The issue with the set-up for this round is threefold:
* Binary goal
* Real time focused
* Exclusionary difficulty
The issue with AAA-ing things is that it's binary: either you have it or you don't.
The issue with real time being an aspect is that some people are just busier than others, some people won't see this until the following day, etc.
That last point isn't entirely obvious, but, well... you went off the token unlocks, which do vary from the division boundaries. I'd say that the average FFR-er can AAA something 2 or 3 levels below their own level, with some fluctuation in both directions (your own +9 Flight of the Bumblebee, my -9 ABCDEath until I got HELLBEAT for -2)
So what levels can actually do this?
1-27 (Excite Bike), 30-45, 53-54, 60-64, 68-78, 81-86, 90+
D1 is fine, D2 is mostly fine, D3 is screwed, D4-D7 should probably have had the screws loosened a bit.
So yeah. Even though I got my AAA and unlocked Scarhand because of this, the more I think about this round the less well designed it seems.