Benguin's (and Xel's!) Rates Tourney #2 (Round 6 in Progress)
Introducing,
Benguin's (and Xel's!) Rate Tourney #2: Gotta Go Fast~ Quote:
Spreadsheet Link Here What is this all about? Hi everyone! It's been awhile since I've been involved with the site (too much adulting in the way). Anyways, it seems there's been a decline in user-run tournaments as of late and I thought some people would be itching to have some fun playing the game again! Last time, I ran a rates tournament (with the help of Xelnya) and I'm hoping to bring you guys yet another rates tournament! The rules/formats have changed considerably since last time to hopefully make the tournament more enjoyable so please take the time to read the details below! How do I register? Simply post in the thread that you would like to participate! You may register at any time between now and the end of the first round. How will this tournament work? 1) This is an culmulative style tournament with 6 rounds. The existence of divisions will be determined on the number of participants. 2) At the start of each round, the name of the round's file and a randomly generated integer X between the value of 10 and 100 will be posted. 3) You will play the file on the highest rate possible while trying to get at most X goods. Misses/Averages/Boos are also ok as long as your raw score is equivalent to X goods or less. 4) For the purposes of scoring, your rate IS your score. Any score that has more than the equivalent of X goods will be given a score of zero. 5) Rates must be in 0.05 increments. If your rate is not divisible by 0.05, we will round your rate DOWN to the nearest 0.05. 6) At the end of the tournament, for each participant we will sum up their best score from each round. The participant with the highest sum in each division wins! How do submissions work? 1) Submissions will be via screenshot submissions. After you finish the file, take a screenshot of the result, making sure to include your username and timestamp. Afterwards, post your submission in the thread. 2) Replays are not a valid form of submission. 3) You may submit as many times as you want during the duration of the round in an attempt to improve your score. Your best score for that round will be taken when determining your final score for that round. Cheating? Don't. What division will I be placed in? Due to the general amount of activity this site has these days...I am worried about not having enough participants. If there are enough participants, divisions will be determined as given in the next paragraph. Otherwise, the tournament will be a single division tournament (although we will have suitable participation prizes for those that stick around to the end). For preliminary placements, we will use the FFR leaderboards here in order to place you. Based on your levelranks/replays/etc, we reserve the right to move you to another division we feel is more appropriate if need be. Credits/Prizes We will be starting off the tournament with 250,000 credits. We will happily accept donations of both the credit and non-credit variety. We will add your contribution to the list once we have received it. Credit distributions will be determined at the end of the tournament. Also, since this tournament is officially backed, we will also be giving out event token prizes to the winners! See below more information regarding tokens. Donations Gir - 500,000 <333333333333333333333 Pizza69 - 320,558 <3333333333 yo man im awesome - 300,000 <3333333333 FFR Events - 260,771<333333 reuben_tate (initial prize pot) - 250,000 <333333 HardstyleLover - 100,000 <33333 juckter1 - 100,000 <33333 SoFast - 100,000 <33333 LeftyRighty - 100,000 <33333 evil smoke - 87,516 <3333 SK8R43 - 71,206 <3333 TheToaphster - 50,000 <333 Kawaii025 - 50,000 <333 TheLegendofPie - 50,000 <333 Precarious - 50,000 <333 PhantomPuppy - 30,000 <33 RenegadeLucien - 15,937 <3 ositzxz369 - 13,352 <3 -Blue7- - 3703 <3 TheFFRPerson - 300 <3 Shodzzy - 100 <3 Total Prize Pot:2,453,443 credits!!! Quote:
Late Scores We will allow people to submit late scores with a penalty of -0.11x per round that the score is late. Late scores must be submitted before the end of the final round to be eligible for participation prizes. Song Choices For each round, a song from the difficulty ranges listed below will be picked. Round 1: 1-30 Round 2: 31-50 Round 3: 51-65 Round 4: 66-75 Round 5: 76-85 Round 6: 86-95 Questions/Concerns Any questions about the tournament can be sent either myself (reuben_tate) via PM. Alternatively, you can post in the thread as well and I'll respond appropriately. Participant list (Currently: 58) |
Re: Benguin's Rates Tourney #2
i would desire to participate in this fancy occurance
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Re: Benguin's Rates Tourney #2
Absolutely in.
