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Old 01-25-2014, 04:15 PM   #3
reuben_tate
Kawaii Desu Ne?
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Join Date: Dec 2007
Location: The Kawaiian Island~
Age: 30
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Default Re: C++ Conway's Game of Life

Quote:
Originally Posted by Kekeb View Post

Be careful about extending beyond the bounds of your arrays.
This is the first thing I noticed myself. One possible easy fix if you don't want to deal with having a lot of "if" constructs to check if you're within your boundaries, is to implement circular boundary conditions and do your operations in mod n (i.e. having "whatever % n" in your code) where n*n is your grid size. In this way, the game will play as if it's a pacman universe (or you can imagine folding up your grid into a torus if you can visualize that :P).
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