10-22-2018, 04:11 AM
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#4
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FFR Veteran
![FFR Simfile Author FFR Simfile Author](../images/icons/usergroups/ffr_simfile_author.png)
Join Date: Apr 2004
Location: Michigan
Age: 35
Posts: 509
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Re: Terminal Categorization
Megathread heard lol.
The 5 main categories will be like the traditional stream, voltage, etc, but the terminology will be a bit different (Ala there are no real freeze arrows in FFR).
To answer your question dingles, a song will have to have a prevalent enough theme for it to fall into a category. The situation you mentioned where a higher level song that has every theme mashed together probably won't even warrant categorizing it. Besides, once you reach a certain level of skill all you want to play are dump files anyway amirite lolol.
Here are some ideas I have for the categories thus far :
Technique: Files that focus on awkward hand positions and transitions
And an example of a subcategory for technique....
Stagger: Songs that have multiple timing bursts (ex. Choprite, hardcore of the North, etc)
Stamina: Files that have high density notes VS low density breaks
And an example of a subcategory for stamina.....
Consistency: Songs that have large brackets of repeating patterns (trills, running men, stairs)
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im trash
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