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Old 10-23-2020, 01:40 AM   #207
Hakulyte
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Join Date: Jul 2005
Age: 35
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Default Re: On the subject of Toxicity/Community Check-in (TWG)

Quote:
Originally Posted by bugkid666 View Post
"is this productive for the game"
Yes, but no, but yes. (lol)

He's going for goal A of reading others/asking for reads which is a big yes.
He's failing goal B because the slight amount of toxicity work against rallying town together.
MML for me is fun to read even if he would yell at me because his posts feel genuine and I know 100% that all his intentions are toward playing the game and not something against the player.
I don't believe he genuinely hates anyone here.

So, you got an important point: what is productive for the game ? (I believe if people can answer and prove this, it might change how others play and even reduce toxicity.)
How do you separate your town folks from your wolves ?
How do you create that scenario where you put your stone in the middle and help town build that step ladder that leads to victory ?
I'll try to answer that for everyone here from my perspective really quick.
Why ? That's because I think it's highly relevant to the topic of toxicity.

How people are posting in games are an approximation of what they feel in the moment that is the best course of action in that direction.
If I think this way, it's very easy for me to understand how MML feel about the game.
It's not the cutest thing to read, but it feels genuine and if you look at the game objectively; he was the closest town player to get somewhere.
Is MML the reference for how to play and what to do ? No. Everyone has their own playstyle and that's okay.

There's players who post nicely, but don't make an impact.
They may have solved the entire game, but they didn't bring a megaphone with them to yell: "HEY, I THINK I FOUND SOMETHING IMPORTANT" or "I HAVE INFORMATION FOR ALL OF YOU".
This is the 2nd half of the game once you're done with reads.
Players need to rally the group together and come to mutual understanding.
This part was obviously going very poorly for honestly the entirety of town past the 2nd half of the game. (well, before you bury me alive; note that you did an excellent last phase and I was impressed.)
That feeling eventually converted into more negative/cynical posts because well, progress wasn't made in that direction at all.

Solving thoughts doesn't rally people. (but it does help a little)
Being afk doesn't rally people.
Saying things in a way make others feel negative doesn't rally people.
So, yeah. Even MML was wrong here.

People needs to switch to this "listening to each other" mentality and a lot of small things kept putting a wrench in that direction.
I personally kept being unsure how to make that happen because I had a lot of trouble establishing who is town and who isn't.
Town basically needed to be online at same time and come to a consensus of what to do together.
That couldn't happen because

A) Town wasn't online at same time except at EoD.
B) EoD kept going wrong from lack of preparation or uncertainty.

We needed more interactions that helps town solidifying itself as a group last game.
That could have shifted the momentum and the votes at multiple occasions.

I'm at the point where I feel like I must inevitably vote inactives because they make the game unwinnable due to how communication is vital in this game.
I feel like every time I try to be nice in that direction, it backfires.

tl;dr: A good leader is a good listener and everyone needs to consider becoming one after they're done with reads unless they're satisfied with what's going on with votes.
At least, that's how I feel about this game's "meta" in terms of what you should be doing for the wincon.
Unfortunately for most of you, I couldn't lead this game because I failed goal A pretty hard which was to properly read others and being read by others.
I think everyone town read me, but I couldn't town read others properly for various reasons.

ps: I think most of you have everything it takes to play this game successfully and help others improve their games.
It's not because some players are veterans that you have to conform to what they're doing.
On the contrary, if you helps us understand how to contribute into making this game as enjoyable as possible while playing. It's a big win/win.
I'll be happy to try to break the current meta if that's possible.

Last edited by Hakulyte; 10-23-2020 at 01:54 AM..
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