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-   -   TWG LXXIV Host Sign-Ups (http://www.flashflashrevolution.com/vbz/showthread.php?t=104976)

GamerShadow 01-17-2009 10:10 AM

TWG LXXIV Host Sign-Ups
 
I'd prefer a no-seer game with a few vets like Manti. I wanna learn to play.

aTzUeLo1191 01-17-2009 11:09 AM

Re: TWG LXXIV Host Sign-Ups
 
So...I have a really cool game (IMO) that I'd want to host, but it's probably not the best for newer players and I'd like a vet to look it over first and make sure everything is fair.

aTz's 14-15 Player Mystery Game:

1984

aTzUeLo1191 01-17-2009 11:10 AM

Re: TWG LXXIV Host Sign-Ups
 
P.S...if someone familiar with the book wants to co-host/write stories you'd be my best friend =[).

FictionJunction 01-17-2009 11:45 AM

Re: TWG LXXIV Host Sign-Ups
 
pm me that game, I'm curious

don't know when I could get back to you but..! I still want to see it.

clarinet89 01-17-2009 02:16 PM

Re: TWG LXXIV Host Sign-Ups
 
TWG LXXIV: American Gladiators
16 players

The Gladiators:

WolfMW Does things a MW would do.
CrushNormal Wolf
JusticeBrutal Psychic 50% chance of getting psychic abilities to see how many blues are left on any night or 50% gaining brutality for the next day.

The Contenders:
Sandra - Psychic
BobertGuard
ClydeMason – Knows who the Psychic is.

Humans:
8 Humans

MYSTERY:
2 Mystery Roles!

PS It is balanced, just trust me.

Temote 01-17-2009 03:09 PM

Re: TWG LXXIV Host Sign-Ups
 
Quote:

Originally Posted by clarinet89 (Post 2954533)
The Contenders:
Sandra - Psychic
BobertGuard
ClydeMason – Knows who the Seer is.

I think you messed something up here. =P

Holding off on voting until a few more games go up, though.

aTzUeLo1191 01-17-2009 03:10 PM

Re: TWG LXXIV Host Sign-Ups
 
Quote:

Originally Posted by Temote (Post 2954559)
I think you messed something up here. =P

Holding off on voting until a few more games go up, though.

I think she meant psychic, amirite?

Sullyman2007 01-17-2009 03:12 PM

Re: TWG LXXIV Host Sign-Ups
 
I want atz to post his game.

aTzUeLo1191 01-17-2009 03:15 PM

Re: TWG LXXIV Host Sign-Ups
 
It's a mystery game, and it won't work unless it is a mystery game. Besides, that's the whole point of 1984 - no one except for a select few really know what's going on.

clarinet89 01-17-2009 03:56 PM

Re: TWG LXXIV Host Sign-Ups
 
oh yeah, i originally had a seer, fixing now.

Sullyman2007 01-17-2009 03:58 PM

Re: TWG LXXIV Host Sign-Ups
 
Quote:

Originally Posted by aTzUeLo1191 (Post 2954574)
It's a mystery game, and it won't work unless it is a mystery game. Besides, that's the whole point of 1984 - no one except for a select few really know what's going on.

Ohhh okay. Gotcha.

rzr 01-17-2009 03:59 PM

Re: TWG LXXIV Host Sign-Ups
 
Gonna put my world was two game up in a sec. Not on the computer so I gotta have a friend do it. Haven't hosted in a while, I wanna go for it again.

rzr 01-17-2009 04:24 PM

Re: TWG LXXIV Host Sign-Ups
 
jTWG: From Behind The Enemy's Eyes

The Nazis have just turned against their Soviet allies. Nearly all of Western Europe has fallen to the hands of Hitler. Roosevelt watches from behind his cushioned chair in the Oval Office as Churchill pleads for his aid. But, none of that matters to Lieutenant Sanders while he's watching his squad on the battlefield. News comes in from the States about discussions with Tojo. "Japan... Like we care" he thinks to himself. Something's been awry lately. His men have been dropping. Not in the battlefield. Not from bombs or M14 screwups. From someone inside. The intelligence can't seem to figure it out... Maybe the soldiers can.


