05-16-2012, 11:08 PM
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#117
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Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
Age: 33
Posts: 2,492
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Re: FFR Community Pack Summer 2012 (Submissions Open)
Quote:
Originally Posted by Gundam-Dude
Lake Bestriel (Antronach)
Medium
- Tone down the jump usage by a lot.
Hard
- Break the long jacks down into separate mini-jacks. They're currently difficulty spikes.
Expert
- M9+ (Beat 32+) the holds don't serve much of a purpose, other than when it layers the prominent sound or whatever. Remove every other hold and shorten the lengths if you want to make this section more effective.
- Long jacks are questionable, but add a decent scoring factor I suppose. Usually for layering like this I suggest breaking it down into separate mini-jacks (2-3 notes long) to improve file flow.
- Layering is decent. Tweak the holds.
Maybe
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Medium: Sorry about the jump usage, I was trying to have some modicum of difficulty, but I underestimated how hard jumps are. I reduced the amount, although jumps are still the main difficulty factor.
Heavy: I was trying to go for a sort of climax, so I thought "Longer jacks." I didn't see what was wrong with the longer jacks, but when you mentioned it they did seem egregious.
Expert: I was sorta just taking ideas from other simfile artists and giving them a whirl. Wasn't really used to very difficult files, since the hardest chart I've passed was Ossa's Destination Expert.
Thank you very much by the way.
Last edited by Arntonach; 05-16-2012 at 11:11 PM..
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