|
Re: FFR Scores ~2012 Remix~
My first post ever in this thread, hi everyone
Also, first VC AAA :P (I was pretty much in shock when I got it because I haven't even AAAed a challenging song yet hehe) |
Re: FFR Scores ~2012 Remix~
Uh what
PS how does everyone do so well on Strangeprogram? Those streams are endurancemaniaz and hella awkward. |
Re: FFR Scores ~2012 Remix~
Quote:
|
Re: FFR Scores ~2012 Remix~
Quote:
Damn gj :-D That's really quite the accomplishment! |
Re: FFR Scores ~2012 Remix~
Quote:
Aiming for a SDG |
Re: FFR Scores ~2012 Remix~
I personally play Strangeprogram on index but I should try it on spread sometime. I bet my scores would be pretty similar.
Nice holy orders though |
Re: FFR Scores ~2012 Remix~
Quote:
Some stuff to help out, because if you're bad at the jacks that are omnipresent you're kind of SOL. (Assuming non-mirror) -Lots of bootraps in the intro jacks. Emphasize your keytaps a little more to make sure they're regular. Hey, I missed a few times there, too. XD -The pipe entrance sound has a weird right-hand pattern on the transition out. Don't think too hard about it, or you'll dump misses there. -On the mushroom appearances, this takes a bit of control. What you can do is hit it as a 1(34) trill, then coming out make sure to hit a (12)4 with the coin. The first iteration of this pattern actually does have the 34 on the same frame even though the arrows are different colors. The second one late in the song is a little different in that it'll go (12)(34)1(34) into the appearance. Stay frosty! -Ah, the flag hit...how D5 hated you. It was originally a lot more horrid to do than it is now, trust me. After the fix, you can just do a straight jumptrill: 12, then 34, and repeat it all the way through, ending on the left hand. Make sure you're not hitting one finger later than the other during these jumps! (OWA has a tutorial video up somewhere.) -On the descending rolls followed by the messed-up staircase (and it really is if you get into the habit of pausing and studying replays), all this really takes is raw speed. Watch for a (12)2 pattern instead of a 212 pattern in the last part of the mushroom grab. Hope this helped you more than it did me. |
Re: FFR Scores ~2012 Remix~
I got eliminated on Press Start too. Over all, it was the normal js, not the spikes, that gave me trouble. The "easy" parts of the song are filled with traps and honestly, I don't think it was synced that well.
Not that I would've performed next round anyway. I'm pretty sure I have yet to sub-30 Aletheia. My scores on that song are a smoldering crater of shit. |
Re: FFR Scores ~2012 Remix~
1 Attachment(s)
Seeing some pretty nice scores! :) Guess I'll post one myself.
Oh, and the 32nd note rolls in this one, I tried jump-trilling ALL of them. Apparently that seemed to work out really well. :) |
Re: FFR Scores ~2012 Remix~
Quote:
|
Re: FFR Scores ~2012 Remix~
Quote:
|
Re: FFR Scores ~2012 Remix~
lmao like 200 notes from the end
tbh, this is the reason why I decided to actually get the above score. |
Re: FFR Scores ~2012 Remix~
Xandertrax
Nuff said. |
Re: FFR Scores ~2012 Remix~
Quote:
|
Re: FFR Scores ~2012 Remix~
Posting scores (then probably not touching this thread for another couple weeks).
ASFGskdinhsklfjn hdfgodafngosdfnhlskfnhjfghnfgphfghj I had 2-0-0-0 going into the trill; I came out with 10-0-1-0. Now for the cool stuff: Played it once in MP with Ally (and forgot to turn everything off). So for a sightread single player run, I think this is decent. (amazing song, and great chart; nice job Spitfire) Once again, played in MP with a ton of lag. So technical single player sightread: Sightread this one too: |
Re: FFR Scores ~2012 Remix~
Quote:
oh, and 2000th post :) |
Re: FFR Scores ~2012 Remix~
Quote:
|
Re: FFR Scores ~2012 Remix~
Phalanx felt good to get rid of, mental blocks on the very first burst = ugh Couple fails: |
Re: FFR Scores ~2012 Remix~
dynam0 the dominat0r o.o
|
Re: FFR Scores ~2012 Remix~
Quote:
Anyone who doesn't think there are songs that are just ****ing HORRIBLY stepped is lying to themselves. There ARE patterns that take the skill out of the game. FFR doesn't handle trills well and any minijack under 3 frames is glitchgood bait. And then there are files with framer handjacks, like get ****ing real. And then there's the middle of RAN, because what the **** is timing and coordination, this is a mashing game. |
All times are GMT -5. The time now is 09:20 PM. |
|
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution