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Old 11-23-2006, 04:56 PM   #1
scottish
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Default The Brand New Top Players List

Hello! Welcome to the new FFR ranking system for the top active players.
There are a few new things that are implemented now, please take the time to read the notes and how this system works. Enjoy.

How this system works:
This system is now run off of a point system. The point system works just as it looks:
- A set amount of points, (1) being the least and (7) being the most, is assigned to a 66 song list that has been chosen as the requirements for making a tier.
- The tiers are still split into 4 Tiers, with the requirements being:

Tier Insane: Tier insane requires a player to reach at least 350 points from this list.
Tier 1: Tier one requires a player to reach at least 250 points from this list.
Tier 2: Tier two requires a player to reach at least 150 points from this list.
Tier 3: Tier three requires a player to reach at least 100 points from this list.
Tier 4: Tier four requires a player to reach at least 60 points from this list.

With this point system, it now allows a definite standard for requirements.
It also allows the ranking of people among tiers. Simply, the person with more points will be ranked higher than the other. For example:

If...
Billy has 46 points
Jill has 59 points
Mark has 65 points
Mike has 45 points
Joan has 46 points

Then the list would look like this:

Tier Four:
1. Mark (65)
2. Jill (59)
3. Billy (46)
3. Joan (46)
4. Mike (45)

The songs that have been chosen are songs we feel cover all abilities and difficulties. The point system is designed like this:
- 7 points are given out only on the most difficult songs that are the most difficult to reach the requirement.
- 6 points are given out on songs that are very difficult to reach the requirement.
- 5 points are given out on songs that are semi-difficult to reach the requirement.
- 4 points are given out on songs that are difficult to reach the requirement.
- 3 points are given out on songs that are moderately difficult to reach the requirement
- 2 points are given out on songs that are moderate to easy to reach the requirement
- 1 point is given out on songs that are relatively easy to meet the requirement

When I use words such as "the most difficult" or "relatively easy" I am only basing this off of the song list. There are certain expectations we must expect, seeming that if this didn't require some skill to be accepted into Tier 4, then it wouldn't be the "Top Players".

Notes:
- This list will be comprised of active players only. If you become inactive for awhile, there will be a red star placed next to your name. By inactive, I mean not posting, playing, or bragging about your scores. Stars work like this:
*- Inactive for 2 weeks.
**- Inactive for a month.
***- Inactive for more than 2 months, and you will be removed.
This means, if you still play and only browse the forums or look around from time to time, and you see that you have 2 or even 3 stars next to your name, you better post scores or otherwise you will be removed.
-----------------------------------------------------------------------
- Scores can be posted in this link: http://www.flashflashrevolution.com/...ad.php?t=41872

DO NOT POST SCORES IN THIS THREAD.
If you would rather not post scores in that link above, you are always welcome to Private Message me them (PM).
This thread is made for comments, suggestions, or just talking about the list and the active top players, flaming will not be tolerated.
-----------------------------------------------------------------------
The List
This is the current list of the Top Players on FFR. The number that follows the name is the amount of points. Updated: 02/10/07

Requirements:

Tier Insane: Tier insane requires a player to reach at least 350+ points from this list.
Tier 1: Tier one requires a player to reach at least 250 points from this list.
Tier 2: Tier two requires a player to reach at least 150 points from this list.
Tier 3: Tier three requires a player to reach at least 100 points from this list.
Tier 4: Tier four requires a player to reach at least 60 points from this list.

------------------------------------------------------------------------

The Bonus Section:
This section is for bonus points. As is, many songs are not included within the system; we would like to give out additional points for certain goals that are reached.
Here is how AAA points will work:

AAA's:

120 or more AAA's: Add
15 extra points to your total.
110 or more AAA's: Add
14 extra points to your total.
100 or more AAA's: Add
13 extra points to your total.
95 or more AAA's: Add 12
extra points to your total.
90 or more AAA's: Add 11
extra points to your total.
85 or more AAA's: Add
10 extra points to your total.
80 or more AAA's: Add 9
extra points to your total.
75 or more AAA's: Add 8 extra points to your total.
70 or more AAA's: Add 7 extra points to your total.
65 or more AAA's: Add 6 extra points to your total.
60 or more AAA's: Add 5 extra points to your total.
55 or more AAA's: Add 4 extra points to your total.
50 or more AAA's: Add 3 extra points to your total.
45 or more AAA's: Add 2 extra points to your total.
40 or more AAA's: Add 1 extra points to your total.
------------------------------------------------------------------------

