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Posts Made By:
HalfStep
Forum:
Bug Reports and Suggestions
07-10-2013, 04:57 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
Rates work fine in the replay imager, there's a few in the thread.
Forum:
Bug Reports and Suggestions
07-10-2013, 04:36 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
Honestly, as long as it doesn't harm the integrity of high level play and leaderboards, it should be allowed. If it allows most players to have more fun with the game, and also brings more players...
Forum:
Bug Reports and Suggestions
07-10-2013, 04:16 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
The thing is, it's only easier because the "difficult" part is bullshitting through rolls by hitting them as jumps, which is I don't think is good from a game-design point of view. People like...
Forum:
Bug Reports and Suggestions
07-10-2013, 04:03 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
Well having a minimum difficulty helps since otherwise you could do something like 1.05 and make that increased difficulty even more negligible. I agree that it's arbitrary and should be decided as a...
Forum:
Bug Reports and Suggestions
07-10-2013, 03:58 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
Even if it does help with walls and jumptrilling in general, it also makes the rest of the file much much harder. (The jumptrilling reason was why I wanted a minimum rate that would record, like 1.3...
Forum:
Bug Reports and Suggestions
07-10-2013, 03:54 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
It uses milisecond timing if you use 30 fps on rates, and keeps frame timing if you don't use rates.
Forum:
Bug Reports and Suggestions
07-10-2013, 03:40 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
The game doesn't change the frame structure though, it just compresses the whole file, frame gaps and everything.
Example of what I mean, put Pure Ruby on isolation at 1206, and check the roll...
Forum:
Bug Reports and Suggestions
07-10-2013, 01:09 PM
Replies:
2,662
Sticky:
FFR Suggestions
Views:
546,473
Posted By
HalfStep
Re: FFR Suggestions
I suggested this in the R^3 thread and most people were in favor, except OWA. Dunno if it will happen or not.
Showing results 1 to 8 of 8
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