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Old 12-14-2019, 11:35 AM   #60
Dinglesberry
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Join Date: Dec 2007
Location: Ontario, Canada
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Default Re: Can Song Rates Over 1 Count?

Quote:
Originally Posted by Matthia View Post
Good idea, except that it becomes an "avrank v2", which means certain players who have already maximized their avrank as much as possible, yet still interested in maintaining completion of this game would have to play the entirety of ffr's 2000+ files all over again with a twist of rates this time, which is a pain because of the time/effort quantity they might recall putting into avrank. Another problem is that those who don't have the interest/time/capability/whatever to go long-run in this game unlike completionists wont even bother to try, and will result in a leaderboard that rapidly down-slopes with some large value gaps between each rank, even after a couple of months. Years (?)
Lowering the limitation of files needed to AAA on rates for maxing out a leaderboard potential by a considerable amount would solve it, so we don't end up asking someone "hey do u wanna play 90+ hours worth of files again to become best in ______?"

I disagree with this, suppose theres a seperate leaderboard for rates etc, and each song has a "highest rate AAAd" on it, if you dont get rating or w/e and theres no benefit like avgrank etc then theres no reason for people to farm it, it would just show a cool baseline for how far a file could be pushed, and would encourage people to push it to further rates

If there arent stats or whatnot that you gain, and it was purely just a metric of how far a song could be pushed speedwise, then imo its fine

With that being said, if "highest AAA'd rate" became a thing, then at that point you might as well credit scores >1.0 with it registering as 1.0 or w/e, i dont see any issue this would make lol, again its just "but i spent so long playing every file!!! god forbid my time is discredited!!!!"

Last edited by Dinglesberry; 12-14-2019 at 11:37 AM..
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