Rank) Name/Tier/Total/Song/Extra/AAAs:


Tier Insane

1) Shashakiro 0/380/365/15/160+
2) Bahamut-X 0/362/347/15/160+

Tier 1

3) scottish 1/315/300/15/130
4) Danceguy117 1/313/298/15/152
4) jimerax 1/313/298/15/124
6) Exag0n 1/290/275/15/122
7) bill_clinton 1/282/277/5/60

Tier 2

8) ieatyourlvllol 2/243/228/15/129
9) Dynam0 2/241/232/9/83
10) xjohnieboyx 2/219/205/14/115
11) Breach 2/213/200/13/104
12) dore 2/212/199/13/103
13) eurostud4 2/209/196/13/104
14) darkshark 2/203/195/8/75
15) XXXsmittyXXX 2/199/185/14/118
16) ledwix 2/197/187/10/89
17) Jammer325 2/181/174/7/73
18) kiki~ 2/178/170/8/78
18) ZZ_sprite 2/178/165/13/108
20) FraBaktos 2/171/171/0/21
21) FaughtNWon 2/163/156/7/76
22) argo15 2/162/156/6/68
23) Tasselfoot 2/159/148/11/91
24) Tayfun 2/156/146/10/88
24) stlunatic0124 2/156/153/3/50
26) GWAR_MSI_33 2/155/150/5/61
26) Lokfable 2/155/152/3/50

Tier 3

28) TC_psycho 3/149/148/1/44
29) drummerlsu 3/147/147/0/37
30) gameboy42690 3/136/134/2/48
31) tman139 3/133/133/0/28
32) Loyal2death 3/125/125/0/23
33) TD_samtorx 3/123/123/0/7
34) TD_GenoCid3 3/122/122/0/14
35) korny 3/121/121/0/3
36) Izlude77714 3/120/116/4/57
37) -fallen- 3/118/110/8/77
37) dawg4321 3/118/113/5/63
39) Doug31 3/116/112/4/58
40) DJRiDDeR 3/108/108/0/26
41) HammyMcSquirrel 3/105/102/3/53
42) Happyhardcor3 3/101/101/0/15

Tier 4

43) skabreaker24 4/99/99/0/14
44) sertman 4/97/96/1/44
45) Innuendo18 4/96/96/0/14
46) Hakulyte 4/93/86/7/74
47) TehWhack 4/91/79/12/97
48) NuclearShadow 4/90/90/0/10
49) CR_wiTE_fOaM 4/88/88/0/13
50) Tark 4/80/76/4/58
50) BrianPage 4/80/78/2/48
52) Ryusei_ 4/75/73/2/48
53) arelik 4/74/74/0/25
54) Stiles 4/72/67/5/60
55) chickendude 4/71/71/0/7
56) Rebirth0 4/66/66/0/25
57) Kotarouchan 4/64/64/0/9
58) smartdude1212 4/61/59/2/49
59) DDR_Jerred N/A/58/53/5/60
60) hiyu64 N/A /57/57/0/28
61) Vivi57 N/A /51/51/0/35
62) hi19hi19 N /A/40/40/0/2



Also, a BIG thanks goes to Jimerax & Jammer for helping a lot to put this thread together. Thanks men.
------------------------------------------------------------------------
The Song List and Requirements:

This is the new song list that has been put together, along with its requirements and points.
Notes:
- All songs are Full Combo's, or FC, unless otherwise stated.
- All of the numbers that are not in parenthesis are referring to goods.
- All scores are meant without averages and few boos. If you receive a score with averages, then here's how it will work:
-1 Average in your score is equal to 2 goods.
For example:
If you get a score on the song 20031023, and you have 2 goods, 1 average, then you would have a total of 4 goods.
Another example:
If you get a score on the song Silence, and you have 19 goods, 3 averages, then you would have a total score of 25 goods.

