Flash Flash Revolution

Flash Flash Revolution (http://www.flashflashrevolution.com/vbz/index.php)
-   Contested Chart Difficulties (http://www.flashflashrevolution.com/vbz/forumdisplay.php?f=76)
-   -   ABCDEath [10 or 9?] (http://www.flashflashrevolution.com/vbz/showthread.php?t=122026)

hi19hi19 01-9-2012 02:25 AM

ABCDEath [10 or 9?]
 
This file has been an unusually low 10 ever since it was added as a VC.
Though it does have that one 17 NPS spike, the great majority of the file is mid-9 in difficulty.
The patterns in the difficulty spike are not particularly complicated, merely slightly fast. Additionally, the rest of the file is so short and so comparatively trivial that it's easy to simply luck a good run on that one very small section.

Magicturbo 01-9-2012 05:11 AM

Re: ABCDEath [10 or 9?]
 
I'm working on that luck run. It's looking to possibly be my first VC AAA... Just because of the trill, along with the jumps thrown in the middle.. I think it should stay a low VC =X

rayword45 01-9-2012 03:12 PM

Re: ABCDEath [10 or 9?]
 
9 the way I see it.

Crowdpleaser features a couple of 13-worthy patterns, but remains stupidly easy the remainder, and is a 12 (although that's debatable)

Likewise, RunnyMorning features a mid-12 section, and some high 11/low-12 jumps bursts, but the rest remains a 10 AT BEST. And it gets 11.

The same may as well go for ABCDeath, since that hard section is basically a high 10, but the rest is low-9.

reuben_tate 01-9-2012 03:49 PM

Re: ABCDEath [10 or 9?]
 
I'd leave it as a 10. The hard section is something that you wouldn't expect in any 9. In fact, the hard section of abcdeath reminds me of that one part of Sambista with a similiar pattern; and it's that particular part of sambista that prevents me from even SDGing the song. Maybe it's only me that finds that particular pattern difficult, but I feel like that pattern constitutes the 10 on abcdeath.

tofurox 01-9-2012 04:38 PM

Re: ABCDEath [10 or 9?]
 
Quote:

Originally Posted by rayword45 (Post 3611112)
9 the way I see it.

Crowdpleaser features a couple of 13-worthy patterns, but remains stupidly easy the remainder, and is a 12 (although that's debatable)

Likewise, RunnyMorning features a mid-12 section, and some high 11/low-12 jumps bursts, but the rest remains a 10 AT BEST. And it gets 11.

The same may as well go for ABCDeath, since that hard section is basically a high 10, but the rest is low-9.

This is exacly what I was thinking. Yeah, by this logic it should stay a 10.

Arbliterator 01-9-2012 04:46 PM

Re: ABCDEath [10 or 9?]
 
The trills were always impossible to PA, 10 just because of that.

Netjet! 01-9-2012 05:23 PM

Re: ABCDEath [10 or 9?]
 
Other than the random 24th(?) trill/jump section this song is incredibly easy. As has been stated previously,


Quote:

Originally Posted by reuben_tate (Post 3611142)
I'd leave it as a 10. The hard section is something that you wouldn't expect in any 9.

Quote:

Originally Posted by magicturbo (Post 3610848)
Just because of the trill, along with the jumps thrown in the middle.. I think it should stay a low VC =X

I believe it should be a low 10, if not the lowest.

jprox445 01-10-2012 05:33 AM

Re: ABCDEath [10 or 9?]
 
The Trill with jumps is more somthing that would lean towards an 11 but since it is extremely easy until that point, it would lean towards a 9...
The comparison I have is Bloodmeat [Heavy] althought it may not have the jumps included in it, it has around the same BPM with the trills...
(10) no higher, no lower.

popsicle_3000 02-4-2012 04:04 AM

Re: ABCDEath [10 or 9?]
 
should be a 9. the entire file without the two bursts would be an 8. add the fast bursts (yes fast for a 9, but short enough to be easily readable) making this a 9. Plus short song.
also, as a mid/high D2 player, getting 9-1-1-1 playing it just now makes this easy-ish

FontSize72LOL 02-13-2012 07:24 PM

Re: ABCDEath [10 or 9?]
 
