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Old 02-27-2020, 09:17 PM   #12
TC_Halogen
Rhythm game specialist.
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Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
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Default Re: Find a Way Out Voting

Find A Way Out 1 — I was intrigued at the potential risk of making a tasteful and easier file, which was what this seemed to be for a good majority of it; however, when the synth melody came in, that hope was dashed. That aside though, I do appreciate the attempt at having proper pitch relevance, but the patterning in the streams are not the most well-conceived because they create endless zig-zagging/staircases. Having a bit more pattern deviation in the streams while still having better focus in accenting between hands would improve the flow substantially.

Find A Way Out 2 — Fade-in and fade-out are a bit on the uninspiring side; a bit more effort could have been done to cut this song a bit better. The previous submission to this also cuts mid-song, but it’s not as obvious of a fade and is therefore presented better. That being said, the structure for this is extremely explicit and simply layers melodic elements on top of percussion, which gives a heavy and occasionally inconsistent feel in how it plays, particularly when the synth runs start. Notwithstanding that, it’s understandable and sensible - you can generally feel the accents appropriately and is a fair effort as a submission.

Find A Way Out 3 — Structure for this is not bad at all. Chart effectively accents key points in the music and the chart is mostly fluent even when the pacing ramps up to accommodate for the higher speed synth melody. I do feel like accenting the lyrics in the intro as precisely as possible (or with some unknown color theory that’s slipping by my thought process) ended up being more of a detriment than a benefit due to its accompaniment with other instrumentation; as a result, the frame separation in the earlier part of the song is a bit inconsistent.

Find A Way Out 4 — This chart suffers very badly from improperly handled color notes with respect to the engine; sections that are supposed to have dual-accenting with 192nd/colored notes on top of other instrument very frequently have 1-frame separation which create an inordinate amount of unintended burst patterning. Despite that, the overall structure is executed very well, and this song manages to create a longer playable experience than others without being too bogged down without redundancy, though the cut is definitely noticeable.

Find A Way Out 5 — Interesting concept for a song cut; as a whole, the music does progress in a way that’s logical, so kudos to actually attempting to be a bit more creative. The chart itself does need some work: while it properly follows rhythms during the synth streaming, the patterning has some strong one-handed biases when it can be avoided and doesn’t give a lot of credence to the overall melodic composition. Additionally, the jump placements don’t quite accurately represent the melody as indicated initially in your structure (numerous jumps are missed and a few are even out of place).
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