There are certain scores that will not count or will not be tolerated. They are as such:
- If you missed a note.
- If you have hit a secret arrow.
- If you have cheated.
Cheating will not be tolerated. If you are caught cheating, you will be removed from the list permanently. This includes:
- Using any trainer programs.
- Using any type of hacking programs.
- Hitting secret arrows.
Hitting 1 secret arrow by mistake is alright, it happens from time to time, but if you are caught with more than 1 score that has them then that is considered cheating, and you will be removed permanently as well.
-----------------------------------------------------------------------
The Songs:
The songs are as follows:
Note: (The scores in parenthesis are the minimum required for that point)

#1. 20031023:
(5)- AAA (1,734,450)
(4)- 5 or fewer (1,733,075)
(3)- 12 or fewer (1,731, 150)
(2)- 25 or fewer (1,727,575)
(1)- Full Combo (1,704,200)
#2. Abtrusity:
(6)- AAA (1,112,900)
(5)- 3 or fewer (1,112,075)
(4)- Single Digit Good (1,110,425)
(3)- 15 or fewer (1,108,775)
(2)- 25 or fewer (1,106,025)
(1)- Full Combo (1,093,650)
#3. AIM Anthem:
(7)- 20 or fewer (1,135,300)
(6)- 60 or fewer (1,124,300)
(5)- Full Combo (1,096,450)
#4. ASB:
(5)- AAA (1,329,900)
(4)- 2 or fewer (1,329,350)
(3)- Single Digit Good (1,327,425)
(2)- 15 or fewer (1,325,775)
(1)- Full Combo (1,306,525)
#5. Balloon Fever:
(7)- 2 or fewer (1,502,950)
(6)- Single Digit Good (1,501,025)
(5)- 20 or fewer (1,497,450)
(4)- 40 or fewer (1,491,950)
(3)- Full Combo (1,476,000)
#6. Be Princess:
(5)- AAA
(4)- 5 or fewer
(3)- 12 or fewer
(2)- 25 or fewer
(1)- Full Combo
#7. Caprice:
(7)- 30 or fewer (2,005,925)
(6)- 60 or fewer (1,998,500)
(5)- Full Combo (1,960,550)
#8. Carol Megamix
(4)- AAA
(3)- 5 or fewer
(2)- 20 or fewer
(1)- Full Combo
#9. Carrousel Paradise:
(5)- AAA (1,467,850)
(4)- 2 or fewer (1,467,300)
(3)- 15 or fewer (1,463, 725)
(2)- 25 or fewer (1,460,975)
(1)- Full Combo (1,441,725)
#10. CIA Rave:
(4)- AAA (1,643,000)
(3)- 3 or fewer (1,642,175)
(2)- 20 or fewer (1,637,500)
(1)- Full Combo (1,615,500)
#11. Classical Insanity:
(5)- AAA
(4)- 5 or fewer
(3)- 15 or fewer
(2)- 30 or fewer
(1)- Full Combo
#12. Coat Czech:
(6)- AAA (1,038,500)
(5)- 5 or fewer (1,037,125)
(4)- Single Digit Good (1,036,025)
(3)- 15 or fewer (1,034,375)
(2)- 25 or fewer (1,031,625)
(1)- Full Combo (1,020,625)
#13. Cutting Circles:
(5)- AAA (1,395,000)
(4)- 2 or fewer (1,394,450)
(3)- 15 or fewer (1,390,875)
(2)- 25 or fewer (1,388,125)
(1)- Full Combo (1,370,250)
#14. Deep Breath:
(4)- AAA
(3)- 3 or fewer
(2)- Single Digit Good
(1)- 15 or fewer
#15. Delirium:
(5)- AAA (1,670,900)
(4)- 2 or fewer (1,670,350)
(3)- Single Digit Good (1,668,425)
(2)- 30 or fewer (1,662,650)
(1)- Full Combo (1,642,025)
#16. Dot Death (steath remix):
(5)- AAA (1,497,300)
(4)- 2 or fewer (1,496,750)
(3)- 12 or fewer (1,494,000)
(2)- 25 or fewer (1,490,425)
(1)- Full Combo (1,471,175)
#17. End Night:
(7)- AAA (1,745,300)
(6)- 5 or fewer (1,743,925)
(5)- Single Digit Good (1,742,825)
(4)- 15 or fewer (1,741,175)
(3)- 40 or fewer (1,734,300)
(2)- Full Combo (1,715,050)
#18. Epic:
(6)- AAA (1,821,250)
(5)- 3 goods or fewer (1,820,425)
(4)- Single Digit Good (1,818,775)
(3)- 15 or fewer (1,817,125)
(2)- 30 or fewer (1,813,000)
(1)- Full Combo (1,789,625)
#19. Etude to a dragon:
(4)- AAA (1,191,950)
(3)- 4 or fewer (1,190,850)
(2)- 15 or fewer (1,187,825)
(1)- Full Combo (1,171,325)
#20. Evil Approaches:
