Quote:
Originally Posted by korny
Post some scores of you playing 4 fingered and tell me what you get. DO YOU KNOW HOW MANY YEARS IT TOOK ME TO DEVELOP MY SKILLS INTO WHAT THEY ARE TODAY WITH THE USE OF MY THUMB?! 3 to be exact and it wasn't easy at all. So stfu. Easier to get better scores? Sure. With amazing amounts of practice you ignorant son of a bitch.
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I'm thinking two things. First, that's a bit harsh. Second, I'm partly with you, I think that physically it's less problematic trying to hit the down arrow with your thumb than it is with using middle finger for both up and down. On the other hand, it takes a while to get used to, and there is also the factor of anatomy. Your thumb is wired very differently from your other fingers. It's designed for different functions, tapping isn't really one of them. It's also harder to coordinate your thumb with your other fingers. Your other fingers are easier to do so with, because they're wired that way. Thumb is basically independent from the other fingers. Same principle (although to a higher degree IMO) as using two hands, coordination-wise. A well-accomplished spread player (forget who and in which thread) told me it was easier for him to PA AIM Anthem one-handed because with all the jumps, it's easier to hit the keys at the exact same time with fingers on the same hand than with both hands. Same thing, easier to hit jumps more accurately with index, middle, and ring fingers than it is with your thumb and another finger, except more so. I remember these things because I've broken fingers and had a doctor or two go into great detail about the anatomy of the hand and the functions, tendons, etc. that they share, and where they differ. The second time the doctor who looked at my (broken and dislocated) finger was actually a specialist in the hand.
So I believe that there are advantages and disadvantages to both, and either way can be easier, it just depends on the person and which disadvantage they can overcome easiest.
Quote:
Originally Posted by dean_machine
Would you like us to help feed you ideas for tier requirements or would that be unnecessary?
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Yes, that'd be greatly welcomed. I'm looking for requirements that are easier than the existing ones at the moment. Later once I've finished enough easier requirements, then I'll work on requirements of all skill levels.
EDIT: Sorry, long paragraph.