Quote:
Originally Posted by s1rnight
the same divisions have been shifted up one, and that this may just continue
|
The skill ceiling got higher, and it's now even more difficult for the average player to reach the top. This assertion holds simply because we didn't shift down the difficulty of songs that were previously considered as the skill ceiling, yet new top players do better on them than anyone before.
This new division aims to mark this new achievable milestone that is a logical continuation of our arbitrary level ranges (divisions). If somehow some people in the future get even better and push the ceiling again, we can/should consider adding more because then it would be even
more difficult for the average player to reach that, again. Why change the whole system instead of just letting new generations push the ceiling?
Take a random D3 player, say they've played for over 5 years and stalled at D3 for like another 5 years up until now. Despite the fact that new players achieve AAAs on 110s, then 2 years after on 113s, then 2 years after on 116s... that D3 player's surroundings in terms of files and milestones dont change. However over time, it definitely gets harder and harder for him to "theoretically" reach the very top. So yes, divisions/milestones can and should be an extandable thing over time, as long as we dont make them super small in terms of level range where a player in low DX and one in low DX+1 are considered potentially comparable (otherwise the concept of milestone wouldn't hold).
Quote:
Originally Posted by s1rnight
especially since d1 has... mysteriously disappeared
|
This is tourney related and not relevant to this thread. D1 was removed from the OT because of a lack of participation in that level range.