Lieutenant Sanders - Guardian
Sergeant Truff - Twist Mason
Agent Roberts - Seer


Agent Sentil - Wolf
Captain Arnold - Master Wolf
Spec 4 Feror - Twist Wolf
E2 Telfani - Wolf


8 humans

Cursed Human

The special roles -

Cursed Human - Dies night 2.
Twist Mason - If alive day 4, learns the name of the Twist Wolf
Twist Wolf - If alive night 4, learns the name of the Twisi Mason[/quote]

Temote 01-17-2009 05:03 PM

Re: TWG LXXIV Host Sign-Ups
 
I went looking through some of my old documents and found this game I tried to get people to vote for. Touched it up a bit with some ideas I've been toying around with, and was left with this result:

12 players

Blue:

One Insomniac - They're coming to get you. I mean, that's enough of a reason to stay awake, isn't it? Sitting there on the roof, you have to watch. Keep your eyes open. Can't let them get you. The Insomniac has the ability to watch the home of any one player. However, due to not sleeping, there is a possibility of them hallucinating, causing a 30% chance that the player returns as the wrong color. (Seer)

One Tracker - These beasts aren't all that good at getting into your town. There's pawprints all over the ground. Three sets of tracks right now, it looks like. That's what happens when you attack the town with the world's self claimed best hunter. The Tracker receives a PM at the start of every day phase telling him how many wolves are left in town. (Psychic)

One Soldier - So a few beasts are running around the town. You know what? Screw them all. Why, you could probably take the whole lot of them at once, couldn't you? The Soldier may protect the home of one citizen. If successful, he and one wolf that sent in the PM will die. (Guard)

Red:

One Tamer - Stupid animals. You were content just sleeping in the woods with them, but no. They had to go and wreak havoc on some nearby town. Not like it matters, though. It's a small town, and you could stand to let them loose for a little bit. The Tamer, if spotted by the Insomniac, appears as a human (if he's not hallucinating). (Master Wolf)

Two Wolves - Fresh, unguarded meat. Enough said. (Wolves)

Six Greens

(One Pyro - Everyone else, they just shunned you. Treated you like a freak for your obsession. Well, with those beasts about, it's time you got the last laugh, isn't it? Everyone knows that monsters are afraid of a bit of fire, right? ...Right? The Pyro has the ability to vigi one player. Upon doing so, they are immediately either cardflipped or killed in the flames along with the player (20% chance of dying). If the target is being guarded by the Soldier at the time, both the target and the Soldier will die.)

Pichu_XP 01-17-2009 07:24 PM

Re: TWG LXXIV Host Sign-Ups
 
Quote:

jTWG: Death Note (lol)
10-12 players

Kiras:
Kira - 2 normal wolves
Light - master wolf


Specials:
Watari - special guardian, dies when successful, taking the assaulter with him
L - seer


5-7 normal humans

Twists:
- The seer and guardian know one another from the start.
- The seer will speak their results only through the wolfsbane, allowing his identity to remain secret. Once the wolfsbane is dead, the seer can start speaking for himself.
- The seer can only be killed once the wolfsbane is dead.
- The master wolf will not kill until one of the other two wolves are dead.
Copied and edited from the other thread. Why not.

FictionJunction 01-17-2009 08:02 PM

Re: TWG LXXIV Host Sign-Ups
 
atz, do not reveal your game. it has both flaws and potential. Host it later.

Talk to flawofhumanity or a vet who is more than unlikely to play and get it checked along with the notes I just gave you.

I'll check it again once I come back. I'm in Hong Kong and trying to make the best of my time so I couldn't help but just skim through it. I'll read it more throroughly later.

hoochan 01-17-2009 09:54 PM

Re: TWG LXXIV Host Sign-Ups
 
someone host a normal game or a manhunt pl0x

aTzUeLo1191 01-17-2009 10:05 PM

Re: TWG LXXIV Host Sign-Ups
 
Taking game out of signups.

Brilliant Dynamite Neon 01-17-2009 10:29 PM

Re: TWG LXXIV Host Sign-Ups
 
again

Draw Two


12 players.


3 Wolves

9 Humans
2 Special Humans, picked randomly from the following 4: Seer, Guardian, Psychic, Wolfsbane

CARDFLIPPING: OFF
NIGHT POSTING: OFF (old skool bitches)

aTzUeLo1191 01-17-2009 10:30 PM

Re: TWG LXXIV Host Sign-Ups
 
If everyone keeps posting games no one will be able to vote rofl.


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