(5)- AAA (1,213,650)
(4)- 2 or fewer (1,213,100)
(3)- Single Digit Good (1,211,175)
(2)- 20 or fewer (1,208,150)
(1)- Full Combo (1,193,025)
#21. Exciting Hyper Highspeed Star:
(7)- Single Digit Good (2,069,875)
(6)- 40 or fewer (2,061,350)
(5)- Full Combo (2,003,600)
#22. Famouz:
(5)- AAA (607,600)
(4)- 2 or fewer (607,050)
(3)- 5 or fewer (606,225)
(2)- 15 or fewer (603,475)
(1)- Full Combo (596,600)
#23. Fantranstic:
(4)- AAA (1,401,200)
(3)- 3 or fewer (1,400,375)
(2)- 15 or fewer (1,397,075)
(1)- Full Combo (1,376,450)
#24. Flight of the Bumble Bee:
(7)- 2 or fewer (1,335,550)
(6)- 20 or fewer (1,330,600)
(5)- 50 or fewer (1,322,350)
(4)- Full Combo (1,284,200)
#25. For FFR:
(6)- 2 or fewer (1,341,750)
(5)- Single Digit Good (1,339,825)
(4)- 15 or fewer (1,338,175)
(3)- 25 or fewer (1,335,425)
(2)- 50 or fewer (1,328,550)
(1)- Full Combo (1,300,925)
#26. Force of Light:
(6)- 1 or fewer (1,664,425)
(5)- 4 or fewer (1,663,600)
(4)- Single Digit Good (1,662,225)
(3)- 15 or fewer (1,660,575)
(2)- 25 or fewer (1,657,550)
(1)- Full Combo (1,635,825)
#27. Get Down:
(5)- AAA (1,784,050)
(4)- 4 or fewer (1,782,950)
(3)- 12 or fewer (1,780,750)
(2)- 30 or fewer (1,775,800)
(1)- Full Combo (1,752,435)
#28. Gradeus:
(6)- AAA(2 goods) (2,332,200)
(5)- 2(4) or fewer (2,331,650)
(4)- Single Digit Good (11) (2,329,725)
(3)- 15(17) or fewer (2,328,075)
(2)- 30(32) or fewer (2,323,950)
(1)- Full Combo (2,290,950)
#29. Hellbeat:
(7)- 2(3) or fewer (780,650)
(6)- Single Digit Good (10) (778,450)
(5)- 20(21) or fewer (775,150)
(4)- 40(41) or fewer (769,750)
(3)- Full Combo (756,175)
#30. Hungarian Dance #7:
(5)- AAA (790,500)
(4)- 2 or fewer (789,950)
(3)- Single Digit Good (788,025)
(2)- 20 or fewer (785,000)
(1)- Full Combo (776,750)
#31. Hyper Pressure:
(4)- AAA (1,722,050)
(3)- 3 or fewer (1,721,225)
(2)- 20 or fewer (1,716,550)
(1)- Full Combo (1,691,800)
#32. Jelly Roll Blues:
(7)- 2 or fewer (1,205,350)
(6)- Single Digit Good (1,203,425)
(5)- 20 or fewer (1,200,400)
(4)- 40 or fewer (1,194,900)
(3)- 60 or fewer (1,189,400)
(2)- Full Combo (1,174,275)
#33. Klung Kung:
(5)- 2 or fewer (2,584,850)
(4)- 7 or fewer (2,583,475)
(3)- 15 or fewer (2,581,275)
(2)- Full Combo (2,540,025)
#34. Kick Your A:
(5)- AAA (1,608,900)
(4)- 3 or fewer (1,608,075)
(3)- Single Digit Good (1,606,425)
(2)- 30 or fewer (1,600,650)
(1)- Full Combo (1,581,400)
#35. Lawn Wake IV:
(7)- 5 or fewer (1,640,075)
(6)- 15 or fewer (1,637,325)
(5)- 30 or fewer (1,633,200)
(4)- 50 or fewer (1,627,700)
(3)- Full Combo (1,600,200)
#36. Legend:
(6)- AAA (1,765,450)
(5)- 2 or fewer (1,764,900)
(4)- Single Digit Good (1,762,975)
(3)- 15 or fewer (1,761,325)
(2)- Full Combo (1,733,825)
#37. Lovely Lovely Lovely:
(5)- AAA (1,280,300)
(4)- 5 or fewer (1,278,925)
(3)- 15 or fewer (1,276,175)
(2)- 25 or fewer (1,273,425)
(1)- Full Combo (1,258,300)
#38. MAX Forever:
(4)- AAA
(3)- 5 or fewer
(2)- 15 or fewer
(1)- 30 or fewer
#39. Mother of God:
(4)- AAA (2,149,850)
(3)- 4 or fewer (2,148,750)
(2)- 25 or fewer (2,142,975)
(1)- Full Combo (2,112,725)
#40. Nova Pulser:
(7)- 4(11) or fewer (1,178,075)
(6)- (16) Single Digit Good (1,176,700)
(5)- 15(22) or fewer (1,175,050)
(4)- 25(32) or fewer (1,172,050)
(3)- 35(42) or fewer (1,169,550)
(2)- Full Combo (1,151,675)
#41. Pants
(7)- 60 or fewer (4,670,700)
(6)- Full Combo (4,569,275)
#42. Playdoh:
(4)- AAA (1,528,300)
(3)- 4 or fewer (1,527,200)
(2)- 20 or fewer (1,522,800)
(1)- Full Combo (1,502,175)
