01-23-2015, 11:04 PM
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#12
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FFR Player
Join Date: Aug 2014
Age: 35
Posts: 52
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Re: Are we going to build an iOS version?
Well I remember that I bought a DDR app from Konomi on my iphone a couple years ago (it seems to have disappeared, wtf? it was like $10). Anyway, every single song was like $1. It was really cool. You just used your two thumbs to tap UDLR on the touchpad. It was definitely exciting!
So I mean, I do think there's a LOT of potential in this department.
Have you ever heard of that Smule app called "Magic Piano"? It's basically a horribly, horribly debauched version of FFR. And it seems quite successful.
Imagine if FFR caught on for iOS!
I mean, it couldn't be THAT hard to build a game that reads stepfiles, makes sound, and connects to a database could it? It's probably one of the most basic game designs you can think of.
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