01-24-2017, 07:25 PM
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#56
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FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
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Re: TWG CLXIII: Allies and Adversaries - GAME THREAD
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Originally Posted by MixMasterLar
Anything I'm missing in that plan?
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Yes. Rule 1b says that after one wolf dies, wolves can choose to kill either a target's "ally" or "adversary". If inD was wolf, then all of us coordinating the Ally pick would be pointless.
It's a shame, too. I actually liked your plan until I reread 1b.
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Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
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Quote:
Originally Posted by XelNya
" I'd suck a dick in a dark, dark alley."
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Originally Posted by YoshL
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
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Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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