#43. Rondo Alla Turca V1:
(7)- 2 or fewer (2,401,950)
(6)- Single Digit Good (2,400,025)
(5)- 15 or fewer (2,398,375)
(4)- 30 or fewer (2,394,250)
(3)- 50 or fewer (2,388,750)
(2)- Full Combo (2,361,250)
#44. Rondo Alla Turca V2:
(6)- 1 or fewer (2,360,375)
(5)- 5 or fewer (2,359,275)
(4)- 15 or fewer (2,356,525)
(3)- 25 or fewer (2,353,775)
(2)- 40 or fewer (2,349,650)
(1)- Full Combo (2,319,400)
#45. {Rose}:
(5)- AAA
(4)- 3 or fewer
(3)- Single Digit Good
(2)- 20 or fewer
(1)- Full Combo
#46. Rottel-da-station:
(7)- 5 or fewer
(6)- 15 or fewer
(5)- 30 or fewer
(4)- 50 or fewer
(3)- Full Combo
#47. Runny Morning
(7)- 60 or fewer (1,639,075)
(6)- Full combo (1,596,450)
#48. Sensorium:
(4)- AAA
(3)- 4 or fewer
(2)- Single Digit Good
(1)- 20 or fewer
#49. Silence:
(7)- 2 or fewer (2,296,550)
(6)- Single Digit Good (2,294,625)
(5)- 20 or fewer (2,291,600)
(4)- 30 or fewer (2,288,850)
(3)- 50 or fewer (2,283,350)
(2)- Full Combo (2,235,225)
#50. Splash Beats
(6)- AAA (1,305,100)
(5)- 5 or fewer (1,303,725)
(4)- Single Digit Good (1,302,625)
(3)- 15 or fewer (1,300,975)
(2)- Full Combo (1,281,725)
#51. Strangeprogram:
(7)- Single Digit Good (2,232,625)
(6)- 30 or fewer (2,226,850)
(5)- 60 or fewer (2,218,600)
(4)- Full Combo (2,175,975)
#52. Summer -Speedy Mix-:
(4)- AAA
(3)- 5 or fewer
(2)- 20 or fewer
(1)- Full Combo
#53. Tension:
(4)- AAA
(3)- 5 or fewer
(2)- 20 or fewer
(1)- Full Combo
#54. The Games We Played Part 1:
(6)- 2(3) or fewer (1,841,850)
(5)- Single Digit Good (10) (1,840,200)
(4)- 20(21) or fewer (1,837,175)
(3)- 35(36) or fewer (1,833,050)
(2)- Full Combo (1,811,050)
#55. The Games We Played Part 2:
(4)- AAA
(3)- 5 or fewer
(2)- Single Digit Good
(1)- 20 or fewer
#56. The Games We Played Part 3:
(6)- 2 or fewer (2,016,000)
(5)- Single Digit Good (2,014,075)
(4)- 20 or fewer (2,011,050)
(3)- 35 or fewer (2,006,950)
(2)- Full Combo (1,980,800)
#57. The Games We Played Part 4:
(5)- AAA (1,742,200)
(4)- 5 or fewer (1,740,825)
(3)- 15 or fewer (1,738,075)
(2)- 30 or fewer (1,733,950)
(1)- Full Combo (1,711,950)
#58. The Games We Played Part 5:
(6)- 2 or fewer (1,958,650)
(5)- Single Digit Good (1,956,725)
(4)- 20 or fewer (1,953,700)
(3)- 35 or fewer (1,949,575)
(2)- Full Combo (1,924,825)
#59. Torinouta (Noise Rave Mix):
(6)- AAA (1,779,400)
(5)- 5 or fewer (1,778,025)
(4)- Single Digit Good (1,776,925)
(3)- 15 or fewer (1,775,275)
(2)- 25 or fewer (1,772,525)
(1)- Full Combo (1,747,775)
#60. Tribal Transcendency:
(5)- AAA (1,760,800)
(4)- 5 or fewer (1,759,425)
(3)- 12 or fewer (1,757,500)
(2)- 30 or fewer (1,752,550)
(1)- Full Combo (1,729,175)
#61. Turbulence:
(7)- AAA (1,171,800)
(6)- 5 or fewer (1,170,425)
(5)- 12 or fewer (1,168,500)
(4)- 25 or fewer (1,164,925)
(3)- 40 or fewer (1,160,800)
(2)- Full Combo (1,151,175)
#62. Turkish March:
(7)- 5 or fewer
(6)- 15 or fewer
(5)- 30 or fewer
(4)- 50 or fewer
(3)- Full Combo
#63. Uber Rave V1:
(6)- 2 or fewer (1,495,200)
(5)- 5 or fewer (1,494,375)
(4)- 15 or fewer (1,491,625)
(3)- 30 or fewer (1,487,500)
(2)- 40 or fewer (1,484,750)
(1)- Full Combo (1,468,250)
#64. Uber Rave V2:
(4)- AAA (1,590,300)
(3)- 3 or fewer (1,589,475)
(2)- 20 or fewer (1,584,800)
(1)- Full Combo (1,562,800)
#65. Visions (Nrgyzed mix):
(4)- AAA
(3)- 3 or fewer
(2)- Single Digit Good
(1)- 20 or fewer
#66. Wish (For FFR):
(5)- AAA (1,746,850)
(4)- 5 of fewer (1,745,475)
(3)- 15 or fewer (1,742,725)
(2)- 30 or fewer (1,738,600)
(1)- Full Combo (1,715,225)

