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Old 12-12-2010, 09:39 PM   #53
Patashu
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Default Re: [Open] Cave Story Full-KB Pack

No charts today, just some ruminations.

First is that I'm tempted to step some songs from Cave Story Remix Project.
Almost There and Cave Story have been done and redone for solo by Yesssss and Tsuka respectively, but I could throw on some easier charts.
Escape Route is tempting - it's an awesome 6 minute remix of Gestation.
Taking Advantage is a 3 minute remix of Labyrinth Fight with pseudo-breakbeats that I think would be fun.
Ballrawg is a remix of Balrog Theme with plenty of variation on instruments and melodies - and only 2 minutes.
Songs like Mimiga Vibe, Island of Eden and Ball of Ballos are tempting, but damn - 7 minutes in length.
Decision has an interesting second half...2 minutes. Maybe with a cut, lol
There might be a couple others worth doing, I'd have to listen again.

Second is that I made a list of 'tiers' for the songs. It should speak for itself, and organizes the songs fairly nicely.

49 songs: 2/4/9/2/2 = 19 high, 7/3/5 =15 borderline, 5/4/6 =15 low
pessimistic: 19 songs
conservative: 34 songs
optimistic: 49 songs

==ICONIC TIER== (2)
Cave Story (Plantation)
Moonsong

==Boss Tier== (4)
Last Battle
Eyes of Flame
Gravity
Oppression

==Action Stage Tier== (9)
Running Hell (Curly's Theme)
Last Cave
Labyrinth Fight
On to Grasstown
Mischievous Robot
Meltdown 2
Scorching Back
Jenka 2
Living Waterway

==Jazzy **** Tier== (2)
White
The Way Back Home

==Good Unused Tier== (2)
Ice Fortress
Pier Walk

==Slow but tolerable tier== (7)
Gestation
Jenka 1
Cemetrary
Pulse
Geothermal
Hero's End
Safety

==Bore ya to sleep tier== (3)
Mimiga Town
Plant
Toroko's Theme

==Too short but fast paced Tier== (5)
Run!
Balrog's Theme
Charge
Access
Zombie

==Ambient Tier== (5)
Quiet
Balcony
Seal Chamber
Break Down
Tyrant

==Fanfare Tier== (4)
Game Over
Got Item!
Got Heart Tank!
Victory!

==Bad Unused Tier== (6)
Kizuato
Iron Head
People of the Root
Rock Org
Plant B
Meltdown

Finally, I took every done 4key chart so far and organized them by difficulty. Might be useful later. The fanfare and ambient tiers are italicized.

==1== (7-12)
Access B
Gestation B
Cemetary B
Safety B
Pulse B
Living Waterway B
Quiet B
Hero's End B
Balcony B
Break Down B
Got Item! B
Game Over B


==2== (10-12)
Gestation L
Plant B
Balrog's Theme B
Mischievous Robot B
Meltdown 2 B
Tyrant B
Jenka 1 B
Jenka 2 B
Labyrinth Fight B
Geothermal B
Quiet L
Scorching Back B

==3== (10-13)
Gravity B
Cemetary L
Safety L
Pulse L
Tyrant L
Run! B
Jenka 1 L
Hero's End L
Last Cave B
Balcony L
Charge B
Running Hell (Curly's Theme) B
Seal Chamber B

==4== (16-19)
Access L
Gestation S
Plant L
Balrog's Theme L
Mischievous Robot L
Meltdown 2 L
Jenka 2 L
Geothermal L
Oppression B
Living Waterway L
Quiet S
Scorching Back L
Hero's End S
Last Cave L
Zombie B
Last Battle B
Game Over L
Victory! B

Almost There B

==5== (6-7)
Plant S
Cemetary S
Safety S
Pulse S
Labyrinth Fight L
Living Waterway S
Get Heart Tank! B

==6== (12-15)
Access S
Gestation H
Plant H (holds)
Gravity L
Safety H (holds)
Mischievous Robot S
Tyrant H (somewhat holds)
Run! L
Jenka 1 S
Geothermal S
Hero's End H
Balcony S
Charge L
Zombie L
Game Over S

==7== (11-12)
Balrog's Theme S
Mischievous Robot H
Pulse H (holds)
Meltdown 2 S
Jenka 2 S
Labyrinth Fight S (jacks)
Living Waterway H
Scorching Back S
Hero's End C
Last Cave S
Last Battle L
Got Item! L

==8== (6-7)
Cemetary H (holds)
Geothermal H (somewhat holds)
Oppression L
Zombie S
Get Heart Tank! L
Almost There L
Cave Story H

==9== (8-12)
Access H
Plant C (holds, chords)
Gravity S
Pulse E (holds)
Jenka 1 H
Jenka 2 H (somewhat jacks)
Labyrinth Fight H (jacks)
Living Waterway C (chords)
Balcony H (holds)
Got Item! S
Game Over H (holds)
Victory! L


==10== (6-7)
Gestation E (chords)
Meltdown 2 H
Run! S
Quiet H (mines)
Hero's End E
Charge S (holds)
Almost There H (jacks)

==11== (4)
Balrog's Theme H
Mischievous Robot C (holds)
Scorching Back H (jacks)
Zombie H

==12== (6-8)
Access E
Meltdown 2 C
Run! H
Jenka 2 C (somewhat jacks)
Oppression S (holds, jacks)
Living Waterway E (jacks)
Get Heart Tank! S
Victory! S


==13== (3)
Gravity H (holds)
Last Cave C (jacks)
Almost There C (jacks, holds)

==14== (2-5)
Charge C (holds, jacks, chords)
Zombie C
Got Item! H
Get Heart Tank! H (holds)
Game Over E (trills)


==15== (2-5)
Run! C
Labyrinth Fight E
Quiet C (mines)
Quiet E (jacks)
Victory! H (jacks)


==16== (0)

==17== (1-2)
Gravity C (holds)
Tyrant E (trills)

==18== (1)
Last Cave E (almost there edit)

==19== (1)
Oppression H (gigadelic)

==20== (1)
Almost There E (almost there edit)
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Last edited by Patashu; 12-14-2010 at 02:38 AM..
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