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-   -   Ingame Song Information (http://www.flashflashrevolution.com/vbz/showthread.php?t=34509)

dore 09-23-2006 10:34 PM

Re: R1 - Actual Song Difficulties V2
 
Patterns in Gradeus are VASTLY easier than those in Klung.

Tasselfoot 09-24-2006 06:24 AM

Re: R1 - Actual Song Difficulties V2
 
the only hard patterns in KK are the trills and running man. rest is cake. plus, gradeus is 5 bpm faster.

t3h1337pwnz 09-25-2006 09:45 PM

hellbeat
 
(D) HELLBEAT (504 Notes / BPM 200)[*]
[*] Suppossed to be impossible to AAA

----------

it isnt even that difficult :/ its more of an advanced to most people

Shashakiro 09-25-2006 10:04 PM

Re: hellbeat
 
Quote:

Originally Posted by t3h1337pwnz (Post 910870)
(D) HELLBEAT (504 Notes / BPM 200)[*]
[*] Suppossed to be impossible to AAA

----------

it isnt even that difficult :/ its more of an advanced to most people

It's harder than Silence, Balloon Fever, and every song rated 5 or lower.

It's rated correctly.

dore 09-25-2006 10:10 PM

Re: R1 - Actual Song Difficulties V2
 
The retardness increases its difficulty factor.

jimerax 10-1-2006 10:48 AM

Re: R1 - Actual Song Difficulties V2
 
added Famouz to 4.5, and TOP 10 things.

Shashakiro 10-1-2006 11:23 AM

Re: R1 - Actual Song Difficulties V2
 
Yeah, Famouz is 4.5.

Nice lists, Jimerax...one thing: Chrono's stepcount is 639 give or take 1...but it's definitely not 645.

Unless you count glitched arrows as 2, then it's 647 give or take 1. Your call there.

Dragula219 10-1-2006 11:24 AM

Re: R1 - Actual Song Difficulties V2
 
Revo is possible to AAA? What about all those crazy double-jacks?

Shashakiro 10-1-2006 11:25 AM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by Dragula219 (Post 915908)
Revo is possible to AAA? What about all those crazy double-jacks?

They can be PFC'd. It's not impossible.

Of course, it'll almost certainly never be done, but it's not impossible the way it is for, say, FF7.

Dragula219 10-1-2006 11:28 AM

Re: R1 - Actual Song Difficulties V2
 
I see.

At what BPM does the jack glitch take effect? It'd be nice to know for future reference.

jimerax 10-1-2006 11:45 AM

Re: R1 - Actual Song Difficulties V2
 
It just means Revo has no technically unAAA'able part.

As or chrono, it counts unhittable glitched arrows.
I was finding it with escaping glitched arrow parts not to get good+miss.

still not sure for the accurate number.

Shashakiro 10-1-2006 12:09 PM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by Dragula219 (Post 915912)
I see.

At what BPM does the jack glitch take effect? It'd be nice to know for future reference.

Around 175 or so is when it because un-PFC'able, we don't know exactly though.

I'll try to figure it out jimerax, I know EXACTLY how the glitched arrows work so it shouldn't be too hard if I just try a few times.

dore 10-1-2006 11:09 PM

Re: R1 - Actual Song Difficulties V2
 
If you know the timing window, a little simple math could tell you exactly the BPM which it's impossible. So I'm assuming no one knows the timing window lol.

Shashakiro 10-2-2006 04:20 PM

Re: R1 - Actual Song Difficulties V2
 
Chrono has 639 arrows, 8 of which are glitched. I'm certain.

jimerax 10-3-2006 05:52 AM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by Shashakiro (Post 917403)
Chrono has 639 arrows, 8 of which are glitched. I'm certain.

I think there are totally glitched arrows, where you can't even get good or average in chrono. some of glitched arrows are good + miss one I guess.
Minimum total count (perfects + goods + averages + misses) is 645 for me, did you really get 639 on this?

Shashakiro 10-3-2006 11:56 AM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by jimerax (Post 918152)
I think there are totally glitched arrows, where you can't even get good or average in chrono. some of glitched arrows are good + miss one I guess.
Minimum total count (perfects + goods + averages + misses) is 645 for me, did you really get 639 on this?

All the glitched arrows are the same, I hit everything exactly once and added up to 647, minus 8 is 639. I did it like 5 times in a row lol.

It's DEFINITELY 639 with 8 arrows being glitched.

EDIT: ack, wow I was totally wrong, the last jack is only 3 long and I thought it was 4...then yeah it's 637 with 8 being glitched.

jimerax 10-3-2006 12:21 PM

Re: R1 - Actual Song Difficulties V2
 
Then should total notes of this song be 637, or 645?

sertman 10-3-2006 01:32 PM

Re: R1 - Actual Song Difficulties V2
 
can't they resubmit chrono and see if they won't glitch?

**** tass's purist bs about "well its been that way for 3 years" crap its stupid that its glitched like that

Shashakiro 10-3-2006 01:45 PM

Re: R1 - Actual Song Difficulties V2
 
637. You can nab extras from the glitched arrows but that doesn't make them two arrows apiece.


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