View Single Post
Old 05-27-2009, 01:05 AM   #16
Tasselfoot
Retired BOSS
Retired StaffFFR Simfile AuthorFFR Veteran
 
Tasselfoot's Avatar
 
Join Date: Jul 2003
Location: Widget Heaven
Age: 40
Posts: 25,184
Send a message via AIM to Tasselfoot Send a message via MSN to Tasselfoot Send a message via Skype™ to Tasselfoot
Default Re: Batch Review Thread

5/26/09

The Queue
Band Dynamics - dore
Dimensions of a square - kommi - apparently i'm the only one who thinks it's overstepped. and pretty repetitive.
Eternal Struggle - v4n
Extreme dishwater race - megamon88
Farewell, my little basquiat - who_cares
Hyoukai - patashu - would be nice to have a cut/faded mp3
Katharsis - megamon88 - verify permission w/ jx
laser shooter - bmah
Piano Concerto 1 For Kirby - bmah
Reveal yourself - bmah
Ripoff - who_cares
Shut up and let me go - xander
Skeletor - psycho / blu
Travel Demon - spitfire
Tribe Attacker - patashu
Two Sisters - xander - already in-game as widget... just have to make public
Wish reprise - hammy - at least it's finally fairly different from the in-game file
Yoshi's Cookie - spitfire
Lost Memories - maikelru

Conditional Queue
Blindfolds Aside - dore/bdn - jacks are like c-c-c-combo breaker
bundy - bdn - fix up per notes
inspector gadget - v4n - fix jacks to trills
Mephisto waltz - volume of mp3++
Ramua - v4n - fix up stuff from motes. a bit bland song.
Wow, I can Get sexual too - xander - especially vocal sync. band sucks.
You Will Die - v4n - as per notes

Played by Tass, Not Queue'd
666mph - see notes
Bunny - song is cool, chart is overstepped
c7 funk - see notes
ex-girl - fix the jumps, other notes
lolhappy - long, repetitive, boring in beginning, awkward
midnight sky - see notes
nighttrain - see notes
omnishred - see notes, maybe used to ff7 battle... but seems a bit much, mostly 12th jumpgluts
sky dive - this is 8 kinds of suck
slaytronic - see notes
the black monster - i'm with blu
xenobius - see notes

Blu's Notes
3 files from operationstrawbarry - all have the right mp3 but the sm/dwi are for some other file

495 (bob bob) [+?] {5/10}
_
. section starting at m104 way overstepped compared to music and feel
. section after this could step that hihat 16th (like 2 notes or something), would flow better
. I think people would really like some PR minijacks to some of the violin in the heavy section after^
. check sync on the middle slowdown
. thank you for not stepping any super hard rolls
. wow very long wait till last note

666 MPH (Vote4Nixon) [+.] {4/10}
_
. That missing yellow note on all the BDs makes me cry inside, it doesn't ruin the flow to add it, please do qq
. Ending notes may be swung

All Around the World(GG_Guru) [-] {1/10}
_
. Terrible PR, missed rhythms, misrhythms and overall terrible but better than what you've submitted before

Around the Planet (leonid) [?] {3/10}
_
. Layering the drums and synth together would be much more fun than one at a time
. Some sections overstepped and awkward
. Get someone to help you with this file as it does have potential

Arrrrrr (Vote4Nixon) [?] {2/10}
_
. Wow this song ok this song makes me want to kick dogs and i love dogs why do you want me to kick dogs?
. The layered parts are super awkward because you're stepping two rhythms that don't compliment eachother
. Ending needs a jump on that crash for srs
. Maybe a reworking would work but somehow I doubt it because all of the rhythms in this song suck ass to step and layer

Band Dynamics [dore] [+] {9/10}
_
. k i love this file now

Beadumaegen (Vote4Nixon) [+] {8/10}
_
. The only thing I'd check is the sync on the bagpipe but otherwise really fun

Blindfolds Aside [dore + BDN] [+.] {7/10}
_
. It's like DSok but slower but still fun
. That ending is super long though... It's not terrible like that clock in DSoK but still...

Bump (Xandertrax) [+?] {4/10}
_
. There a not so crappy version of this mp3 somewhere?
. Sync iffy in some parts
. Too many one handed trills for the difficulty of the file
. Overall patterns awkward to play and don't fit difficulty

Bundy (Brilliant Dynamite Neon) [+.] {6/10}
_
. Are you sure BDN stepped this file because the patterns weren't weird and the layering made sense
. Some of the sync a little off, maybe just the gap is off by 40 ms

Bunny (_.Spitfire._) [+] {9/10}
_
. **** yeah 150 bpm JS and minijacks

C7 Funk (Xandertrax) [+] {7/10}
_
. That was kinda neat, nothing really wrong with it, just kinda neat
. Could chop off some of the start of the mp3

Clockwork (Xandertrax) [+?] {7/10}
_
. m48 PR
. Man the breakbeat section suprised me
. The direction of some of the rolls could be improved
. Rolls are super hard when they don't start on 1 or 4
. Improve the little bit of awkward and the PR^ and I'd + it

Crazy Loop (Makilaz) [?] {4/10}
_
. Some misrhythms and layering issues
. Some ghost notes
. Overall good but needs a lot of work

Dimensions of a square (kommisar[os]) [+.] {6/10}
_
. 18 seconds of no steps isn't gonna work haha
. Ending abrupt, could use a fade out
. Good flow in the very layered section

Eternal Struggle (Vote4Nixon) [+.] {4/10}
_
. YAAAAAAAAAAAAAAAWN
. Easy file and boring as ****
. Like I really closed my eyes for a bit and almost fell asleep

EX-Girl (JX) [+.] {6/10}
_
. m64 stepping that stream would have been cool
. I swear I've heard this song before...
. Seems a bit overstepped but it's ok

Extreme Dishwasher Race (megamon88) [+.] {7/10}
_
. Cool concept
. Some of the PR seems a little off in the BD
. Weird to get two slow fun JS files with minijacks all over the place

Farewell, My Little Basquiat(who_cares973) [+.] {7/10}
_
. m34 no 12ths, one orange and one yellow and again later
. I kept expecting some 240 bpm messy section but it never came, I wasn't disappointed

Floating Through Time (Bluearrowll) [?] {3/10}
_
. Sync needs work
. Some ghost notes
. PR needs work
. Layering needs work

Generic Techno (kjwkjw) [+?] {4/10}
_
. All of the 8-note rolls should be 7 notes long (drop that last orange note)
. Blah so short that this mistake is glaring

Geno's Forest F-Zero V2 (Coolboyrulez0) [?] {2/10}
_
. Many missed or ignored rhythms in both drums and synth that would be fun
. Pattern choice could be muchly improved

GENTLEMAN (samurai7694) [?] {3/10}
_
. Didn't play last batch's version but this is still a cockdump
. Jacks are just lame
. Inconsistent layering scheme

Greensleeves (woker-X) [?] {4/10}
_
. The sync kind of needs reworking to get the notes the right color
. DDS, really, it would be easy to sync this with DDS even if you just know the basics
. You need to step, like, everything, both hands almost all of the time and you left out some cool stuff

Hello Mr. Tree (Vote4Nixon) [+?] {5/10}
_
. Missed some drums
. Some of the PR is a bit wacky in the jumps

Hot Soup (Brilliant Dynamite Neon) [+?] {5/10}
_
. Sync better than I remember it
. Overall could use better PR to vocals
. Check colored note sync to guitar and fast rhythms, some grace notes feel forced

Hyoukai (Patashu) [+] {7/10}
_
. Cut it off before the music starts again
. Fun and easy

I'm A Maid (C-Type Remix) (0) [!] {}
_
. HEY WE STILL DON'T HAVE PERMISSION FOR THIS SONG SORRY IT'S BY C-TYPE NOT SHARPNEL


Impulse (CyclopsDragon) [?] {3/10}
_
. The version that almost got played by Tass is better than this one
. Missed rhythms, PR issues, some colored notes off

Inspector Gadget (Vote4Nixon) [+.] {7/10}
_
. Change the 24th jacks into trills
. Tweak the ending sync and then this sim is good to go


Katharsis (megamon88) [+] {8/10}
_
. Very nice

Laser Shooter (bmah) [+] {7/10}
_
. m49 should go 1414
. Overall very fun and simple

lolhappy (HammyMcSquirrel) [+.] {6/10}
_
. I think it's better than last time, all feels organic now, at least
. Some of the stream is a bit handed but it's not too awkward

Lunar Dial (Vote4Nixon) [+?] {6/10}
_
. Better than it used to be but I think the end needs to be a gallop instead of a jump and some of the jacks need rethinking

Magical 8bit Tour (NSane) [-] {1/10}
_
. Everything is wrong quit out


Mephisto Waltz (Xandertrax) [+] {7/10}
_
. Hard as balls, can you turn up the volume a couple notches?

