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Old 07-3-2020, 12:09 AM   #146
TC_Halogen
Rhythm game specialist.
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Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
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Default Re: Official Tournament 13 Batch Notes

Cheeseburger (TC_Halogen) [9.0/10]
Quote:
Originally Posted by gold stinger View Post
-[00:10.804] Understanding that the first intro 192nd at 00:07.301 was dropped for song entry, but unsure if this 192nd was intentionally dropped for patterning or unintentionally because it shares the same sound as the 192nd on 00:09.052. Whoops; fixed this and added a couple of other notes that actually correspond to that same sound.
-[00:26.881] expected the 8th repetition to land on something other than [R] here to distinguish PR from [R] repetition at 00:25.129. Excellent catch. Moved the repeating notes to D and fixed the PR so there's a proper ascension upward into the burst.
-[00:37.939] Interesting choice of flam, personally feels a little bit out of place, but ok. I definitely understand why this feels out of place; it's more of a physical thing with the right hand being entirely dedicated the vocal sampling.
-[01:24.472] Very good choices of pattern variance here. Thanks. Took a bit of playing around with this to get it just right.
Vantablack (TC_Halogen) [7.5/10]
Quote:
Originally Posted by gold stinger View Post
> No issues found within simfile properties
> No issues found within submission folder contents
> Sync is good (No adjustments necessary).
> permissions check good.
-[01:44.651] Not the superbiest fan of this specific level of flams & bursting happen in relation to what the music is portraying, but the song overall is fairly aggressive in that respect. This actually corresponds to the guitar sliding, but it's only audible on the left speaker and it's pretty tough to hear the rhythms properly. I took liberties on the rhythms a bit since it wasn't the cleanest thing to hear, haha.
-[02:37.751 & 02:37.951] Missing 16ths here Hmmm... I see your point. Not just these, but I could use some additional progressive additions to separate it out for the first set. There's actually quite a few missing 16ths that can be added that I'll entertain, since it won't do much in terms of difficulty.
-[02:46.851 -> 02:49.651] Could use a fair amount of colorization cleanup here. Feels out of place with the amount of white & green happening here, especially with a huge emphasis on color theory happening in this file. So... about that -- up until the point where you *stopped* mentioning, those rhythms were actually about as accurate as I could muster on that high pitch sound -- it starts generalizing right after that, which is why the colors are a bit... more even before it eventually transitions to 24ths, haha
-[03:07.251] These jacks here fucking slap Thanks. <3
-[03:29.442] big oof. Not a fan of minijack and the following right column jacks. Pretty evil. Alright, alright - it's in the background enough to merit not being accented with proper pitch, lol. The jump jacks are now [24][13][124].
Thanks for that; made the fixes and will send these off to Kayla (since I believe the file submission thing is still kinda in a broken state). Appreciate the notes!
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