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-   -   FFR Scores ~2012 Remix~ (http://www.flashflashrevolution.com/vbz/showthread.php?t=121842)

alloyus 03-14-2012 11:59 AM

Re: FFR Scores ~2012 Remix~
 
Ohhh I see now. So you could actually set it to whatever you normally get for goods compared to perfects, I didn't even think about doing it that way. Thanks for clarifying :)

Magicturbo 03-14-2012 12:01 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by alloyus (Post 3657345)
You need an SDG for that token because it's 995 to 1005 perfects and goods combined. 995 + 1 miss + 9 goods = 1005

Edit: Although you can have 1 or 2 averages but this isn't about those xP

What SK8R43 said. If you can predict your good count, then the only challenge is not getting any averages or boos up until 995-1005 combo.

I played Classical Insanity may times in a row, and found by the end of the song I generally consistently received 20-30 goods. So I set autofail to 975 perfects. Then if you can avoid having 2 averages/boos by the end, and only have 1 or less, all you need to do is hit the stream normally and during the autofail you'll only hit 1 boo, keeping you within range.

Edit: Ninja'd... but anyone could get the token if they can learn to clean FC the patterns. The SDG assumption that discourages people, it annoys me

Mike Weedmark 03-14-2012 12:17 PM

Re: FFR Scores ~2012 Remix~
 
Well, I guess this is a thing



Magicturbo 03-14-2012 01:32 PM

Re: FFR Scores ~2012 Remix~
 
2 TPs in one play and an FMO FC

TP #31


yo man im awesome 03-14-2012 01:35 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by jgano (Post 3657190)
If Elite Ninja hated me for getting a 21g FC on this song, then he's REALLY gonna hate me when he sees this:


What the hell jesus rofl

Mike Weedmark 03-14-2012 01:36 PM

Re: FFR Scores ~2012 Remix~
 
Ripoff is so hard for an 11 X_X

Also, why the hell is Rain [YMCK] listed as a 12? Weird rating for a song that makes almost every section of DP feel like a joke. But then again, corecore is still 11 so **** logic lol

FFR Pro 21 03-14-2012 01:45 PM

Re: FFR Scores ~2012 Remix~
 
1 Attachment(s)
There we go. :)

EzExZeRo7497 03-14-2012 01:47 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by Mike Weedmark (Post 3657383)
Ripoff is so hard for an 11 X_X

Also, why the hell is Rain [YMCK] listed as a 12? Weird rating for a song that makes almost every section of DP feel like a joke. But then again, corecore is still 11 so **** logic lol

Rain is basically Reality Extended Mix with trills, lol. Not really too bad, doesn't really show that it's a 13, but it's definitely one of the harder 12s in the game.

What the **** jgano 6 on Blooddrunk

reuben_tate 03-14-2012 01:53 PM

Re: FFR Scores ~2012 Remix~
 
@Mike Weedmark: Sick Papyrus! !_! I know most of the file is simple, but those 32nd walls are just a massive PA killer. >.< And I agree that Rain feels like a 13, unless you have godly amounts of speed, that file is just ridiculous. >.<
@Kana: That ripoff is pretty damn impressive! !_! Nice FC and that PA is pretty damn good too. ;O

Talking about ripoff, this game sure loves to troll the **** out of me. lmfao


Also, I'm trying to go through my levelranks to FC more songs. I suck at combo'ing so this is a very difficult task for me. >.< Anyways, finally got these FC'ed:

Picked up goods in so many lame places, lol. Boos were from a lag-spike when the flash player froze. >.<


I picked up goods in so many easy spots, I can probably bring this down to a low-sdg later.

chocobothief12 03-14-2012 02:56 PM

Re: FFR Scores ~2012 Remix~
 
Ben gave me the idea that if you want an FC bad enough and are scared to miss an ending, just go nuts on it


SK8R43 03-14-2012 02:59 PM

Re: FFR Scores ~2012 Remix~
 
TWO Goddammit scores!


How to do both of these songs?

yo man im awesome 03-14-2012 03:00 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by SK8R43 (Post 3657415)
TWO Goddammit scores!


How to do both of these songs?

what do

Magicturbo 03-14-2012 03:11 PM

Re: FFR Scores ~2012 Remix~
 
TP #32... Luckily my PA made up for the miss at the end








reuben_tate 03-14-2012 03:18 PM

Re: FFR Scores ~2012 Remix~
 
@Kana:That blue-violet PA is pretty good! :D What the hell is that dazzling destiny bf btw, I can't get close to that score. ;~;
@Choco: Lmfao, I never FC anything, so if I'm at the ending of the song with an FC, I'm not ****ing losing it. xD Anyways, nice 11eleven FC. :3

Anyways, got this FC. I could probably do better:

Magicturbo 03-14-2012 03:30 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by reuben_tate (Post 3657428)
@Kana: What the hell is that dazzling destiny bf btw, my score isn't close to that score. ;~;

Fixed*

You 'can' get close if you played the song more than a few times. Thanks for the encouragement, but there's a difference between "grinding a song while at your best ability, and not being able to compare to someone's score" and "playing a song casually if not rarely, and not being able to compare to someone's score" <--- Or something similar, you should get the point

chocobothief12 03-14-2012 03:48 PM

Re: FFR Scores ~2012 Remix~
 
gg nerves

igotrhythm 03-14-2012 03:58 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by magicturbo (Post 3657321)
lolwrong.. where in the token description does it say to do this? Using your brain for a slight moment would tell you there's a much easier way. I assure you I didn't do it like that.

From what I gather from others, people 'tend' to use a strategy guide for these tokens (Which is where I assume this SDG assumption may come from for this token)? Am I the only person who figures that's a bit cheap? And it wouldn't be very gratifying either... imo...

Okay, I was wrong and you were right. It is about approximating your good count going into that part and setting your perfect count for autofail appropriately. I just thought it was easier to do 995 perfects and have an SDG run because then if you have a fluke run you don't prematurely autofail.

Quote:

Originally Posted by Zakvvv666 (Post 3657254)
Even though it's only a 9 it's extremely tough to get :3

Yeah, the minijacks in the beginning are pretty rough, and if you get through that, then there's nerves in the fast runningmen to deal with. I don't have that one yet, so good jorb.

chocobothief12 03-14-2012 04:04 PM

Re: FFR Scores ~2012 Remix~
 
redemption

Mike Weedmark 03-14-2012 04:14 PM

Re: FFR Scores ~2012 Remix~
 
Quote:

Originally Posted by chocobothief12 (Post 3657455)
gg nerves

Shiiiiiiiiiiiiiiiii~

krunkykai22 03-14-2012 04:27 PM

Re: FFR Scores ~2012 Remix~
 
Jesus, took me long enough to finally hit this Milestone :

900th Public AAA (1,027th Total AAA's)



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