Midnight Sky (championanwar) [?] {3/10}
_
. Layering scheme and PR need work
. Kind of drones on and on and on

Mourning Heart (Bluearrowll) [+?] {5/10}
_
. Honestly it doesn't sound that dynamic of a bpm
. Ok for an easy sim but recheck the sync it seems off in places

Nightmare (leonid) [+?] {5/10}
_
. Long blank sections got boring and overstepped in other parts
. Missed some rhythms, almost same exact problems as your other simfile, get some help and it'll be good

Nightmare (Ziergdsx18) [!] {}
_
. No permission

Nightrain (trumaestro) [] {}
_
. Multiple charts almost just rejected it
. Kinda overstepped but good for the most part, hands seem unnecessary
. The layering just seems cluttered and makes playing it a bit awkward

Nitro Panic! (Coolboyrulez0 & Xandertrax) [?] {3/10}
_
. lol come on now you couldn't make this fun at all?
. There's nothing technically wrong except this has a zero on the fun scale

Omnishred (MeaCulpa) [+?] {5/10}
_
. Some of the fast drums should be 24ths and not whatever else you have them as
. Overall pretty good but some parts seem overdone and others underdone, I don't know...


Over the Rave F.O.R. Remix (trumaestro) [?] {4/10}
_
. Tons of misrhythms and missed rhythms
. Eh PR

Piano Concerto No. 1 'ANTI-ARES' (For Kirby) [bmah] [+] {7/10}
_
. People would probably love this file if you stepped those background 16ths and hihat stuff
. In retrospect, leave it as it is, it's hard enough

Pure Ruby (Cyrenics) [+?] {6/10}
_
. Don't ignore the BD
. Some layering a PR inconcistent
. This file is fun but could be better, get it there

Radiant Moonlight (Bluearrowll) [+?] {5/10}
_
. Stuff in the beginning that's that jumps and 8ths is boring has hell, step something else in that section
. The ending 32nds should be a roll for consistency
. Nice progression in difficulty but it ends a bit overlayering, but whatever

Ramua (Vote4Nixon) [+.] {7/10}
_
. m66 missed 24ths
. Good otherwise

Real Over Drive(Ziergdsx18) [!] {}
_
. No permission >: (

Red Flag Defrag (jajadiddle06) [?] {4/10}
_
. minijack stream part needs better PR
. m64 missed a minijack
. Some missed rhythms that would be really fun, mostly 32nds I think
. PR needs work overall but this could be a neat sim, lots of room to improve

reveal yourself (bmah) [+] {7/10}
_
. m65 those fast hihats would be a fun addin maybe, maybe not, see if it works

Ripoff(who_cares973) [+.] {6/10}
_
. Wow I can't believe you successfully stepped that song, good reflection of the song too haha
. Is the ending sync a little off?

Shut Up and Let Me Go (Remix) (Xandertrax) [+?] {6/10}
_
. Could use more pattern variation and layering, good start though
. lol this song

Skeletor (cut) (psycho & bluguerrilla) [#] {}
_


Sky Dive (Vote4Nixon) [+.] {6/10}
_
. Some of the PR is goofy
. Anwar change the song name so it's not lame in FFR

Slaytronic (Vote4Nixon) [+.] {8/10}
_
. Um layering and PR in m42 and m46 what are you on crack?
. Otherwise this sim kicks mother****ingassballscock****dickmonkies

Sly (Remix) (Vote4Nixon) [-] {3/14}
_
. Ew, I don't like this file at all.

Swallowing an Avalanche (New Mix) (Bynary Fission) [+?] {6/10}
_
. This would be so much more fun with no jacks
. Better than it used to be for sure

The Black Monster (robertsona) [?] {3/10}
_
. So... Long... It's not even that long but it just lasssstsss foreverrr
. The 64th walls are a bit much
. Some of the patterns are super hard to hit
. Some of the PR when it switches ears could be better
. Blah this file

TizAshura (Vote4Nixon) [+?] {5/10}
_
. Why do you always ignore rhythms that you're already stepping? Whatever.

Travel Demon (_.Spitfire._) [+] {8/10}
_
. Really fun but I could see people complaining about the lack of minijacks, maybe, up to you

Tribe Attacker (Patashu) [+] {7/10}
_
. Rly fun, the rhythms you left out didn't detract from the fun either so yay

Two Sisters (Xandertrax) [+.] {6/10}
_
. Seems rushed
. Some fast rhythms much harder than the rest of the file
. Not much else you could have done for the file, however

Versatile (robertsona) [?] {4/10}
_
. Missed rhythms
. Awkward Patterns
. Not fun enough for this song
. Jacks too much

Welcome to Cyberdrome (Xandertrax) [+?] {5/10}
_
. Very jumpy
. left off lots of 32nd bds for no apparent reason
. zomg it lasts forever...

Wish (Reprise) (HammyMcSquirrel) [+?] {6/10}
_
. Stepping the synth that's only on the blue notes at the end would be good
. The long stream section could use some JS maybe to that repeating synth (the one that goes red blue red, red red red, if you don't know what I mean I can elaborate)
. Some sections just seem awkward with the addition of minijacks, that might just be me though
. Seems like you could still add a bit to make it more fun, I know you've been working on this sim forever but keep it up and it could be really fun

Wow, I Can Get Sexual Too (Xandertrax) [+?] {6/10}
_
. I don't know what I want section needs emphasis on bass, guitar and drums, not vocals
. Man this song is so awesome
. The chorus needs filler notes to guitar to make it flow nicer
. I think some of the vocals need some tweaking to colored notes, maybe off by a 32nd or so, nothing major
. I know it's kind of 'normal' but layering the solo snare hits in with the vocals might make it more fun, as long as it doesn't get awkward
. I can't help but sing along to this simfile

Xenobius (samurai7694) [?] {4/10}
_
. m38 instead of 1234 and 4321 do 1243 and 3421 for consistency with pattern choice for 32nds ++sexy, m46 too
. PR in the snare needs reworking as it changes pitch overall
. Lots of the rhythms are wrong, check with megomon if you can't figure them out
. Jacks caused by keynoting suck ass
. Jumps to both BD and snare is a bit much for this /icantalklol
. Could be a bit more creative with the ending PR
. Overall vast improvement over your other submissions

Yoshi's Cookie (_.Spitfire._) [+.] {5/10}
_
. lol fun
. lol short

You Will Die (Vote4Nixon) [+.] {7/10}
_
. Aw step those um, 21ths? at the end, you know what I mean, don't be a wuss, they're fun at this bpm, I guess you could leave them out but whatever
. Overall this file is really fun, I enjoyed it


{Lost Memories} (Maikelru) [+.] {4/10}
_
. Needs one more blue jump at the end
. Overall a bit meh, could have easily stepped the drums at some blank parts and added in the rhythms that would be fun without making it really that much harder


Kommi's Notes
Operationstrabarry: (drop,Shlashfic, infiltration) (!)
all your files are repeated into your infiltration chart, and even the infiltration file itself is completely
offsync. Fix this and re-submit your three files.

t+pazolite - 495 (?) 4.5/10
-at m23 and beyond you could've kept stepping straight 4th notes even when the bass kicks come in
-technically m32 should be jumps
-m68 there should be something here, same with m100,m157,190,231
-m104 you might want to listen to this passage again. i don't hear 8th notes between the 4th jumps.
-m126 could've placed a note here on the first beat
-the 8th jump you placed with the time freeze is offsync
-m194 single notes would have sufficed since there isn't anything to accent jumps on every 4th note
-m197,198,200 you placed jacks that don't seem pitch relevant.
-m234 should be a jump on this note
-m236 in this sequence you don't seem to be following anything at all when there's a distinctive melody
in the background that could be stepped.
-As much as the xmod gimmicks look cool in stepmania, they won't give much in ffr

Bong-ra - 666 MPH (+?) 5.5/10
-right off the start you should take a look at pitch relevancy. the 2nd 4th note you placed goes to an
ascending sound and you put it lower. same goes for the rest of this sequence
-m18 missed a 16th note after the 3rd 4th note
-m19 after the 2nd 4th you left a gap where sounds are still playing, and the first 16th you placed in
that measure is a 24th since the beat kind of swings. take a look at this measure again since there are
quite a few things missing
-m20 same problem as m19
-this same problem happens throughout the song actualy
-m45 and the other measures before that have this guitar-ish hit you should keep layering the percussions
since it seems kind of inconsistent when you start stepping it again a measure later.
-m49 same as the start
-Go over this chart again since it has lots of potential and I would see myself accepting this with a few
fixes.

Hamu - All Around the World (-) 4/10
-pitch relevancy is wrong off the bat
-inconsistent layering with percussions
-Colored notes are off and aren't necessary most of the time
-once the song gets more into it, you don't seem to be layering the percussions or important beats playing in the background
-needs a lot of work overall

Nero's Day At Disney Land - Arrogant Cobbler (#)
-hai

Leonid - Around the Planet (-) 3/10
-if you were going to follow percussion 16ths later on you should have layered them in the start also
-jumps were kinda stupid since you don't really follow anything else. jumps with 16ths also weren't necessary
-very inconsistent chart

Jon Brownell - Arrrrrr (-) 3/10
-i can't even tell what you're following in the start
-pitch relevancy is off when the he's a pirate theme starts
-Feels too empty and nothing is being followed consistently
-Rather than simply following the melody, you could have layered the background sounds/drums

About - Band Dynamics (+.) 6/10
-the vocal parts seem iffy with the 12ths you placed here. also seems like there should be more
-pretty fun chart overall. the vocals however i think would be straight 8ths not 12ths.

Wisp - Beadumaegen (-) 4/10
-the gallops you put for the bag pipes need revising. you missed a few
-once the breakbeats start at m14, you miss a lot of 16ths. I'd suggest slowing it down to hear them
-adding those 64th note gallops in the middle of 16th stream wasn't really necessary (m32 etc)
-chart needs revising

Protest the Hero - Blindfolds Aside (+.) 6.5/10
-sync feels a little late imo
-jack at m14 is a little much
-32nd patterns at m22 could flow a little better
-m52 a little suggestion you can add one 16th before the jump to make the guitar feel a little more complete
-m74 jacks weren't really necessary. this ain't guitar hero
-not a bad file but needs a few tweaks

Mucca Pazza - Bump (-) 4/10
-file just really seems like a mess. the beginning is long and boring
-the gallops for the sax in the middle of jumps at m49 is just a dump to play
-a nice attempt but hardly has any fun/replay value

Animal Alpha - Bundy (+?) 5/10
-stepping those guitar strums in the beginning would be a nice touch instead of only following percs
-m40 since you're following jumps to vocals, it's not an 8th to a 4th, it's a 16th if you listen closely
-m65 if you're following jumps to percussions, you're missing a jump after the 2nd jump of m66
-some parts your jump layering is questionable

Glowstyx - Bunny (-) 4/10
-file is pretty repetitive, constant jumpstreams aren't very fun
-jacks are questionable and don't seem to be used consistently

Tomo Fujita - C7 Funk (+?) 5.5/10
-song quality is horrid
-m17 you missed a few guitar taps
-you miss some guitar syncopations of the same sort through the whole song

Breakbeat Heartbeat - Clockwork (-) 4/10
-constant jumpstream doesn't make a good file. beginning is insanely repetitive
-jumps aren't very consistent, 64th walls dump up the file quite a bit and doesn't really match the rest of the file's difficulty
-song is really repetitive and generates the same kinds of steps at every transition.

Dan Balan - Crazy Loop (--) 1/10
-chart is insanely inconsistent. one second you're following vocals, the next you're following some sort of percussion that's hardly there
-invisible 16ths. quit out.

Championanwar - Dimensions of a Square (#)
-sup. maybe reject for generic steps

Championanwar - Eternal Struggle (+?) 5.5/10
-Pitch relevancy needs a little work. a few notes don't follow the up/down sequence right
-easy chart, not sure what to say about it.

Kuchibaschi-P - Ex-Girl (+.) 6.5/10
-file is awesome but me and patashu both have no idea what the jumps are layered to. if it's vocals it's missing some stuff
-honestly have nothing else to say. jacks were used alright

Sanxion7 - Extreme Dishwasher Race (+) 8/10
-awesome jack theory use. you win brownie points with me
-really fun chart. props.

Kkrusty - Farewell, My Little Basquiat (+) 7/10
-m13 you could have layered jumps to the hits on 4th notes
-layering is clear and I don't see many mistakes
-Pitch Relevancy is well used

The Flashbulb - Floating Through Time (-) 4/10
-m7 after the 2nd 4th you missed an 8th note
-the sync could use a lot of work
-the jumps in the beginning could use some more layering since most dual piano notes aren't being layered

Envy - Generic Techno (-) 4/10
-jump layering needs work, inconsistent use once the percussions start
-m16 the jumps here need to be revised as well. since you're following the jumps to the melody, some are missing
-the 32nds seem kinda much for the difficulty of the song since the rest is relatively easy.

XBrav - Geno's Forest F-Zero V2 (-) 3/10
-the 32nds are incorrect. slow down the rate to hear them; some start on 32nds not 4ths
-jumps are hardly used in the song yet they are randomly layered in other parts. They should be used more consistently
-very repetitive and boring chart, sorry.

Venetian Snares - Gentleman (+.) 6.5/10
-the sync is very late
-jump jacks at m35 imo could be single note jacks for better flow since convering from a 34 jump to 14 jump jacks is kind of awkward
-Hands are quesionable at parts but i guess they can be explained
-m125 missed a 16th note after the first 4th
m142 3rd 4th note should be followed by a 16th
-otherwise the chart is pretty fun. just needs a few fixes

David Neuvue - Greensleeves (-) 4/10
-following the piano, you miss jumps to the bass notes in the beginning and throughout the song
-pitch relevancy also needs quite a bit of work, especially it being piano this is very important.
-nice job on the sync however

The Flashbulb - Hello Mr.Tree (+.) 6/10
-you still forget some hi-hats (ex: measure 1 right after the 8th note there's a 24th/12th note here)
-some jumps on accented crash cymbals would be nice
-just needs those few fixes and i'll accept since the rest is done right

Doko Benjo - Hot Soup (+?) 5/10
-sync is late by like one f12
-percussion jumps are used inconsistently in the start
-m22 might want to check the sync on those guitar notes. the first 64th feels off
-check the snare jumps you seem to miss quite a bit throughout the song. inconsistent use

ASK - Hyoukai (+) 7/10
-i bet you put your name in the song description so i would feel bad for rejecting it =>
-16th triplet patterns are kinda meh imo
-i'm not going to try to find little mistakes since i'm sure you're going to do that yourself anyway lmao
-File is easy and fun however. I could see this as a harder chart but yours fits well

C-Type - I'm A Maid (!) 5/10
-m16 hands weren't needed
-I honestly don't know what to say about this except that you only decide to step the vocals at the end
-just found out we don't have permission peace. wrong artist

An Endless Sporadic - Impulse (+?) 5.5/10
-pitch relevancy =/
-m52 no jumps on snare anymore?
-this entire section after that you randomly place jumps with no relevance to what you were folloing before
-overall could use more jumps and consistency when using them

ParagonX9 - Infiltration (!)
-see first post. also there's a way better version that has been submitted sorry

Dr.Steel - Inspector Gadget (+) 7/10
-Song choice = awesome
-m10 jacks are kind of inconsistent with the difficulty of the song maybe. could be just me
-m14 the jumps the 2nd 4th the note changes so it should differ from the first one
-pretty fun

Cranky - Katharsis (+) 7.5/10
-good use of jack theory with piano notes
-I don't really see anything wrong with this. Good layering and progressive build up

Ryo Ohnuki - Laser Shooter (+) 7/10
-pitch relevancy questionable at the start
-jacks used well
-very consistent chart, i was happy with what you did with the song
-m51 however lacks jumps

DarkbearX - lolhappy (?) 5/10
-pitch relevancy inconsistent
-16th streams don't really follow any prominent sounds
-very repetitive and boring chart although not completely wrong with accuracy

dBu - Lunar Dial (+) 7/10
-kinda drawing a blank here. Nothing blatantly wrong

YMCK - Magical 8 bit tour (-) 3/10
-beginning is a mess with the 24ths/32nds which are mostly wrong, also you ignored 24ths and used 16ths instead
-jack at m14 isn't a jack. nothing here generates that
-m18 the 24ths are really 32nds
-layering the vocals in the middle of this kinda makes the chart a huge mess
-jack theory not used properly
-very inconsistent chart

