Thread: MvC3?
View Single Post
Old 08-9-2008, 12:49 AM   #11
ducky285
FFR Player
 
ducky285's Avatar
 
Join Date: Oct 2005
Location: Cicero, IL
Age: 39
Posts: 1,388
Send a message via AIM to ducky285 Send a message via MSN to ducky285 Send a message via Yahoo to ducky285
Default Re: MvC3?

Quote:
Originally Posted by super kid View Post
I hate how everyone uses them for infinite combos that is just really cheap.
I bet you consider throws in Street Fighter 2 cheap, too.

Considering how hard some of those infinite combos are, I wouldn't call them cheap. Hell, I wouldn't call anything in any game cheap unless it was proven to break the game completely. It's in the nature of competitive gaming...everything is fair game unless the entire games degenerates into one tactic that has no counter.

Infinites in MvC2 requires setup and perfect execution. Trying to set it up leaves you open, making it risky to even try, and one screw up will end the combo. It's not cheap since most players don't rely on those tactics to win all the time and prefer to use a more stable strategy than go for shenanigans and constantly getting punished for it.

However, Variable Cancel in Soul Caliber 3 was far and away the best tactic in the game, allowing for 0-death combos from a single hit, and it was EASY to do. Certifiably broken and the main reason no one plays SCIII anymore.
__________________
Quack quack quack
ducky285 is offline   Reply With Quote