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Old 10-14-2020, 03:14 PM   #7
Wiosna
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Join Date: Jan 2013
Location: Singapore, SG
Age: 26
Posts: 157
Default Re: How fast would the cheesiest player need to be?

Quote:
Originally Posted by Dynam0 View Post
Looks like I was forcing Mr. Cheese to hit the middle of each frame and not use the extra half frames on either end of the sequence. A half frame is 16.6ms for a total of 33.3ms extra time.

Only thing is 180bpm 16ths = 83.3 ms between notes, but overall the logic is sound.

Why does 150bpm 16ths seem too slow to hit that pattern though? I might need to mess around in iso to get a better idea of the feel but that is def right!

edit: Props for completing your homework too
Whoops, you're right. I wasn't using a calculator for 1000 / 12 and it showed there...

But amending that,
Code:
Time	Input	Difference
0ms	-50ms	-50ms	
66.6ms	33.33ms	-33.33ms
100ms	116.67	+16.67ms

Given that there is an additional +33.33ms of leeway for 2 inputs (2nd and 3rd note of the jack), 
Mr. Cheese can jack 16.67ms slower per note and would still obtain perfects.

83.33ms + 16.67ms per note = 100ms per note = 10 notes per second = 150bpm 16ths.
We still have the same answer. You'll obtain the same answer through this method as long as you use any BPM as some baseline, since the gap between notes while jacking at a certain speed + the amount of leeway that Mr. Cheese obtains from jacking at that speed is always a constant.

Last edited by Wiosna; 10-14-2020 at 03:17 PM..
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