Re: FFR Suggestions
Here's a big one: modify the FFR file format to keep more precise track of note timing.
Right now timings are stored as integer frames. That's been good so far, since this has been a 30 fps game for practically a decade, but there are a whole bunch of features that would be really cool, but would be very unpleasant to add (if not impossible) if we keep the timing this way. Different frame rates (45/60 fps?), rate mods, fractional offsets, non-frame-based timing, higher judge difficulties... If you do make this change, one option is to just allow decimal frame numbers. So instead of [89, 'L', 'yellow'] or whatever you'd have something more like [88.7956, 'L', 'yellow']. The game would still place it on frame 89, because of rounding, but the greater accuracy would prevent any gameplay modifications from destroying the chart. Bonus advantage to doing it this way: you don't have to throw out the old charts, because the 30fps engine will still play them perfectly! |
Re: FFR Suggestions
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Re: FFR Suggestions
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B. If 50 songs got moved to token ranks, I would lose 50 public AAAs and 50 public FCs (the kind that actually matters). |
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Re: FFR Suggestions
The sort is all kinds of ****ed up. When you sort in reverse order, you'll get 900s then 800s then 1000s for some reason. Are you using alphabetical sort instead of numerical here? A quick sort algorithm fix is easy I think. Especially after playing a song, it doesn't attempt to re-sort the songs afterwards. Also, it'll throw out a lower rank on a song for a higher rank sometimes (not sure why) and that's what gets put in the song list. Say I have a AAA on excite bike, then just derp and get like 32k rank, then it'll list that instead in the song list even though I have the AAA. Sometimes songs won't get cleared off the list if sorted by FC or by AAA if you FC or AAA it. Also, tokens don't show up until a reload of the engine.
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Re: FFR Suggestions
Have a new suggestion, but I'm going to preserve the previous suggestion so it can be seen and I can remember it:
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Is it possible to add spoiler tags instead of having people change the font color, which is admittedly still readable if white? Spoiler tags are in many other forums. It's essentially a hidden quote which can be revealed if you press a "show" button. I've noticed this issue which came up prominently in the Harry Potter movie discussion thread, and it has likely come up in other movie, story, or game thread. Spoiler tags can also add emphasis and a unique touch to certain posts, in general. |
Re: FFR Suggestions
Not that its a big deal but can you get rid of [Heavy] at the end of songs that DONT have another version of the song such as blooddrunk.
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Re: FFR Suggestions
Have a list of costs of purchased/secret songs be a locked thread thats stickied
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The replay code is actually a edited spoiler tag. I should be able to add one easily.
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Re: FFR Suggestions
PS. thx velo :D |
Re: FFR Suggestions
Setting the button text...now THAT I haven't seen. Thanks much!
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Re: FFR Suggestions
cool |
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Re: FFR Suggestions
Is there a plan to put the legacy genre 100% token instead of the songs being in token + normal level ranks?
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Re: FFR Suggestions
an option to play FFR in 3D, as in the settings menu, genre selector and arrows being in red and cyan to pop out.
it'd be a neat project :p |
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Spoiler tags huh? inb4 people post mountains of gifs inside a spoiler tag to lagfest.
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