10-18-2009, 06:35 PM
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#14
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Rhythm game specialist.
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
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Re: Tutorial:Simfile Making:Advanced Techniques
Quote:
Originally Posted by Ntc2415
EDIT: Really, i hoped everyone knew this already, what i was focused on was the math behind the negative stops
so that you dont have to guess around the number of seconds. Then I added stuff like techniques that are similar
to negative stops that are a little easier to use.
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Except the math behind your "theories" are off so you technically ARE guessing the amount of time that you need to space in between--so your techniques are nothing more than trial and error guesses.
The moment I seen where you said 132 and -32 BPMs in your example just showed me that you happened to find one instance where trial and error was correct.
EDIT: I also see that you are assuming the person is using 3.9+ (or 4.0 if the new [?] alpha) because of the use of lifts/hiddens.
Last edited by TC_Halogen; 10-18-2009 at 06:43 PM..
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