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Old 06-16-2020, 12:11 AM   #41
psychoangel691
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Default Re: Official Tournament 13 Batch Notes

Judge: TC_Halogen

Good Life (AutotelicBrown) [6/10]
Artist: litmus -- Perms: OK (BOF)

- nice pitch relevance in opening
- 16.322: feels like it’s just the remnants of the percussion a 16th before; might not merit a note being here
- 30.860: looks like the only instance where you have a note that doesn’t land on a hi-hat, vocal, or something else; however, it’s permissible to leave here given that it’s in a build up
- 31.899 to 44.822/44.822 to 46.207: also cute.
- 1:58.207/1:58.553: pretty glaring missing notes (they show up as a result of combined layering in the second half at 2:12.976/2:13.322)
- 2:07.514: remove
- so… 46.668 to 1:13.437/1:46.207 to 1:58.437: the first section here has some noticeable copy pasting and when cross-checking, so please add a bit more deviation to it. continuing more specifically the first mentioned section, the jump usage feels really strange. I ran through both sections a good at least ten times (no exaggeration) trying to figure things out, and it never really came to me.
----- I initially tried seeing if maybe there was some direct layering in play, but there’s multiple instances where two synths or a synth + percussion land and not all of them are jumps.
----- I noticed somewhat of an accenting contour with the percussion that does three jumps and then a space before two consecutive opposing 16th jumps, but it gets interrupted every two measures with a 4th + 16th combo that feels strange
----- the bass and synth occasionally collide but don’t consistently make jumps either
----- the only thing that’s pretty clear is the usage of triples and the occasional 192nd for the synth, really.
- once the second set of streams started at 1:46.207, I saw similar nuances with jumps for certain melody accents but missing for others
- structure is a bit too hard to follow in this chart and it feels inconsistently heavy to me at times.
- chart is very redundant and can definitely use some more pattern variation.

Gym Leader Battle Music [Hi Tech Remix] (M0nkeyz) [6.5/10]
Artist: The Musical Ghost -- Perms: OK (CC-BY-SA 3.0)

- 2.286/(etc): repetition is nice, but the pitch relevance can be improved while still maintaining that repetition (something like [L][u][R][u] allows you to catch the melody properly while also keeping the jacks separated)
- 4.251: complete the phrase in this measure before switching the sequence; it’ll play a little better in terms of progression
- 30.527: jump feels a bit out of place simply being the remnants of the sound before
- 31.355: this jump feels alright, though
- 43.148: minijacks don’t properly represent the bass here all the time, there are some instances of changing if you listen carefully
- 55.872: should also be white
- 56.839 to 1:07.976: pitch relevance can definitely be a bit better in this breakdown overall
- 1:09.838: missing note for vocal sample
- 1:10.510: also a missing note for vocals
- 1:26.182 to 1:52.665: in general, jumps are missed for the main melody which appears to be the main layering element here
- 1:27.734: missing note for bass
- 1:28.562: this is a repeated note for the melody, so it should likely be at least a jump since it’s defensible for direct and accented layering (it lands with a bass which could pass it as a jump but it’s also a melodic element which also seems to be jumps for this section)
- 1:30.941/etc: this jump should be moved to the 16th below for following the melody
- 1:35.079/etc: jump placement can be improved with respect to the melody as well
- 1:51.528/etc: i’d not place jumps on the 16ths until 1:52.355, where the kick actually lands there; an alternating jump/note/jump/note that makes a trill works a bit more nicely visually
- 2:05.907: very nice spot for a repeating motif
- 2:19.562: give the other wub a better accent; having it as 24ths makes it feel connected when it should be disjointed (maybe a brief 32nd blip or something)
- 2:42.321: ^, similar instance but in a different application, it feels like one fluent motion when there’s two very distinct sounds
- this song slaps pretty good, especially in the ending
- chart needs some cleaning up, but it’s not a bad foundation

rainbow (Ghost_Medley) [6/10]
Artist: AAAA -- Perms: OK (BOF)