The Bonus Section:
This section is for bonus points. As is, many songs are not included within the system; we would like to give out additional points for certain goals that are reached.
Here is how AAA points will work:

AAA's:

120 or more AAA's: Add
15 extra points to your total.
110 or more AAA's: Add
14 extra points to your total.
100 or more AAA's: Add
13 extra points to your total.
95 or more AAA's: Add 12
extra points to your total.
90 or more AAA's: Add 11
extra points to your total.
85 or more AAA's: Add
10 extra points to your total.
80 or more AAA's: Add 9
extra points to your total.
75 or more AAA's: Add 8 extra points to your total.
70 or more AAA's: Add 7 extra points to your total.
65 or more AAA's: Add 6 extra points to your total.
60 or more AAA's: Add 5 extra points to your total.
55 or more AAA's: Add 4 extra points to your total.
50 or more AAA's: Add 3 extra points to your total.
45 or more AAA's: Add 2 extra points to your total.
40 or more AAA's: Add 1 extra points to your total.

Feel free to make comments or suggestions in this thread.
Thanks, Scott.
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Please do not PM me if it you gain 1 point. Changes will be made on a 5 point basis,or enough points to move into a new tier. Once you have 5 points more than what you have listed there, or enough points to move into a new tier, either PM me with Screenshots (do not post them here) or ask me to check them, giving me the details of what song.
Again, this is final for now. If we have forgotten you, or you believe you can make the list, please, post here and ask us to check up on you.

Last edited by scottish; 02-10-2007 at 01:51 AM..
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