Quote:
Originally Posted by TheSaxRunner05
As long as you don't count crowdpleaser, sounds like a good system. I think I'm the lowest in that group though lol.
Edit:// 13.75 boos making a good seems extremely random, you used 1.8 for averages, why not use 2.4 for misses and .2 for boos as well?
|
he's using combo scoring
Also, using Doug's thing, I came up with this (weee for randomizer) to see what would happen if it went just the way it is. Sorted the list from most to least, using Axith & Soul. as the middle ground.
arcnmx - 418
Zakvvv666 - 405
Fontsize72LOL - 403
Untimely Friction - 398
Pretentious - 394
HalfStep - 391
_Fluttershy_ - 387
ssbmchamp - 380
James May - 372
axith, Soul. - 368
Jonlovesddr - 356
Elmerz - 351
Doug31 - 347
xAlphaWolf - 337
TheSaxRunner05 - 335
Team pairing (randomizer rolled 9 times)
Team 1
ssbmchamp - 380
arcnmx - 418
TheSaxRunner05 - 335
xAlphaWolf - 337
Team 2
axith - 368
Soul. - 368
Untimely Friction - 398
Jonlovesddr - 356
Team 3
Zakvvv666 - 405
James May - 372
Doug31 - 347
_Fluttershy_ - 387
Team 4
Fontsize72LOL - 403
HalfStep - 391
Pretentious - 394
Elmerz - 351
for the most part, it seems to be balanced...except for Team 4...lol. The wonders of randomizers
tl;dr version: do not use randomizers unless you want a team to be OP lmfao
also, with the help of Eze, this is my points using raw
80 or fewer - Crowdpleaser (94)
40 or fewer - Molto Vivace (85) (40g flat lmao)
20 or fewer - Hellhounds on my Trail (75)
10 or fewer - Piano Etude Demon Fire (73)
5 or fewer - Midnight Dragon (69)
396