- 3.616/3.692/3.767: clearly audible missing piano notes
- 5.350/etc: more clearly audible notes not represented
- 8.968/10.777/etc: remove? You may have missing notes if you’re actually trying to follow the bass, so check again (8.968 should be removed no matter what); additionally, if your intent is to follow the string that plays every two beats, you’re also missing stuff - sort out whatever it is you’d like to follow
- 15.074/15.149: should these be jumps? should the jump at 14.923 be removed? neither fall with a vocal
- 17.561: repeat here stands out of place (the one at 18.918 isn’t much better, but is mildly acceptable given the vocal)
- 22.310/(etc): missing jump? some jumps appear to be missing with regards to snare accenting and I don’t think we’re at a difficulty structure where omission is really necessary/acceptable
- 22.461: missing note for higher string
- 30.677: should be 48ths?
- 32.486 to 39.722: this part just feels… very strange. It’s not clear what the line of relevance and following any one or pair of elements doesn’t quite line up to something that is sensible with what you’ve got here.
- 40.400: missing piano note
- 41.531: 16ths are incorrect here, listen carefully
- 42.812: missing note for piano
- 58.189: another missing piano note
- 1:13.340: strings play 48ths here
- 1:17.812: missing piano note
- 1:29.622/1:33.993: remove if we’re sticking only to vocals
- 1:35.275/1:36.481: missing piano notes
- 1:48.164: pretty noticeable snare here that’s not accounted for
- 1:49.295: remove jump
- 1:51.029: should be 24ths
- 1:53.591: jump feels a bit out of place, even though it can be argued as correct
- 1:57.712: remove jump
- 1:58.566: technically this creates a polyrhythm, so I can understand the omission here but there’s a synth note in between the percussion that’s missed here
- lots of minor missing notes; a few inconsistencies in structures
- structure is ok, but kinda uninteresting at times

RENDEZVOUS (bmah) [8.5/10]
Artist: roop loves tigerlily -- Perms: OK (BOF)

- offset is a touch off (changed to -0.052); that being said, there’s some strange sampling going on that makes it weave in and out of a few milliseconds no matter what number you use, and BPM changing makes it drift unreliably, but it seems like -0.052 gets you the closest overall
- 1.848/16.848/etc: 24th is a touch late for that snare - the other snares in the subsequent sections are fine, it’s just the transitions like these
- 38.020: not quite hearing this trill here
- 39.075: noticeable percussion instrument
- 54.427 to 1:09.427: A+ execution
- 1:26.184/etc: there’s a gentle swing on these notes; 16ths aren’t quite right - not a huge deal left that way, just an accuracy thing
- 1:27.473/etc: you move the 8ths around to follow the cutoff synths here, but like this spot - there are a few instances where you keep the same step repeating despite different pitches
- 1:41.126: missing 32nd for this grace note
- 1:45.637: missing repeated note for chip
- good chart; errors are very minor

Sakura Fubuki (Arrange Ver) (Ghost_Medley) [6.5/10]
Artist: Street - Perms: OK (BOF)

- 39.823: aw, I liked the back and forth you had with the mini-trills for the hi-hats, why’d you stop? I understand terminating at 41.023 of course, but you still had a bit of room to play with.
- 46.680: might have been a deliberate rhythm reduction here, but just to let you know - this technically is the jump and then a three-note 64th burst
- 47.194: i’m not entirely sure why the jump is here; the lack of clarity on this jump might make it more acceptable for the 32nd before it to have a jump since it serves as repetition on the jumps for the snares
- 49.594: not sure why these triples are different compared to the previous ones
- a few questionable jumps in the first jump off of percussion, but overall well executed; BPM reduction for the drop is actually a decently stylistic choice for this song
- 1:23.794: pretty noticeable missing note for the piano
- 1:28.166: I’m curious behind why you chose to omit the first note in each four note sequence here, and only here in this slower section
- 1:35.537: missing notes? This melody is what’s getting accented and it’s pretty noticeably missing notes
- 1:37.166/1:37.337: more missing notes
- 1:39.394: missing note here as well
- 1:45.651 to 2:29.537: structure has some noticeable inconsistencies:
-------- hi-hat representation is present in some spots, not present in others; initially I wondered if melodic presence was dictating it but there are times where it’s ignored and the synth isn’t playing a melody on/around it
-------- it appears that the piano accent that intermittently shows up is only accented partially, which makes the overall structure in this last section feel heavier than it is given that kicks and snares are usually taking the most precedence in accenting: 1:48.223 is a single note when the piano + synth plays, but 1:49.594 is a jump when the piano + synth play, both of which have no percussion on it; 1:53.709: jump w/ P+S, no percussion, 1:55.080: single w/ P+S, no percussion - etc.
- 2:15.394: missing note for pitch bend, which seems to be more prevalently accented in the second half of this final section
- 2:18.051: this completely deviates from earlier accenting with the two jumpjacks and alternating jumps quite a bit; the earlier instance that featured a tailing minijack was also different but the structure was played almost the same, so this is a bit off
- i’d definitely like to see this fixed up, because the first half is actually respectably well done
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