05-7-2005, 12:48 PM
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#44
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FFR Player
Join Date: Apr 2004
Location: Vancouver Island
Posts: 139
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I would like to propose a specific plan of action for the seering in this game.
First off, we have established that the mark is a powerful player and is also probably the MW, or at least the MW is a powerful player. Since choosing a weaker player would be much more of a sacrifice just to confuse us, this possibility has been ruled out.
As for the actual plan, it is simply that the Seer only seers the lesser players, and lets Tass be the messenger, just in case. It is likely that there may be at least one wolf among the lesser players, so at least we might get rid of a lesser wolf quickly. It also means that in order to hurt the alliance, the wolves will have to shoot at the lesser players, wasting a kill on a better player. If we allow mid- to high-level players to get seered, then the wolves just need to take them out to both hurt the human's brain power and the alliance.
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I am also known as TheDarkNerd, if that makes any difference.
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