F.Liszt/Xandertrax - Mephisto Waltz (+.) 6/10
-beginning is really boring and awkward
-has some really fun piano parts later on
-48th gallops could use some more firendly patterns
-nice challenge, probably one of your best charts

championanwar - Midnight Sky (+.) 6/10
-lots of stuff going on in the song yet you only follow the piano which i find i a shame since it could make a more interesting chart
-i noticed a few things wrong with the pitch relevancy. when the same note repeats you tend to switch its place even though it's near the first one
-taking in consideration this is made to be easy it's consistent and follows the idea well

Ensiferum - Mourning Heart Interlude (+.) 6/10
-pretty sure i didnt find much wrong last batch. nice sync, easy chart nothing too amazing

leonid - Nightmare (-) 3/10
-m12 you suddenly stop stepping the strings. should keep going
-you miss quite a bit of 16ths once the music starts picking up. jumps are questionably used
-pretty inconsistent chart overall needs a lot of work

M2U - Nightmare (!)
-nice try

S.S.H. - Nightrain (+.) 6/10
-jack theory needs work since i don't see why they're used most of the time
-m43 missed 32nd note to guitar after the 24ths
-go over the chart again i'm sure you can make it more consistent


Kommisar - Nitro Panic (--) 1/10
-you're kidding right
-chart is really boring to start with, then you had to add 32nd trills. there are no 32nd trills. it's a vibrato and if it were
to be used accurately, they would be 64ths/128ths

Powerglove - Omnishred (+.) 6.5/10
-same as before, 24th gallops to guitar aren't needed
-rest of the chart is fine

Takoyaki - Over the Rave (+.) 6/10
-this is your bluexoon submission without freezes lmao
-colored notes in the middle of 16th jumpstream is a little much imo
-some 32nd patterns could flow better in the start

fether - Kirby piano (+) 7.5/10
-really fun chart, well made. don't have any real complaints about it

Shiki - Pure Ruby (+) 7/10
-m13 needs a jump here
-m55 the piano notes here could be single notes for climax effect
-bluexoon submission again i imagine

MSXOmega - Radiant Moonlight (-) 4/10
-in the start you miss 16th triplets to the synth
-16th jumpstreams. nothing really interesting about this chart
-32nds at the end are weird. they could be rolls
-blame it on song choice

t+pazolite - RAIN (+) 7.5/10
-fun as hell. why was this rejected last batch?

Onoken - Ramua (+?) 5.5/10
-m11 16ths used inconsistently in this sequence
-before m36 i have a hard time hearing those 24ths, same with other measures. seems like you copy pasted from the 24th drums earlier on

NieN - Real Over Drive (!)
-let's not step djmax songs for ffr aite

Jajadiddle06 - Red Flag Defrag (-) 3/10
-pitch relevancy off in the first few measures. same notes are played yet you place them elsewhere
-jacks are correct but they don't seem to flow too well in this kind of stream
-stream part is insanely boring
-near the end of this stream, 32nds are missed (m75-76)
-more 32nds missed after this with the jacks
-m85 you randomly stop the stream in the middle with 8th notes
-needs a lot of inconsistencies fixed

KURi-ZiLL - Reveal Yourself (+.) 6/10
-nothing technically wrong with this chart but gets very repetitive

StuntRock - Ripoff (+?) 5/10
-seems like a very accurate file, but kinda dumpy in the sense that it's a clutter of arrows
-second time the guitar riff comes around you ignore the hands you were using, third time you do though which is kinda inconsistent
-very repetitive song and it's a shame since it's well done

Drumcorps - Saddest Rmx (#)
-saddest rmx to end them all

KO - Shut up and let me go (+.) 6/10
-for an easy file pitch relevancy is decent i guess.
-regardless of how easy the file is, i feel that some transition points could use some jumps
-layering is done alright and the tune flows nicely

Bong-Ra - Skeletor (+) 8/10
-I BOW TO NO ONE

Championanwar - Sky Dive (?) 5/10
-pitch relevancy already wrong from the start
-jump use for layering needs work, mostly for the 8th jumps
-starting at m19 it's more of a swing and it would help to have 12ths/24ths to add to the feeling, not saying what you placed is wrong however
-check some of those 16ths notes starting at m43. it feels like you're only using them to fill in blanks when they don't actually exist.

Bong-Ra - Slaytronic (+?) 5.5/10
-m42 the first two single notes are still the same sound therefore a jump
-also last 8th note at m42 is a note too much
-m46 the jumps need to be looked at. second jump should be on a 16th note. re-do this measure
-m57 you missed a 16th note right after the first 4th
-m58 last three notes should still be jumps and be the same note since it's the same note
-m59 missed a jump on the second 8th? same with the next few measures
-m69 missed 16th notes at the end of the measure
-overall just take a look at your jump use. file itself is really fun

Championanwar - Sly (-) 4/10
-i'm having a really hard time figuring out how you're following this. it's not the piano and if it is, it's very inconsistent
-jacks make no sense and don't follow anything specific
-file needs a lot of work overall

Nosrac - Swallowing an Avalanche (+?) 5.5/10
-the 32nds start after the 8th note before. this means you're missing one 32nd note
-jack theory is well used but not consistent since other places the same sequences comes up yet you just use 16th streams
this would probably affect the difficulty of the file however
-m53 first two jumps are the same note so should be a jack
-file is very repetitive but that's what the song gives you i guess. not sure about this one

AloysiusRexford - The Black Monster (+.) 6/10
-end of m16 i don't think this generates a jack
-m19 forgot a 16th after the 2nd 8th note, same with m27, m35, m51 etc. just small notes you missed
-i can't help but think that you could've added more jumps into this to match the file's difficulty

Jon Brownell - TizAshura (-) 4/10
-jumps are following what exactly? it's really hard to tell
-missed a 16th note after the 2nd 4th in the 3rd measure, same happens every time this melody comes up
-you miss quite a few 16th notes or little sounds. go over the chart again to find them
-last note isn't even on sync ;_;

S.S.H. - Travel Demon (+) 7/10
-m 29 could have a jack after the 2nd 4th note to follow the guitar and add more JaCk ThEoRy
-besides that file's awesome. really fun. last note take it out tho it's kinda pointless way down there

Canblaster - Tribe Attacker (+) 7/10
-you know better than to start on odd beats =/ first measure would have sufficed
-good use of kil's bedtime story theory
-only complaint is that at the start you use jumps on 8th notes and at the end for the same sequence you use 4ths

Fiction Plane - Two Sisters (+.) 6/10
-sync is a little iffy
-vocals aren't being followed right sometimes, some notes aren't straight 8ths
-file is fine but needs a few vocal fixes. just take a look at them, most of the time they're just small mistakes

KgZ - Versatile (+.) 6.5/10
-jump jacks are eh at the start since it doesn't really match the difficulty of the file but they're accurate i guess (maybe single note jacks?)
-nice pitch relevancy with the piano/synth
-m49 these jacks have small variations (ex: first 4th, 2nd 8th note are different notes) so they should be placed differently
-pretty fun file overall.

MashedByMachines - Welcome to Cyberdrome (+?) 5.5/10
-beginning has inconsistent jumps with snare hits since you layer them, sometimes you don't.
-file can be really repetitive at parts but that's due to the song choice
-file has some inconsistencies when it comes to following the same percussions (m91 etc)

iPatcH - Wish (+.) 6/10
-m4 the jack you placed is wrong pitch relevancy wise
-rest of the file is relatively simple and flows well. layering is clear and easy to tell appart.
-Only complaint is around the end you use jumps (m63) and right after you switch back to the 16th gallops which is sorta sudden

Say Anything - Wow, I Can Get Sexual Too (+.) 6/10
-if you're going to follow percussion like this, the bass drum should be on the lower arrows and snare on the higher ones
-wow interesting song lmao
-m53 either you follow the piano/synth with the vocals or not at all. not just half and half when you feel like there should be synth notes
-rest of the file is fine and flows well

megamon88 - Xenobius (+.) 6/10
-file is rly offsync for me. feels pretty late
-the 3 note hits don't need to be on 64th notes. they're 4ths. same with all the other 64ths you placed
-good percussion layering. this impresses me.
-64ths really really aren't needed ;_;
-k LAST 64th note was ok.

