02-8-2015, 01:38 PM
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#8
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FFR Player
Join Date: Dec 2014
Age: 38
Posts: 125
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Re: Graphic Resolution
Quote:
Originally Posted by Gundam-Dude
If you're designing for a 16:9 resolution, those still using 4:3 will quite obviously experience skewed and compressed background graphics, which will really detract from the quality, especially to the designer. And of course, the completely inverse of that where 4:3 backgrounds will be stretched on 16:9 displays—it's impossible to please both worlds/audiences at the same time without getting too tedious and complicated.
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There's been a preference for background fitting in SM5 for 5 months, so stretching shouldn't be an issue anymore. Letterboxing/pillarboxing happens, but that's unavoidable.
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