10-20-2011, 01:24 AM
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#4110
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Retired Staff
All the things
Join Date: Dec 2004
Location: Bel Air MD
Posts: 10,440
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Re: Ingame Song Information
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Originally Posted by krunkykai22
Either which way, the hard parts make the song difficult. AJ, look at Byrons song in the first round "Crimson Crescent" That song is a FFR scale 9. Just because of the trills, it was brought up to what a 35/36? Point proven. Hard parts jack up difficulty, as they should.
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Our system accounts for files that are border and such. With a 1 - 13 scale you can't achieve this. And I'm sorry but I don't believe a 5 second difficulty spike means that a file should go up in difficulty.
Now as for why I came into this thread, I lost the list I had started for a 1 - 100 scale when my harddrive had it's freakout. So I'll have to start all over again.
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Originally Posted by Charu
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Originally Posted by DaBackpack
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Quote:
Originally Posted by hi19hi19
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