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Re: Benguin's Rates Tourney #2
count me in
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Re: Benguin's Rates Tourney #2
Thanks for signing up! I see some folks viewing the thread...keep those signups coming! (^)>
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Re: Benguin's Rates Tourney #2
will play if rates no longer massively lagspike on this laptop
I'm not certain if that's the case but the engine's been updated a few times since I've last tried rates so I'm hoping it might no longer be an issue |
Re: Benguin's Rates Tourney #2
When you say "play the file on the highest rate possible", does this mean I get to choose the song rate (like 1.2x, 2.0x, etc)? Would I be forced to disqualify myself if there is no other participants at my division? Also, what does "donations of non-credit variety" include?
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Re: Benguin's Rates Tourney #2
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When I say "play the file on the highest rate possible", you get to choose the song rate you play at. For example, if Round 1 was Excite Bike and the threshold was 10 goods, then you will play Excite Bike and try to find the fastest rate you can possibly complete Excite Bike at while still getting under 10 goods. You can keep playing and re-submitting as many times as needed, so for example, if you post a score of Excite Bike with 8 goods at 1.6x speed, try to see if you can get under 10 goods on 1.65x speed, etc. Also note that as the tournament progresses, the files will become more difficult, so it may become necessary for some players to play on a rate that's lower than 1.0x in order to complete the song with the given threshold for goods. As for divisions, I'll create divisions if there are enough participants to warrant them. If I do create divisions, I'll be sure to create the division boundaries in a way that each division has a suitable number of people. By donations of the credit-variety, I'm talking about FFR credits. As for donations of the non-credit variety, it could be anything. It can be a tangible or an intangible good or a service (in the past, some people would create avatars or profile backgrounds/designs for people). Hope that answers your questions! |
Re: Benguin's Rates Tourney #2
this sounds pretty sick (and i can actually play rates now) so i'm in
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Re: Benguin's Rates Tourney #2
i'm in baby
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Re: Benguin's Rates Tourney #2
In.
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Re: Benguin's Rates Tourney #2
I'm in.
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Re: Benguin's Rates Tourney #2
i sir would like to join :v
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Re: Benguin's Rates Tourney #2
put me in coach
PS you should be able to edit the thread to include the Registration Open tag. |
Re: Benguin's Rates Tourney #2
In. Looking forward to it.
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Re: Benguin's Rates Tourney #2 (Registration Open)
I kinda quit but I'm gonna say in and try to have at least half-respectable scores
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Re: Benguin's Rates Tourney #2 (Registration Open)
Updated to here (I'm just adding everyone to a participants list in the OP).
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Re: Benguin's Rates Tourney #2 (Registration Open)
I'm in!
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Re: Benguin's Rates Tourney #2 (Registration Open)
I'm in.
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Re: Benguin's Rates Tourney #2 (Registration Open)
Count me in! :)
Edit: Sent a donation as well. I need to do some major de-rusting. :| |
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Re: Benguin's Rates Tourney #2 (Registration Open)
What's this now? A tournament? No way dude it's been like a year since I've seen an FFR tourney. Count me in my guy (Credit donation coming soonTM)
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Re: Benguin's Rates Tourney #2 (Registration Open)
In
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Re: Benguin's Rates Tourney #2 (Registration Open)
I'd like to participate! Also would like to know how to donate credits, I've never done that before.
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Re: Benguin's Rates Tourney #2 (Registration Open)
Put me in coach. I've got hoop dreams.
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Re: Benguin's Rates Tourney #2 (Registration Open)
Updated to here~ Also, shoutout to pizza69 for the generous donation!
