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Old 08-20-2014, 06:09 PM   #22
thesunfan
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Default Re: TWG: CXXII: Host signups

Quote:
Originally Posted by Vendetta21 View Post
This is how I think of it:
If you take out cardflips I will as a wolf be able to completely run fucking free over the thread without dying unless there is an excess of seer power. But under normal conditions with regular seer power I will definitely run the thread into the ground and lead the village on a goose chase with one of my wolves counterclaiming seer (or likely claiming seer first to get rid of the problem head on.)

If you take out cardflips as a villager I will literally never ever be convinced someone is village and I will just tunnel people entirely at random all game.

My point is it always favors wolves unless you just throw OP shit that has nothing to do with solving games in, in which case it's battle of the power roles and not TWG.

James May
wild goose chases are exactly why games without cardflipping are fun to me.
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