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Old 06-3-2012, 09:55 PM   #3642
bmah
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Join Date: Oct 2003
Location: Edmonton, AB
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by FFR Pro 21 View Post
Sent in some fixes for Gargoyle.
Thanks! The bursts look pretty reasonable. Could you look at these places please (I just highlighted noticeably weird spots)?

- 31.41s: 16th note here, but misplaced as an 8th
- 58.61s: 16th note here
- 70.91s: in this area until the end of the song, you're stepping jumps in parts of the melody that appear accented. This particular spot I pointed out seems to be dominant but ignored? Same goes for all similar areas of the music following this (e.g. 122.11s).
- 83.91s: requires faster burst than this. Use 192nd notes for a faster burst. If you can't access the 192nd notes because you're using the SM editor, then one trick is to highlight a 48th note, copy it, and paste it using the 64th note interval. This will shift the arrow to a 192nd note that is normally inaccessible by the SM editor. Alternatively, DDReam has the ability to switch to 192nd note intervals. Alternatively #2, don't bother with slowing the bpm down to 35 BPM.
- 88.81s: places like these, check the hi-hat 32nds again.
- 162.91s: lol, the jacks at the end will surprise some people for sure. They're not too bad, but I recommend a non-jack pattern.
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