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Re: Benguin's Rates Tourney #2 (Registration Open)
Hello! I would like to participate.
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Re: Benguin's Rates Tourney #2 (Registration Open)
Count me in! Donated :)
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Re: Benguin's Rates Tourney #2 (Registration Open)
210% in
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Re: Benguin's Rates Tourney #2 (Registration Open)
:twisted:
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Re: Benguin's Rates Tourney #2 (Registration Open)
I would very much like to participate in this thingymijig
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Re: Benguin's Rates Tourney #2 (Registration Open)
Ready to fail, I'm in.
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Re: Benguin's Rates Tourney #2 (Registration Open)
in
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Re: Benguin's Rates Tourney #2 (Registration Open)
Sock it to me baby~
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Re: Benguin's Rates Tourney #2 (Registration Open)
Wait how do I send credits or whatever?
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Re: Benguin's Rates Tourney #2 (Registration Open)
Do I need to send credits to participate? and if so, how much?
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Re: Benguin's Rates Tourney #2 (Registration Open)
count me in
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Re: Benguin's Rates Tourney #2 (Registration Open)
I'll join.
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Re: Benguin's Rates Tourney #2 (Registration Open)
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Also, there is no fee required to participate. Most people are donating credits to this tourney out of generosity. |
Re: Benguin's Rates Tourney #2 (Registration Open)
In
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Re: Benguin's Rates Tourney #2 (Registration Open)
Updated to here! I'm really glad to see people signing up :) Also, I've received a flux of donations so shout out to everyone that has donated! I've read your donation messages and I really appreciate the support c: I've posted the donator's names and donation amounts in the OP so be sure to give them a round of applause :) We're currently at a prize pot of 1,421,426 credits, which is over 5 times the original prize pot!!!
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Re: Benguin's Rates Tourney #2 (Registration Open)
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Banner update to come soon~ |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I forgot how to play this game but sign me up.
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^_^ |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
wait am I still banned from all middie events or
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You're absolutely more than welcome to join. |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
count me in also all songs have to be 10 goods or less?
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
i'm bored
in |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Cant really play since computer issues but i guess i'll donate some fiffer creds. :P
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I would but A) My computer lags like hell on rates and
B) I'm super rusty. Like D3 level lol |
Re: Benguin's Rates Tourney #2 (Registration Open)
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
ugh rates still lag spike brutally every 20 seconds or so (even though on 1.0 everything runs fine)
fuck |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I get lag on everything XD Need a legit gaming computer, i guess. HA
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Updated to here~ Let me know if I've somehow skipped over putting your name in the participation or donation list.
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Also, I'm pleased to announce that this tournament will receive ~official backing~ meaning that we should be seeing an even larger prize pot for the tournament in addition to exclusive event tokens for those that do well in the tournament.
For some of the new players not familiar with event tokens, below is a description from the FAQ page on the FFR Wiki: Quote:
More details on this to come~ |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Also, since sign-ups are going relatively well, we're going to start looking at division placements. If we have any concerns regarding your division placement, we might send you a PM with some clarifying questions. Similarly, when we're done with division placements, you are welcome to bring your own concerns to us, but please do so in a PM.
We'll keep you guys posted~ |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Just put up the tournament spreadsheet in the OP~
The spreadsheet includes a VERY ROUGH initial division placements (mostly done by looking at your official division placement and top scores via the FFR leaderboards feature). We plan to do some more refining of the placements as the week goes on. One thing I wanted to point out is that we have a very good amount of D4, D6, and D7 players but we have almost no D3 or D5 players. It also wouldn't hurt to have more D1 and D2 players as well. Don't be embarrassed to message some of your FFR peeps...even if they haven't played in over a year :P If we aren't able to get enough people to fill up the D3 or D5 slots, we might have to shift the division lines a little bit to get things to work. As always, we appreciate any feedback/suggestions in regards to division placements. If you feel that you or your opponent have been placed in too low or too high of a division, then please feel free to let us know via PM :) Cheers~ EDIT: Posting the link here for convenience |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
The spreadsheet link on your initial post works, but not the one on your edit.
