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Emo_Saur_ 11-2-2012 12:45 PM

Halo 4
 
2 Attachment(s)
Actually, what games have you picked up recently? I know I'm not broke yet! :D
I got Borderlands 2, Assassin's Creed 3, Halo 4 (which comes out Tuesday), and Medal of Honor.
Just ordered the LE Xbox after waiting for the price to go down more! Trading in my old xbox, controllers and stuff for the headsets.
headsets

samurai7694 11-2-2012 12:47 PM

Re: Halo 4
 
I probably will get the game on Christmas. Speaking of Halo 4, there's an MLG tournament for it starting tomorrow at 10 am CST in case anyone's interested.

Emo_Saur_ 11-2-2012 12:48 PM

Re: Halo 4
 
Quote:

Originally Posted by samurai7694 (Post 3796756)
I probably will get the game on Christmas. Speaking of Halo 4, there's an MLG tournament for it starting tomorrow at 10 am CST in case anyone's interested.

YUP! I actually have friends competing in it. I wont be watching though, I'm too busy whoring AC3 and Borderlands.

Ohaider 11-2-2012 04:28 PM

Re: Halo 4
 
As i've stated before, I'm more excited for the soundtrack than the game :D

Arntonach 11-7-2012 04:09 PM

Re: Halo 4
 
A lot of the people I've talked to about the game just gushed about the graphics and gave no details about gameplay. So how different is it?

d4u7211 11-7-2012 05:45 PM

Re: Halo 4
 
Quote:

Originally Posted by Arntonach (Post 3799401)
A lot of the people I've talked to about the game just gushed about the graphics and gave no details about gameplay. So how different is it?

I played it for the first time yesterday for about 3 hours. Here's the rundown:

The engine seems a little different than Reach, but much the same in the movement of the player, the fighting (seems fast paced), and multiplayer feel. There is NO competitive ranking as of yet, and seeing as they seem to want to keep it as vanilla as Reach was, they probably won't have any. For some reason, the theater doesn't seem to allow saving films yet either, but I read this will not be for long (and apparently they will have the storage not be local? not sure). The weapons are totally different IMO, and the gameplay is not as lobsided as Reach was initially. Players have an equal chance of getting really powerful weapons, which seems to be the only problem, which is that a lot of the weapons that arent default loadouts (Oh yeah, the weapon system is pretty much a COD clone in that you can set up classes) are are OP. That being said, these weapons are generally not on the maps by default, but rather they give you 3 random options after a certain amount of kills to receive "ordinance" (care package copy from COD). The fact that all players have this chance not only makes certain plays slightly annoying, as in skill plays aren't as relevant if too many people are carrying OP weaps, but it actually helps balance out the previous problem in Halo 3: GRAB ****ING SNIPE AND ROCKS AND YOU'RE DONE. Also, the powerups work similarly in Halo Reach, for you can choose a class (default or one you set up) and pick powerups you unlock and pay for with spartan points, which are received through play. OH, and sprint is no longer a powerup, its included always, which again helps balance out the OP weaps problem.

Blurb on weapons: Sniping is a bit difficult to get used to while scoped in. I had countless no scopes in game so far, though. They have the DMR and the BR, and the BR when shooting seems difficult to pinpoint if you are hitting your target enough, because the shield will never flash as bright when hitting all 3 shots from a burst on your enemy as if you were shooting 1 DMR shot (BTW, BR>DMR, but DMR is easier to land all shots). Ordinance weapons, again, OP, for instance the scattergun, which is like a tri beam laser shotgun that shoots further than a traditional shotgun. Most of the other ordinance weapons make lots of explosions, but they run out of ammo fast and are not as annoying if they aren't dumped on one team.

The map layouts seem pretty fair and despite their large size, fights seem to break out in even the most tucked away places.

Playlists: no team snipers or doubles yet. we are waiting, 343.

sorry, no tl;dr here.

Izzy 11-7-2012 06:28 PM

Re: Halo 4
 
I'll probably play it eventually. My brother might have gotten it so I'll need to go home.

darklordsarumon9 11-8-2012 08:46 PM

Re: Halo 4
 
Just picked it up today.
Ochronosis if anyone wants to play :P

Playing on normal because Im drunk and lazy, this game is still fking hard. Those sniper fags do a ton of damage.

yo man im awesome 11-8-2012 09:08 PM

Re: Halo 4
 
Between this and Borderlands 2, I'm never leaving my home again aside from school.

darklordsarumon9 11-9-2012 02:48 AM

Re: Halo 4
 
BR+Vision+Shielding/Dex is cheating.
Oh yea, I remember why I hate online shooters. I have to carry every single game.

lumphoboextreme 11-9-2012 03:22 AM

Re: Halo 4
 
haven't bought it yet not sure if i will, probably won't if there isn't any competitive play.

The5thMoon 11-10-2012 04:59 AM

Re: Halo 4
 
Add me if you wanna play

GT: MrChEFiE

Gun92 11-10-2012 11:33 AM

Re: Halo 4
 
Quote:

Originally Posted by darklordsarumon9 (Post 3800080)
BR+Vision+Shielding/Dex is cheating.
Oh yea, I remember why I hate online shooters. I have to carry every single game.

All to aware of that feeling my friend.

Sephiroth28 11-10-2012 12:03 PM

Re: Halo 4
 
Well its true that you have a lot of kills but it doesn' show the deaths. I merit true skill on someones kill/death in a match because if they got a bunch of kills but also died a bunch it kinda just equals out.

darklordsarumon9 11-11-2012 03:24 PM

Re: Halo 4
 
Quote:

Originally Posted by Sephiroth28 (Post 3800569)
Well its true that you have a lot of kills but it doesn' show the deaths. I merit true skill on someones kill/death in a match because if they got a bunch of kills but also died a bunch it kinda just equals out.

You're right, kdr is important. Sorry the picture got cut off I think I had somewhere around 9 deaths?

Poison- 11-11-2012 03:35 PM

Re: Halo 4
 
Having a good K/D ratio does not make someone good at the game at all. Halo is a team game (for the most part) and being a good support player can be better than being the best slayer at times.

Also, add me if you want to play as well.

GT: XLZ Poison

8 Hour Whore 11-11-2012 04:23 PM

Re: Halo 4
 
Quote:

Originally Posted by Poison- (Post 3801267)
Having a good K/D ratio does not make someone good at the game at all. Halo is a team game (for the most part) and being a good support player can be better than being the best slayer at times.

Also, add me if you want to play as well.

GT: XLZ Poison

Truly depends on if you are playing a team that plays well together or a bunch of ransoms that haven't a clue. Like in H3 it was simple enough to get to 45 without the help of team efforts in almost all playlist. Then once you get that high it became a bit of team effort.
Typically to all a matter of chance. Also support has a great deal to do with the game. I myself being on a semi-pro team as support and coordinator in H3 before Reach came out. When we played Team Carbon and beat them in CTF by one flag cap was not just because of our tank but serious team work and gang ups until we were sure we could handle them and the flag.

21992 11-11-2012 04:50 PM

Re: Halo 4
 
I think that everyone who plays FFR should have "FFR" as their service tag to let people know that you play the game.

Wayward Vagabond 11-12-2012 12:12 AM

Re: Halo 4
 
unless you dont want to be associated with ffr

FFR4EVA_00 11-12-2012 12:20 AM

Re: Halo 4
 
is halo league of legends now or what holy shit the way you people talk


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