KitB: On
OOTC: Off, excepting wolfchat. Wolves may communicate privately at all times
Nighttalk: Off, excepting wolfchat
Phantoms: Off
No lynch/kill: On, Cannot be performed 2 days/nights in a row
Cardflips: On, full role flips
Instalynch: On
Day phases will always be 48 hours (excepting instalynches) and will revolve around 12:00 PM Server time. Night phases will always be at least 24 hours and will revolve around the same time.
Game begins with a d0 start.
Wolfchat will be wherever wolves want it to be. I suggest discord as it is something that most people use and is fairly accessible.
This game's signups will be restricted for the first 72 hours to only allow players who have played 10 or fewer full games of TWG on FFR.
Setup:
9 Players
5
Vanilla Towns
1
Weak Seer
1
Doctor
1
Wolf Role Seer
1
Vanilla Wolf
All town players (living or dead) win when all the wolves have died.
All wolves (living or dead) win when the number of towns is equal to the number of wolves, or nothing can prevent this from occurring.
Voting for players is done using the tags of [twgv]the sun fan[twgv] but including a / at the beginning of the second tag.
Players unfamiliar with the rules should read at least the tl;dr version of the rules located
here
Signups:
1) star-crossed
2) inDheart
3) Wayward Vagabond
4) jessiebessie
5) Funnygurl555
6) jefanno1
7) antori
8) Charu
9) flashflash account
Replacements:
1) Hakulyte
2)