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
In + donated
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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it's less stable on 1.0 compared to 11 and 14 (both versions I normally use) but no abrupt pauses or massive frame skips every 20 seconds on rates, so I'll take it for sure |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Wait, i thought flash only went up to like 12? Non rates work on my flash player up to about level 50 songs but still would like to be able to actually play/aaa songs not just do poorly XD
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I'd like in. I enjoy having others pick the songs
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
cant participate cuz busy, but sent a few credits your way. glhf all :)
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
in
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
oh yes my good sir i would like to join
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Count me in!!! It'll be my first tournament!
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Updated to here!
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Ok so for the tournament you answered my question about the goods now on the first post does it mean " Misses/Averages/Boos are also ok as long as your raw score is equivalent to X goods or less." Does this mean that we can get as many misses/averages/boos as we want as long as we keep the goods lower than the amount it generated?
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
and btw im in :L
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
To answer your question, you're allowed to have averages/misses/boos, but only to a certain extent. Say for example, that the maximum raw score on a song is 23100. A score with 12 goods (and the rest perfects) would have a raw score of 23100 - (25*12) = 22800 so if the requirement was to get a score that was equivalent to 12 goods or better, you'd need to get a raw score of at least 22800. In order to help with this, I'll also post the equivalent raw score that you need to get for every round.
I'm going to borrow from Dossar's Concise Guide To FFR Scoring Types to help illustrate how you can determine how many goods your score is equivalent to: Quote:
-For a good, you get a 25 points when you could have gotten 50 points for a perfect so you missed out on 25 points. -Similarly for an average, you are missing out on 50-5 = 45 points -For a miss, you miss the full 50 points for the perfect plus you get penalized 10 points for the actual miss for a total of 60 points that you're missing out on. -You don't need to give up a perfect in order to get a boo, so you're just missing out on 5 points by hitting a boo. Using this, we can calculate how much each judgement is in terms of goods in terms of the points that you're missing out on: -1 good = 1 good -1 average = (45 missed points)(1 good / 25 missed points) = 1.8 goods -1 miss = (60 missed points)(1 good / 25 missed points) = 2.4 goods -1 boo = (5 missed points)(1 good / 25 missed points) = 0.2 goods Therefore, you're score is equivalent to getting X goods (with the rest perfects) where: X = G + 1.8A + 2.4M + 0.2B where G, A, M, and B are the number of goods, averages, misses, and boos in your score respectively. |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
You don't need to use this formula though, like I said, I'll post the equivalent minimum raw score that you'll need to achieve every round.
By the formula, an average is roughly 2 goods, a miss is roughly 2.5 goods, and there are 5 boos in a good so these rules of thumb can be used to quickly estimate how many goods your score is equivalent to. |
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Each round will last 1 week and I'll post the song name and the maximum number of goods (and equivalent minimum raw score). I'll also send all participants a PM at the start of every round so that they are notified. There is a lot of information in the OP that should be helpful. Of course, we'll be happy to answer any questions if the OP isn't clear on something. |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
If you use R^3 as well it is good to note that the "Raw Good" value that is given after each map is a way to immediately see how many goods you have (it uses the same math/method that reuben discussed) without having to pay attention to score. I'm pretty sure this is only in the R^3 engine but I'm not sure.
Just putting that out there for anyone who doesn't know |
Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
ok im starting to get it. So you generate an X amount of goods and the goal is to get the RAW goods the same or less than the generated number? Like for example 20 raw goods. I could get like 10 goods 10 boos 1 miss and 3 averages which is 19.8. Is that what you are talking about? Also we would need to get the amount of raw goods or less in 0.05 rate intervals trying to get the fastest interval without going over the raw goods that was generated?
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