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Old 06-30-2016, 09:08 AM   #127
rushyrulz
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Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,981
Default Re: FFR: The New User Perspective And New FFR Ideas

Quote:
Originally Posted by Xenorosth View Post
This will take a LONG, time, but I'm looking into making an FFR Engine design in Unity. Currently, this is a solo thing, and it's an experiment to see what unity is capable of. If anyone wants to take this project seriously, let me know, but I can't guarantee anything for now.
lmao how pretentious can one man get?

If you worthless peons need help developing a Unity engine, lmk

Quote:
Originally Posted by sickufully View Post
- Token system revamp (this is supposedly happening already)
Nothing is "supposedly" happening, it's absolutely happening and the normal token revamp is being implemented sooner than you think.

We have actually been extremely transparent on this one, reaching out to the userbase twice for opinions.

Quote:
Originally Posted by sickufully View Post
- Standalone version of FFR needs to be made aware of
Not so much "made aware of" as "shove down people's throats"
>User plays in browser
>Message pops up
>Hey, can't help but notice you're playing in a browser, you may be interested in using a standalone flash player to help reduce lag issues. >>click link here<<
>End.
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Last edited by rushyrulz; 06-30-2016 at 09:22 AM..
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