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Posts Made By:
Rebirth0
Forum:
FFR General Talk
01-29-2008, 12:04 AM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
I didn't even get true avmisses when I got Frozen Bond. I just got two boos in the beginning, missed the first two arrows, then got two random averages somewhere during the file
Forum:
FFR General Talk
09-3-2007, 07:01 AM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
It has no one handed trills, and the trills are the only hard part of the file. It has a bunch of easy 8th jumps and the end.
I'd say its fine where it is. If anything, it should probably be...
Forum:
FFR General Talk
07-20-2007, 04:54 PM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
Well, you probably just know how to do the jacks in the song. If you take the jacks and the jumpstream out of that part in the middle, Force of Light would be like a 63 - 64.
Forum:
FFR General Talk
03-21-2007, 10:16 AM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
EHHS v2 is fine as a 4.5. Maybe just above Torinouta (as in a little easier). But Kick Your A isn't as hard as you make it seem, the jumpstream is piss easy.
Forum:
FFR General Talk
02-10-2007, 07:33 PM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
Splash Beats is harder than Klung Klung. Don't rate the songs by how hard the one handed trills are. Rate them by difficulty for all playing styles.
Forum:
FFR General Talk
01-29-2007, 12:57 AM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
I'd say Z is a 4.5. Maybe in between Carol Megamix and Famouz.
Forum:
FFR General Talk
11-28-2006, 10:11 AM
Replies:
4,346
Ingame Song Information
Views:
744,783
Posted By
Rebirth0
Re: R1 - Actual Song Difficulties V2
All of the TGWP files are going to be hard to PA, because of the many bpm changes. You have to be perfect with the constantly changing music.
Showing results 1 to 7 of 7
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