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Old 11-10-2019, 11:11 AM   #6
ositzxz369
Venetian Snares stepper
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Join Date: Jan 2008
Posts: 475
Default Re: 2019 September/October Set 8

Quote:
Originally Posted by psychoangel691 View Post
I think we'd probably avoid anything like this for token unlocks. It should be something static that can't change.
Oh I wouldn't expect a code to be made that actively looks at my score and updates the token requirement according to it. I guess I'll say that for Choprite v2's token unlock, I want it to be "Beat ositzxz369's Choprite v1 PB as indicated on November 10, 2019 - which was 25-0-0-7 (AKA unlock this by getting 26.4 raw goods or better). Same idea for unlocking Cruel Whole v3.

Quote:
Originally Posted by Dinglesberry View Post
You have 11 misses on cruel whole so just have the req be "get 10 or less misses" or something, that makes more sense to me, and on choprite its 25 goods, so "get 25 or less goods", both are more definite numbers
If the token can't be coded to be based off raw goods (where players' score accuracy ratios can vary, yet can still be able to unlock it), then your idea of using flat amount of misses/goods sounds good to me.

Last edited by ositzxz369; 11-10-2019 at 11:18 AM..
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