08-16-2019, 11:22 PM
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#157
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Very Grave Indeed
Join Date: Apr 2004
Location: Ontario, Canada
Age: 40
Posts: 10,098
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Re: FFR TCG Raidboss Thread
Round Two - Constructing Siege Weapons
While about a third of the garrison escaped, they only served to cause the castle to prepare for a siege, raising the drawbridge, filling the moat, and bringing in supplies from the local area. You now have a chance to build the siege weapons that you'll need in order to break through the castle walls.
HP = 5,000,000
Weakness: Round 2 Songs
Each time the HP total is reached this round, you will have constructed another battery of siege weapons to bring to bear on the wall, giving everybody an additional x2 multiplier on round 3. (IE: At 5m damage, next round gets an extra x2, at 10M damage, next round is x4, x6 at 15M etc)
Few enough people posted that I think I'm fine to allow updated scores, as long as people aren't going to post every time they get a 1 good improvement.
Last edited by devonin; 08-17-2019 at 12:07 AM..
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