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Old 05-3-2006, 02:49 PM   #16
Wilkin
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Default Re: TWG XXXI: A Blast From The Past

A few sticks in our spokes:

1) A "guarding." We won't know how to read it. Assuming neither Judas nor Saulus comes out, there are four possible causes of a "guarding" (Judas, Saulus, Vamp, actual guarding). There's also a 21% chance that the guardian will guard a RR. Thus, if notice of an "guard" comes the next day, the guardian contacting them about it could be a serious flaw. True, it's not a huge change, but still an large factor in the case that it does happen.

2) Judas's/Saulus' intentions. Even if they do come out, what's stopping the wolves from wolfing Judas to gain another member on their team, and possibly finding out some of the blues along with it? Also, if that were to happen, the case of four possible reasons for a "guard" would come up, providing a difficult decision as to what to do about the RRs. I find that more of a danger by Judas coming out than Saulus, though.

3) The thread itself. Statistically speaking, one out of every two people posting are a special role (assuming nForcer wasn't a blue). The main problem is that we don't know who's working for who. Between team-switching roles and a possible third team, much caution must be taken when having detailed conversations, as 20% of the people you talk to may be able to use it against you later.

4) Lynchings. Another good point about Judas and Saulus coming out is that if one of our lynches is ressurected, then we've effortlessly found the Vamp/SK, and can use a subsequent lynch of them to bring this back to a two-team game. Otherwise, we're stuck on what to do with that role, possibly putting us behind in finding the Vamp.

I also have some ideas on the Vamp, but they won't be relevant until there's a "guarding," and that role comes into full effect.
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