Saskrotch - Yoshi's Cookie (+) 7/10
-replay value : very yes

You Will Die (+.) 6.5/10
-m31 i'd rather see jumps on the cymbal crashes to give more of an impact when you're hitting them
-end of m34 you forgot a 16th note to percussion
-m41 i get dissapointed since you only follow the guitar that you haven't really been following much before, and ignore the rest of the sounds
-m69 after the first 8th note you missed a 16th note, same with after the last 8th note
-8bit isn't pitch relevant =/

cornandbeans - {Lost Memories} (+.) 6.5/10
-really don't have much to say about this. easy file, good pitch relevancy, nice layering.


Patashu's Notes
Notice: Don't just take my notes at face value but also look at the sense of what they mean. If I point out a technical or fun-factor error somewhere in your file and it crops up somewhere else too, obviously it's still a problem, and similarly any other errors of the same kind should be taken into consideration as well. And, of course, make sure that it will still flow right with regards to the rest of the file; sometimes I am wrong, or sometimes you might think of something that goes above and beyond my corrections.

presque, adjective: uses pitch relevancy techniques

Drop, Infilitration, Slashfic (operationstrawbarry) [!]
it has the chart of infilitration and the song of drop for all three

495 (bob bob) [-]
Opening PR can be better.
The 8ths in m104 are -definitely- erroneous and would actually make it, with the jumps, harder than the ultra rockin' speedcore section just prior to this. What were you thinking? Make it go like jump step jump step jump step on 4ths + pr.
Step the 8ths to the percussion in m112 on? it goes boom boom ra raraboom boom ra ra boom boom etc.
Wouldn't put jumps alongside the fast 8th trills when it goes fast gabba again.
m194 on; way too hard, again! The quiet sections should never be harder than the ultra doosh doosh gabber speedcore parts.
The notes in m194 drift early until about m199 by which point they're roughly a 16th early; slow it down earlier.
The ending notes you've sprinkled in make no sense and go to nothing in particular - make them meaningful or don't put them in.
I like the concept but seeing as it's simple and has loads of errors, rejecting.

666 MPH (Vote4Nixon) [+.]
16th triplet leading into m25 is erroneous; same for the one into m73.
m81 on pr could be better.
Doesn't seem too much different from the last time this was submitted... +. again? haha

All Around The World (GG_Guru) [-]
Still sucks, sorry. erroneously steps the flute with misplaced, wrong speed and/or nonexistant slides while missing other melodies, has random 16ths that don't go to anything (if you're trying to step the acoustic guitar you're doing it way wrong).
And it still has the cyan jump thing lmao
It's a bit better than what you sent me but still lacking and unpolished, adding more notes than are present to some patterns while neglecting others. Figure out what you want to step, figure out what it's playing and be consistent about it until the music changes again. Use low rates and assist tick to check everything you do against the music and you'll be well on your way to stepman mastery.
Also, don't use arbitrary patterns. Use the -simplest- pattern you think fits the music (i.e. 24ths, 32nds) and resort to weirder ones if and only if you slow the music down and ensure that it actually IS that weird.
Oh yeah, and in m59 on you're definitely not placing the minijacks quite right.

Around the Planet (leonid) [-]
At the end of m4: the last two blue notes shouldn't be there, and the last 4th of m4 should be a jump. same for m6, m8, m10.
m11: Jump to the cymbal crash? Also you really need to decide how hard you want this file to be, because early on it's just 8ths and eventually it turns into 16th jumptrill spasms and 8th jumpruns. If you want to go that way you ought to layer in some percussion here too. Also step the 16th drum triplets every time they come up they're cool.
m27 on: These patterns infuriate me to no end. The jumps on blue thing is right but never EVER varies and gets tedious, no exemptions are given for the melody or anything else. The blue jumps should be 'wandering' every time the offbeat synth bass changes its pitch, jumps containing the melody or cymbol crash should be placed differently, don't leave out the first blue jump just after each measure's beginning, etc!
Jumps in the trill in m34 are erroneous.
m35 on suuuucks. Make it bass drum + synth bass + melody or bass drum + melody or whatever (esp. since it plays 12ths! here), anything but this boringness.
m42: augh
m46: jumps in trill erroneous again!
Jump in m69 and m73 should be DU.
Minijack in m76 is erroneous; should be D,L,D or something instead
m79 on: should change around every time there's a cymbal crash to make it more variable while emphasizing the cymbal crashes, as well as changing the jump whenever the melody plays. Actually, this (this kind of thing that is) is a good idea for the song in general. You can do percussive stuff but you NEED to always emphasize the melody as well, the cymbal crashes, shake it up as much as you can, don't just straight layer if you can change patterns to incorporate the feel of other instruments
missed the cymbal crash in m89
jumps in m93's trill are...yup, erroneous!
m95 on: Doesn't make any sense in light of how you've been stepping this musical part before. You don't feel like layering in the percussion any more or what? Try to be consistent about it, or otherwise build up over the course of the song. (Why save the easiest for last?)
m97: The second jump should be on the 8th after it
Randomly changes to straight 4ths in m104?
Slide in m105 should be four notes, not three, 24ths seems to be right tho

Arrogant Cobbler (Kommisar) [+.]
needed to spend more time on this, lol

Changes in opening:
-m13/m17 beat 4, move note to L
-m18/22 beat 4: add 16th after beat on U, change offbeat to R (or equivalent)
-m21/25 beat 4: change in similar fashion to m13/m17
-m27 beat 4: add 16th after this beat

16th right before m54?
m58: beat 3.5, add this pattern on 16ths: URDU. It matches up with the little ditty in the background XD
m60, m63's second 16th triplets are bs, as is the five-tuplet in m64. m66 should lead into m67 on a triplet
m68 should start with a five-tuplet; the next five tuplet should just be a triplet starting on the third beat
suggestion for m73/m74: slow it down in rates, and layer the percussion with the melody playing mostly isolated beeps (as opposed to the one doing wild scales)
three-note 8th jack in m78 should start on the second beat
m99 on feels so empty...I mean, I know it's not 'music' here, but you could at least pick out one background sound and add that in, idk (and def. step the shout lol)
last blue note should be an LR jump

Arrrrrr (Vote4Nixon) [-]
m5 on: The vocals are incorrectly stepped. Should be something like blueyellow..blueyellow..blue...blue...blue..yellow....blue before anything else is layered in
Also, since this song has a high level of repetition, suggest you vary the pr slightly for each repetition to still follow certain 'rules' you set for yourself (for example, you might say that this part always rises and this part always falls but it wanders otherwise)
m12: don't have a jumptrill in an easy file please
m13 on: can improve the pr of this section, definitely. L..L..LDU..U..URD..D..UDLD or something. at the very least make sure that identical pitches use the same column within any one measure (with the exception of minijacks which you can make minitrills instead)
m21 absolutely baffles me and is suddenly way too hard. where's all this yellow stuff coming from? you absolutely must decide if you want an easy file out of this or a hard one, since you've both underlayered and overlayered in places, btw
don't understand what the jumps are going to in m29 on
m61: the 4th on its lonesome should be a jump (melody + percussion)
m62: jumps for all three of these 8ths

Band Dynamics (Dore) [+]
m23: should be a 12th galloping into the third beat
otherwise seems good now, unless people would object to the quietest bits being among the hardest

Beadumaegen (Vote4Nixon) [+?]
misses a 32nd gallop near the end of m4/m8
32nd percussive triplets in m9/10?
weird ass song, lmfao. scottish breakcore?
m14 steps the hi-hat thing (sorry, I don't know my drum names) a bit weirdly. missing lots of triplets of it and hitting extra notes where there's none, and repeating your errors over and over thanks to copypaste. have a closer look, I see streams and gallops that are too long and breaks where there ought to be triplets.
m20 specifically seems very wrong
m48: still misstepping the hihatty instrument, and...lmao, are you putting jumps to the quietest melody you can barely hear? not a good idea, and what's with those random green notes that crop up?
random green again in m72?
m80 on needs more 16th notes to the shaking sounding percussive instrument
don't hear the 32nd gallops in the very end

Blindfolds Aside (dore + BDN) [+.]
don't understand jump placement in m25
blue note at the end of m26 should be moved down a 16th
m29 green note should be orange, I think
first pink note of m30 is erroneous, same for the one right before m31
missed a note between the two purples of m35's beginning and m37's beginning
second blue note in m38 is erroneous, if it's going to the vocals, same for the first of the two right before m40
should be a blue note between purples at the end of m40
jump on second beat of m43 is erroneous
jumps on first, third beats of m47?
yellow just before fourth beat of m48 should be a jump
missing first blue note in the beginning of m54
jump on second beat of m56?
jumps to the guitar instead of beat around m57's start?
missing blue note just before m59
jump at beginning of m67?
8th before third beat of m72, last blue note of m72 needs to be moved up a 16th or so
m72 jacks should (imho) alternate hands so as for maximum comboability
missing a 16th just before the run of m84 on
missing some 16ths in the beginning of m114 to percussion
m121 on: the guitar is playing 16th sets of five notes at a time if you want something to add in (maybe not since you do it later when it gets stronger? your call)
(hmm, latter half of the song seems a lot more careful than the first half for some reason! polish up the first half and you're good to go)

Bump (Xandertrax) [+?]
check all of the gallops and slides to ensure that they're on time; they really don't seem right
pretty sure m21/m22's yellow starting gallops are definitely not right
should probably avoid quick clusters of notes that span more than two columns if this is meant to be an easy file, btw (as well as 24th bursts with jumps in them, lol) (p.s. check the 24ths too)
the last beat of m76 sounds like a quick burst rather than a jump
m85's slides definitely aren't right; too fast and I think too many notes too
cool song btw

Bundy (Brilliant Dynamite Neon) [+.]
seems to have erroneous yellow-to-blue gallops in the opening; I caught one with its yellow note going to a bass drum but the others seem wrong
m10 on: maybe when the guitar swaps to the offbeat, put jumps to it as opposed to the percussion?
m18: ought to have a yellow note to the vocals, it doesn't do it like that any other time tho
end of m44: crash cymbal, then in m44 very fast gallops to the percussion?
m58, beat 3-4, bass drum on the offbeat here
m66 on: not fully layering in the bass drum, misses it on the beats and offbeats sometimes
end of m68: no, no two 16th jumps in a row in an easy file. make it a single note
m113: would just make it 16ths, no jumps here
seems to have the right feel overall

Bunny (_.Spitfire._) [+.]
song: awesome as hell
just before m11: missed a yellow note to an extra percussive bit seems to be missing a blue jump right before m19
32nds from third offbeat to fourth beat of m20?
ending lot of minijacks could probably end earlier, given that the sound you're putting them to (the stuttered vocals?) actually goes to the end of that segment anyway but gradually fades
layer in the bass drum for m49-m55

C7 Funk (Xandertrax) [+.]
missing 16ths between second offbeat and third beat of m10, missing offbeat between second and third beats of m11, fourth beat of m12
48ths in m14 are too fast I think
missing: second beat of m17, yellow note just before third offbeat of m17
don't understand jump at the beginning of m27
misisng: 16th just before the third offbeat of m29, 16th just before the second beat of m31, 16th just before the third offbeat of m32, 16th just before the second beat of m33, 16th just before the third offbeat of m34, 16th just before the third and fourth offbeats of m38, fourth offbeat of m41, fourth beat of m42. missing notes like this can be fine tho if it's done in a consistent manner throughout

Clockwork (Xandertrax) [+]
misses blue jump just before m15?
intensity problem: m21 on gets easier even though the music is growing more intense. maybe remove the 16th stream at m12 fourth beat in preference to the static-y hi-hat, bass drum and piano so that it transistions smoother? either that or just fill m21 on with jumps on the 8ths...
the very last measure, 64, should be fully pr so as to leave a lasting impression.

Crazy Loop (Makilaz) [-]
second part of m17: move the third beat a 48th forward, the last offbeat a 24th back
m18 on: the blue notes coming just before the 16ths on the same column are erroneous. also, when the melody and vocals overlap there ought to be jumps
lots of triplet/streamlet misrhythms...
m38: all the 8ths should be jumps
has a decent feel but, ya know...it's bs. just kinda meh overall, hmm

Dimensions of a square (Kommisar) [+]
A square has two dimensions :eng101:
it's good or something

Eternal Struggle (Vote4Nixon) [+]
good, presque easy file

EX-Girl (Jimerax) [+?]
in the opening: should follow a different set of triplets when it changes pitch
m6 on: triplets to trumpet occurs an 8th earlier than it should and there are a few extra bs triplets. also, what's the jump pattern here again?
really really overjumped - what're these going to? also follows lots of really subtle percussion and stuff, had to turn speaker way up
16th pentuplet just before m19: I only hear a triplet
misses the 24th gallop in m35
m45: move the note on the third offbeat forward a 16th
m47: second beat shouldn't be part of the 8th jumpjack
good for scoring I guess but as a file this kind of blows
Extreme Dishwasher Race (megamon88) [+?]
song is cool
opening is not presque!
missed 24ths at beginning of m4, 16th jump right before beginning of m5 (to open hi-hat), 24ths from third beat of m5, etc etc!
fourth beat of m8 shouldn't have a jump
the bass in m9 on plays five notes at a time; split it up into minijacks for the whole thing or make it trills
m16.5 on is bare melody so should have pr applied to it (if you can't figure out how you'd do that, any one of the judges can show you)
around the beginning of m24: the bass drum is going xx.x so the minijacks should reflect it
m25, m29: should be a three note minijack to bass, the next two 16ths after that are not bass
m28, second offbeat: minijack
m37.5 on: needs more minijacks to the bass, and even if it's not a set of two minijacks but goes xx.x then the extra note should reside apon the same column
m44.5 on: don't forget, still minijacks to the bass
m47.5: should be a jump on this beat
m51.5: step the echos to the bass drum, imho
fix up 'n it'll be good

Farewell, My Little Basquiat (who_cares973) [+]
I gotta ask - what's up with all the bpm changes in the beginning? it doesn't sound like a bpm change-y song. no foul no harm tho
triplet out of m35 beat 1 - maybe (out of m67 too if you do)
m36: 8th between beats 2 and 3, make it a L note (same for m68 later on, only maybeb a U note?)
layering's a bit awkward in m45 on, should be passable though
triplet into m46 and m55?

Floating Through Time (BluearrowII) [+?]
very first jump is about 40 milliseconds late!
feels like it needs lots more jumps...not oversaturated, every time you can do it do it kind of more jumps, but more 'key' jumps if you get me
m23 should fall at the third beat and stop on the fourth beat
sync issues persist through song. for example, m23 suddenly drifts late
short and simple so perfect it, please

Generic Techno (kjwkjw) [+.]
long 32nd runs seem to be only 7 notes long but idk (the ones into m25 and into m33 are definitely 8 notes but the earlier ones feel a bit different). you don't have to change this tho since I had to lower rate to verify. (also, consider mirroring them all so they go right to left so they're easier to hit one-handed)
32nd triplet into third beat of m12?

Geno's Forest F-Zero V2 (Coolboyrulez0) [?]
pr sucks but you probably already knew that. this is one of those files that's not quite right in a lot of places, as follows:
missing 32nd before fourth beat of m4, m5, m7. 32nds leading out of m7 should only have three notes not four
to keep with the standard established in m6: needs an extra 16th in m7 after beat 1, m8 after beat 2, m9 after beat 1, 2 and maybe 3
m9: starting on the yellow note before the fourth beat, on 32nds, it should go: xxxx.xxxxx and next measure
missing 32nd right before m11 beat 4, m15 beat 4, m17 beat 4,
m18 on needs extra 16ths: see the idea in m6
m19: first 32nd burst needs to go back two more notes; second one needs to be split up into a lone blue and a 32nd triplet
gonna stop now, you get the idea anyway 8)

GENTLEMAN (samurai7694) [-]
beginning is still a little off in places
hmmm. actually I think I have to reject this because tasselfoot said 'moar vsnares fgo cockdumps??' and his word is law of the land. (sorry)

Greensleeves (woker-X) [+]
m36 beat 3.5 is late
m40-m41 still lacks proper pr
m45 beat 4 should have one of its notes moved back an 8th
m52 has two notes on the same column that are not the same pitch. every time this pattern repeats make the first note a right arrow or w/e
m54: missed 32nds just before beat 4
m84: first beat is slightly late
m95: cyan note is early
m101: beat 2.5 is late

Hello Mr. Tree (Vote4Nixon) [?]
m1: if you're jumping to the snare the purple jump should be blue
m2: blue jump to the cymbal crash
actually this is barely changed from last batch. fucen V4N, spend more time looking over your files *fistshake*


Hot Soup (Brilliant Dynamite Neon) [+]
sync still isn't perfect but better: m42 is particularly off, for instance. the whole file could use some attention
opening: minijacks to identical bongo pitches or not?
m30/31: suddenly stop putting jumps to trumpet?
m58 on: guitar maybe? since vocals are all 8ths
cool song/chart, underlayered masterfully. now fix that sync

Hyoukai (Patashu) [#]
my file
possible changes:
forgot jump at beginning of m13 (silly me!) and m21
m37 on, put jumps at the start of every other measure (going to the ultra slow melody) for variety
m46 on is hard for its intensity level, not sure what to do about that
m68 on, lots of jumps to crash? possibly extend 16th streamlets to be 8 notes long until it double times

I'm A Maid (C-Type Remix) () [!]
Permission issues; we do not have permission from C-Type

Impulse (CyclopsDragon) [?]
we have permission for this?
m17 on needs gaps
m33 on: -nothing- is playing on the offbeats here, deal w/ it
m52 on: not feeling these patterns
m88: jump on third beat should be on the 8th before it
m99 is 16ths not 12ths
has confusingly and annoyingly stepped patterns throughout that don't bring out the instruments but instead meld them together into a featureless pile
Consider watching the GH3 expert chart alongside making the chart for pitch relevant guitar goodness; transform that as appropriate onto four columns then figure out what else ought to be layered, how to signify any unusual percussion, when to change the way you're applying pr, etc.

Inspector Gadget (Vote4Nixon) [+]
lol.
step the yellow notes at the start of each measure in m7 on? maybe
m23 sounds like it should be even more intense, your call
ending should follow the melody, so it'd be something like 64th gallops then a 24th minitrill and 16ths after that. hmm

Katharsis (megamon88) [+]
there shouldn't be a gap after m13 beat 2; should continue into beat 3 then 8ths into beat 4 (same for m68 later on)
stepmania theory time: make jump just before m20 LR because naturally LR jumps feel the strongest?
m29 fourth beat: add a 16th R note just after this cuz if you listen to the other piano line it plays a bit more this time
m40 on: maybe make it jumps to the melody playing 4ths instead of just every 4th here? (and also to the crash obv.)
m48 on: I think stepping the mid-stream jumps would be appropriate here
maybe put 24ths leading into fourth beat of m55?
8th after m74 shouldn't be there
maybe make the last note of the 24th and the two 16ths in the middle of m75 jumps (like LR, LR-UD-LR kind of thing) for emphasis?

Laser Shooter (bmah) [+]
(in m31 on: there's a cool extra percussive track in the background. it's playing on 8ths x...xx..x...xx.. for the first three measures then has some extra 16thy things on the fourth. probably shouldn't step it though since it would interfere with your layering/buildup setup later on but it's still cool!)
missed the 8th notes before each minijack in m45
layer the extra melody in m47/48? or just step it exclusively/semilayer
m51: the first stream ends on the 16th before the third beat, the next one starts on the offbeat after the third beat and should start something like ULUL
(also I think they're 6 notes long not 5? have another look)

lolhappy (HammyMcSquirrel) [+.]
dull patterns for the first 30 seconds or so; when you change to pure 8ths, they should 'wander' a bit more because it's not the most interesting pattern in the world
don't get the 16th triplet at the end of m24; how about a jump on the 4th instead?
the melody-relevant stream in m49 on is cool
well stepped for what the song offers

Lunar Dial (Vote4Nixon) [+?]
m1: 48th should be 32nd, 32nd triplet just before m2 begins (then jump b/c cymbal crash?)
16ths at end of m5 don't make sense; they're not to percussion, and you didn't layer in the guitar last time this happened
vvv
m6/m8: the guitar is going x xxx xxx x xx xx
m7: 32nds to organ should just be a 32nd triple; 32nd gallop leading into m8 also
m10: minijacks to the double bass hits and to the melody repeating pitch but not to the snare drum/melody interface pls
^^^ repeat every time music repeats
m18/m19 is bs as hell
don't think there should be an 8th gap in m28?
m46: missed a jump on the last offbeat to the snare (plus every time it repeats)
m63/64 makes no sense, try real patterns next time
don't forget to fix up the guitar-substituted section too!

Magical 8bit Tour (NSane) [--]
with God as my witness, this is the worst file for magical 8bit tour I have ever seen

Mephisto Waltz (Xandertrax) [+]
lol look at this fucen chart. classical beat breakcore by a few centuries
the running man in m68/69 should go 3123123123 if possible
m80 on drifts offsync, very ending is late, sync might be wrong in other parts too didn't check!

Midnight Sky (championanwar) [+.]
(lots of championanwar music in this batch and last batch)
Offset should be -0.060 (is: 0.000)
put an up arrow on m17 beat 2?
m23 should start UDLU, m24's second offbeat should be right note, blue note right before m25 should be up, second red note of m27 should be up, second blue note before m28 should be D, etc etc. fix your song's pr, you composed it so it should be easy
maybe vary the 16th triplet's pattern more, since it's doing the same thing over and over anyway?
middle beat of m84 should be a jump; beat after m85's forst jump?

Mourning Heart Interlude (BluearrowII) [+?]
in m2, the extra note seems to be after the burst not before; fix
needs more jumps when the two instruments play at once or otherwise more consistently add gallops
the orange-blue gallop in m6 is erroneous
should be a gallop into m17... etc etc, not very accurately stepped :P
gallop in m35 feels wrong...and shouldn't m36 start with one? (m45? 46?)
m53: when I said it should have a 48th gallop I meant -after- the 4th, not before it, sorry

Nightmare (leonid) [-]
eh...doesn't strike me as a very interesting song/stepchart. -incredibly- generic fast 8th patterns, nothing to captivate. similar kind of problem to all around the world.
m82's first/last jumptrill should place the second yellow note on the left/right (to distinguish the two different instruments' 16ths)

Nightmare (Ziergdsx18) [!]
Permission issues; we do not have permission from M2U
(would have rejected anyway :> also blue note syndrome lawl)
Yo, Ziergdsx18, if you're reading this, check the artist blank permissions thread to see what we're allowed, legally, to have on FFR

Nightrain (trumaestro) [+.]
(layering/stepping style in general still feels iffy but I think improving?. make sure you're really really consistent about layering crap and that, if you do continual jumps back and forth between a guitar and background music stepping that it feels and flows well.)
(also, in the beginning you don't seem to be able to decide whether breaks in the guitar are filled in by the secondary melody or the hi-hat? clearing that up might help)
m4 feels like it needs a bit more of a guitar riff to it. hear what I mean?
pr in m8 sucks
first 24th roll of m17 is bs, should be a 32nd triplet
the random green-orange thing during m30: check accuracy
the yellow jump in m37 during a 24th run probably isn't too good of an idea
green note in m39 is almost certainly part of a 32nd triplet. ssh generally doesn't use slightly offbeat rhythms
m43 has five 32nds off the second beat


Nitro Panic! (Coolboyrulez0 & Xandertrax) [+]
oh god
this is technically perfect btw tass, but the beginning being harder than most of the file is kinda annoying but not really fixable. maybe mirror half of each buildup (just melody, melody + hihat, dual melodies) so that it's equally biased to either hand?

Omnishred (MeaCulpa) [+.]
maybe make 24th gallops/etc more closely following the guitar whammying?
end of m13 is ?_?. I think it should be three notes then four including the first beat of m14
m46 on neeeds to have consistent correct usage of the minijacks. I can see that the the rear guitar is playing 12th gallops of the same pitch and the bass drum is playing 6ths (x.x.x.x on 12ths) but they should only make 1.112.2 patterns (if you step both) or 1.1.1.1 (if you just step the bass drum) (with the jump on the second beat inserted as appropriate). figure out which one it is and stick with it
yellow note in m61 is either purple or blue. doubt it's yellow
m112 on: maybe layer both guitars together? not sure
m116: step the hi-hat as well this time.
m130 just feels weird
think m131 should start with a purple jump instead of a 24th gallop (listen to the main guitar)

Over the Rave F.O.R. Remix (trumaestro) [?]
opening should be 4323(14)
layering feels inconsistent by measure 3...jumps to the percussion or to the orchestral hint? either way, minijack when pitch repeats on third beat
one-handed trill around m14's start isn't pr
fourth beat of m15: red note
m16 on, would like to see minijacks
end of m27: the orchestral hit plays on consecutive yellow notes, so move one note of the blue jump back
32nds at end of m32 bs (so is the yellow note just before it)
m33 wrong too, snare jumps misplaced
m36 on utterly lacking in consistency, makes no sense to look at
16ths in m39 start too late
m41: uhh, missed a minijack to the lead melody? an 8th one at that? geez you pay less attention to the song than I do
what do the red jumps at the end of m51 go to again? I think you've done this a bit before too
yellow note at beginning of m53 erroneous
last blue jump in m54? I can justify a jump to snare alone (depending on the snog) but background quiet melody alone?
also step the outro, cooloutro

Piano Concerto No. 1 "ANTI-ARES" (For Kirby) (bmah) [+.]
still want to call it Kirby Dirge
m13 needs a bit more percussion: I hear a 5 note minitrill then three notes
12ths into m94, 16th gallop into m94 second beat. missed minijack to melody in m99
m100 feels like it needs more climactic percussion
missed first 12th gallop or whatever it is in m118. I'd make them 16ths
m121-m123: extra melody here too
don't hear the first 16th note on the minitrill leading into m125

Pure Ruby (Cyrenics) [+?]
first 16ths should be five notes
m19/20: missed 8th minijacks to strings melody (same in m27/28, etc)
m22: very first gallop should have second note moved down one (same in m30, etc)
m39 on: the breaks between the 123123123 style patterns should be straight 8ths or runningmen, it doesn't transistion very well atm
blue jump in m44 strikes me as kind of ?_?