Quote:

Originally Posted by popsicle_3000 (Post 3630738)
should be a 9. the entire file without the two bursts would be an 8. add the fast bursts (yes fast for a 9, but short enough to be easily readable) making this a 9. Plus short song.
also, as a mid/high D2 player, getting 9-1-1-1 playing it just now makes this easy-ish

For the length and amount of arrows, a 9-1-1-1 isn't especially hard to do. The file has 2 difficult sections imo, the speedup trill, and the 24th jump trill. I don't really care either way if it gets bumped down or stays the same, but if i had to choose between 9 or 10, I'd say just keep it a very very low 10.

rushyrulz 02-15-2012 08:03 PM

Re: ABCDEath [10 or 9?]
 
Low 10. You won't find 24th patterns like those in 9s.

nickcool9999 03-22-2012 08:40 PM

Re: ABCDEath [10 or 9?]
 
Almost SDGd this once and i can only SDG 7s, I think this deserves to be low 9, Yoshi's Cookie is really short and is much harder than this in terms of patterns.

reuben_tate 03-22-2012 08:46 PM

Re: ABCDEath [10 or 9?]
 
Quote:

Originally Posted by nickcool9999 (Post 3662713)
Almost SDGd this once and i can only SDG 7s, I think this deserves to be low 9, Yoshi's Cookie is really short and is much harder than this in terms of patterns.

Like somehow has said before, depending on the length of a song, an sdg on a song of one difficulty isn't as impressive as an sdg of a song of a different length but the same difficulty. If you played the song 3 times back to back to so that the note count was about the same as the average note count of a lvl 10 song, that near sgd would turn into well over 30 goods.

Also, -most- of the song is about a low-9 for the most part, but the trills, especially the anchor trill thing, is something you'd never see in a 9.

Zakvvv666 03-22-2012 08:52 PM

Re: ABCDEath [10 or 9?]
 
Quote:

Originally Posted by rayword45 (Post 3611112)
9 the way I see it.

Crowdpleaser features a couple of 13-worthy patterns, but remains stupidly easy the remainder, and is a 12 (although that's debatable)

Likewise, RunnyMorning features a mid-12 section, and some high 11/low-12 jumps bursts, but the rest remains a 10 AT BEST. And it gets 11.

The same may as well go for ABCDeath, since that hard section is basically a high 10, but the rest is low-9.

Quote:

Originally Posted by rayword45
The above post has a 50% chance of being useless.

You sure hit the nail on the head, gg

In all seriousness though, it's a low VC, everyone needs to sto trying to say it's a 9, ESPECIALLY a low 9

popsicle_3000 03-23-2012 03:10 AM

Re: ABCDEath [10 or 9?]
 
replayed it again to see if my opinion has changed after reading people thoughts on my comment.
i guess have the same opinion, but i feel like this is a song which won't ever get consensus. so unique, and hard to judge

hi19hi19 03-23-2012 03:11 AM

Re: ABCDEath [10 or 9?]
 
Yeah it feels like the Crowdpleaser of 10s.
I can see it being left as a 10 honestly, but this discussion is worth having just because of how easy it is to luck a run on this file.
Comparing it to Yoshi's Cookie, I'd say it's actually easier to get good PA on this file with low speed. AAA and FCing is another matter entirely though (much like Crowdpleaser haha)

popsicle_3000 03-23-2012 03:13 AM

Re: ABCDEath [10 or 9?]
 
Quote:

Originally Posted by hi19hi19 (Post 3662922)
Yeah it feels like the Crowdpleaser of 10s.
I can see it being left as a 10 honestly, but this discussion is worth having just because of how easy it is to luck a run on this file.

you're right. it is more to do w/ luck (for the sub D4 players anyways), than yoshi's would be for sub D2/3 players i'd recon

who_cares973 03-23-2012 04:24 AM

Re: ABCDEath [10 or 9?]
 
I've played the file maybe 50 times or so. I've faced it maybe 20 times and AAAd it once

I say its a high 9 with a dick-in-ass section

Xx{Midnight}xX 03-23-2012 02:04 PM

Re: ABCDEath [10 or 9?]
 
Yes let's lower crowdpleaser to a 9... No on will notice the lol hard part.

Keep it as a ten thanks.


All times are GMT -5. The time now is 04:27 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution