04-1-2014, 04:03 PM
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#272
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`~`
Join Date: Oct 2005
Posts: 7,327
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Re: The VideoGame MegaPack 4!
Quote:
Originally Posted by choof
if someone sends me the formula for this I could write a script/program for it
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he had one for kEyBeAt that bLasT programmed for him. the formula basically took the raw nps values in various sections of a chart where the note density was the highest and averaged them out. there was still some minor fudging involved, but this is extremely counter productive and a waste of time towards a stepmania pack, rofl.
the nps standard I stuck with for the ffr season packs is full of errors and bad for reference because I had too many files to sift through on my own and was working on tight deadlines while juggling a billion other things.
the only semi-accurate way to utilize nps+fudgefactor is by having multiple people play the files and contributing their opinions on how much to fudge the raw nps, kinda similar to how ffr currently assigns difficulties.
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