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Old 12-28-2008, 09:00 PM   #1729
TC_Halogen
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Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by stavie33 View Post
We don't need a legendary difficulty, just a For Experts Only Difficulty

Move all songs difficulties 73-78 to FEO, songs 79-85 FMO, and 86+ FGO, makes it much more balanced IMO, sure, FGO would still have a stretch, but not as much of one IMO...I think this is better than making a category that only has 3 songs in it (but that might be doable as well)
Jimerax said that there won't be another difficulty addition, so there's really no point discussing it. =/

Why not just use the 13th difficulty already? People know the current system and understand that the only 13 is Vertex vROFL. It solves a lot of the 99 point scale issues too.

Quote:
FEO (73-78), FMO (79-84), FGO (85-90), Legendary (91+)
84 (D2) Crowdpleaser (1236 Notes / BPM 120)
84 (M) Blue Rose (3622 Notes / BPM 170-180)
84 (M) Frictional Nevada (1325 Notes / BPM 225)
84 (M) Ketsarku Mozgalom (1635 Notes / BPM 174)


CP and Blue Rose don't belong in FMO either. >_<

Here's what I think--let's come up with a system that incorporates how people are judging the charts. Here's an example: I've seen a LOT people say that Choprite should be VC instead of FMO.

76 (M) Going On Spring Wind (1191 Notes / BPM 141)
76 (M) Novo Mundo (1264 Notes / BPM 140)
76 (D2) None Would Escape (1372 Notes / BPM 48-190)
76 (M) Choprite (1796 Notes / BPM 100-200)


Well, Novo and NWE are there too. I've seen a pretty decent amount of people say that those should be VC. We have our VC/FMO border (77).

Now, let's work our way up to the FMO/FGO area.

While there are a couple FGOs that many say should be FMO, we also have an issue, let's take another look at our FGO border.

84 (D2) Crowdpleaser (1236 Notes / BPM 120)
84 (M) Blue Rose (3622 Notes / BPM 170-180)
84 (M) Frictional Nevada (1325 Notes / BPM 225)
84 (M) Ketsarku Mozgalom (1635 Notes / BPM 174)


Yes, FN is pretty easy--FMO worthy. However, we also have Crowdpleaser in the way, which is barely FC'able. Next to that, a 6 minute technique issue, Blue Rose. So there's nothing we can really do to incorporate FN as FMO unless we lower the difficulty number (I think it should be 83, tbh).

Back to the upper area of the FMO section.

83 (A) Big Blue (1370 Notes / BPM 226)
83 (R) Blooddrunk [Heavy] (2275 Notes / BPM 180)
83 (C) Piano Etude (Gymnastics) (1253 Notes / BPM 40-166)


While there aren't many complaints about Big Blue or Blooddrunk not being FMO, I've seen a little bit of Gymnastics being suggested for FGO, and in fact, it was FGO for a while. I say bump that up to an 84 and call it FGO, then we have our border of 83.

Now, finally, we get to the upper area of the FGO section. While some of the newer songs have not been added to the front page, we can still make a good estimate off of where certain songs should be:

89 (C) One Minute Waltz (1057 Notes / BPM 160)
90 (C) Revolutionary Etude (1600 Notes / BPM 148)
91 (D2) Eclipse (Solar) (1445 Notes / BPM 165)
95 (C) Death Piano (2453 Notes / BPM 43-200)


OMW is pretty worthy of FGO, it can stay where it is. Revo, while very difficult to combo, is also pretty nice where it is. Eclipse, maybe should be a 90? But let's pause for a second. Now we need to throw RATO in the mix, because it is a VERY good debate for where the FGO cut-off can be.

While DP is extremely difficult, FC's have been recorded on it. The same can be said for RATO. So now we dig a bit deeper, and look at some of the top scores.

While DP has only 2 FCs, RATO has 20. So, RATO might be 94.

If people continue to say that RATO is too hard for FGO, we have a pretty good cut-off line.

TL;DR VERSION
FMO (77-83), FGO (84-93), Legendary (94+)

Now argue about how I'm wrong. =D!
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