Radiant Moonlight (BluearrowII) [+.]
m10 on boring and generic. need to involve the newest addition to the music
m42 on: underlayered underlayered underlayered
beat before m69 is missing a jump
m82: needs a jump on the second blue note, jump on fourth beat removed
meh

RAIN (_.Spitfire._ & bluguerrilla) [!]
identical to last batch's RAIN which was rejected

Ramua (Vote4Nixon) [+]
the song is mostly just cool sounding trancey noise but you could probably find more 16ths in the song to distinctly follow
missed a 32nd triplet... err I mean 24th burst *winks* in m42/m66
and maybe (maybe) work in the yellow bass note runs it plays in m26 on on occasion

Real Over Drive (Ziergdsx18) [!]
Permission issues; we do not have permission from NieN

Red Flag Defrag (jajadiddle06) [+?]
would like to see hind rhythm get stepped during breaks in m41
m49 on needs to be spiced up a -lot-; whenever the other melody plays something that isn't 4ths, step that instead (also minijack into m63). as it is it's just a lot of stream
m69 on should have the little 32nds in the main melody stepped; again, spice it up
m93 on is bs

reveal yourself (bmah) [+]

Ripoff (who_cares973) [+]
second green note in m28 is early

Saddness RMX (Kommisar) [+.]
oh boy saddness rmx again
m11 buzz plz?
m28, m30: beats 3 and 4 should have different jump placement
m51 on: minijacks to indicate repeated use of same pitch? this is like pr 101 kommisar
skittle rainbow prism ending
if dore's got rejected I don't think this one's going to get in...

Shut Up and Let Me Go (Xandertrax) [+.]
jumps to crash?
m20: second last blue note needs to be moved up one
could use more spicing up and variation. it reverts back to the x...x...x..x.xx thing a -lot-

Skeletor (psycho & bluguerrilla) [+?]
vocal syncing: it needs to be tighter
jump on the first offbeat in m19? (bass drum) (same for m27)
m31: each one of these hi-hat streams continues for exactly two measures to the first beat of the third measure THEN stops. I'm not going to repeat this for each one
m34: first beat and second offbeat should have jumps, move note on second beat down a 16th and continue 8ths until the end of the measure
m35: first offbeat, jump (same for m43)
m36: first offbeat, second beat jumps erroneous
m41: blue jump should be a single note
m44: third offbeat, jump
m46: second offbeat and third beat should be jumps, something like (UR) (UL). third beat has a 16th triplet leading out of it, third offbeat does not. fourth beat should have a jump
m54: starting on the third beat I hear x.xx..x. on 16ths then m55 begins
m71 on: I would suggest two rules: one, put a single note to the clap when it appears alone. two, when the clap sounds during the three 8th bass hits, make that jump use one column different from the others following it.

Sky Dive (Vote4Nixon) [+.]
aww, I liked one-handing the beginning but then it got randomly really hard
on the other hand 666 steps so ?_?
+.?

Slaytronic (Vote4Nixon) [+]
don't get m42 or m46
missed 16ths in first beat of m57, end of m58 should be a four note single jack
probably rife with more technical errors b/c it's a v4n file but it's still cool

Sly (Vote4Nixon) [+]
im v4n and I do whatever the hell I feel like. deal with it
you're lucky this time tho since it's actually quite cool

Swallowing an Avalanche (Bynary Fission) [+?]
It still feels as technically incorrect as it did last batch...augh. It has such a cool feel, but it's so technically inconsistent. I am torn!

The Black Monster (robertsona) [+]
lol
could step even more sounds if you wanted to; like the clicky noises, sounds, that trail some of the percussion instruments

TizAshura (Vote4Nixon) [+]
awesome flow (there I said it)
would really like for the m9 32nd break to follow -something-
the 64th gallop in m23 should be a 32nd gallop
ending white note is early; ending 64th gallop erroneous

Travel Demon (_.Spitfire._) [+]
btw tass, this -isn't- a holy orders remix, it changes 20 seconds in
m4 between last offbeat and 16th before it: 32nd triplet
pattern leading into m9 could be better; heard jump on yellow note
maybe more yellow jumps in m13-m17 section?
roll into m18 beat 2?
wow lol, jack theory detected
flows really well so I'm not going to critique it on technical grounds

Tribe Attacker (Patashu) [#] my file
might add more 16ths into crash jumps (conversely more crash jumps after 16ths), ensuring that the patterns are one-hand-newbie compliant

Two Sisters (Xandertrax) [+]
first note of m77 needs to be moved up an 8th
m135-m136 8ths?
m152: what
very very ending is late, pretty sure the 16ths are wrong too
take those parts out and accept dis

Versatile (robertsona) [-]
lmfao this jumpjack is intenseeeee
suggestion for m9 on: make streams of a certain archetype and change the archetype every two measures. for example you might have one going 12343234321232 then one going 1323142324231324 and then one going 1313242423132414 and one going 1413231434243412141 and I pity the person who has to type those up just to see what I'm getting at
to cut down on repetitiveness: m25 on should be slightly more layered compared to the section just before it
m39 third note should have a 16th right note just after it
m49 on: sorry but this is even gayer than the thing you put here last batch XD
m65 on: if you're following that previous tip, layer slightly harder again

Welcome to Cyberdrome (Xandertrax) [+.]
m5 on: missing some jumps to main melody but -seems- to be consistent so whatever
16th triplet into m21?
m21 on: I don't hear x.xxx patterns, I hear xx.xx patterns, fix every time it appears. also, maybe put a single note to the second beat of m22 and every time that -specific- part of the music repeats? should minijack with the jump before it each time
m34: don't hear that 16th triplet
missed 16th triplet into m49
m53: jump to first beat, lone 16th, single note on last offbeat (maybe)? and maybe make 32nd gallop r-l so it feels stronger (also, I think it's actually 24th or 16th, check)
m78,79,80 beat two: minijack?
m81-84: last time that xx.xx / xxx synth and that percussive pattern is going to appear; maybe step it in favour of the chiptune melody every time it comes up?

Wish (Reprise) (HammyMcSquirrel) [+]
augh, dissonant song, <3 these steps though
m4: pr catastrophe rivaling the likes of chernobyl (m8 is similarly wrong cuz you reused it and the very beginning of m16)
m32: stream should start one 8th before you start it (if you're okay with making it harder)
m62: stream should end on fourth beat

Wow, I Can Get Sexual Too (Xandertrax) [+]
parental advisory as ****, lol (not swearing, sexual themes)
16th pentuplet into m38 should just be a triplet (first three notes)
no 16ths in m77?

Xenobius (samurai7694) [+.]
opening jump is slightly late; sync early by about a 32nd once song begins. fix sync
yo the hi-hat stream ended in m22 so until m30 it's inaccurate. stop streamin'
(streamers get stitches etc)]
m48-m56: white probably unneccesary for this part; kind of defeats the point of using it for keysounding if you're using it for the snare too, no? p.s. you -love- using white for keysounding
actually yeah don't use white for pitch distorted snare at all please

Yoshi's Cookie (_.Spitfire._) [+.]
saskrotch file

You Will Die (Vote4Nixon) [+]
m11, m15 on for a long time: every second measure's first offbeat should be absent
m31 on: putting jumps to the lord snare over your true master the crash cymbal eh? edgy
m85: 32/3ths is slightly too fast for the sound you're trying to follow

(Lost Memories) (Maikelru) [+]
cool
not sure if the ending jumps are needed? maybe
__________________
RIP
Tasselfoot is offline