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Old 06-25-2016, 10:16 PM   #915
TC_Halogen
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Default Re: 11th Official Tournament - Round 1

Quote:
Originally Posted by Killionz View Post
Oh, preventing AAA-fests? What exactly is D6 turning out to be? I can already see 8-9 of them, and the rest are pretty much almost there.

Of course it's not a tee-ball game, and I never said that it should be one. However, having that much of a gap in relative difficulty, to ACTUAL difficulty, will turn a lot of people off.

I understand where you're coming from though, hihi, the first song should always be a "weeder". I'm not sure why that wasn't the goal in past tournaments.
With all due respect, you're missing the point of what this tournament was aiming to do. The overall idea was to reduce the number of perfect scores that came right out of the gates, and to more logically challenge the players within the division in a way without super-extreme cutoffs. In previous tournaments, players would find themselves eliminated in earlier rounds based off of their inability to do well on one song due to situations where the scores required to move to the next round were EXCESSIVELY low. There are numerous examples of this happening over the last five tournaments, but I think the most telling one was the cutoff to get into round 5 of the previous tournament for the same division you're talking about now: to get into round 5, players had to get a 1-0-0-2 or better on Poison of the Earth, which was an 82. The huge difference is not the difficulty, it's the amount of players contending with a given difficulty.

Yes, D6 has a VERY strong showing right now, but when you really think about it compared to previous tournaments, it's not quite as impressive and out of the ordinary as it seems. This current round 1 file is equal in difficulty to the round 3 song of the previous tournament, and that seems to be the case with just about every division -- this concept basically accelerates the tournament structure and is beneficial in two ways: it's more competitive and gives players who have substantial ability but not-so-lethal consistency an opportunity to play to their skill level later, and also allows for a wider breadth of difficulty from start to finish.

As far as why it wasn't the case in previous tournaments: you live and you learn. Five of the last six tournaments have been hosted by either me or psychoangel691, and things have been changed throughout the way, from the change to raw tournaments (8th), to an official D7 song list (9th), etc.
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