Flash Flash Revolution

Flash Flash Revolution (http://www.flashflashrevolution.com/vbz/index.php)
-   FFR General Talk (http://www.flashflashrevolution.com/vbz/forumdisplay.php?f=14)
-   -   R^3 Air 1.0.0 ALPHA Test (http://www.flashflashrevolution.com/vbz/showthread.php?t=149181)

PrawnSkunk 05-17-2018 02:32 PM

R^3 Air 1.0.0 ALPHA Test
 
Hi, everyone. We’re looking for players to help test an Alpha build for a major upcoming R^3 Air Edition release. This is a drastic performance update. From our internal testing on 200 FPS, fluctuating frame rate between 112-200 is now a steady 198-202.

Byron Edition bricked as of 0.0.8 update
Download R^3 Air 1.0.0 ALPHA Test

Note: If you have NVIDIA video drivers installed, make sure to right‐click your desktop, then click “NVIDIA Control Panel” from the context menu, and set “Vertical sync” to Fast or Off.



Here is a complete list of changes. There is no guarantee of updatability. This Alpha build will likely break next patch.

• Upgraded compiler to ASC 2.0. Overhead is 400% less than the old compiler.
• Upgraded AIR SDK from 26 to 29.
• Force disabled VSync. For the first time, framerate will run independent of monitor refresh rate. So try setting your Framerate to 120 or 240 if you usually play on 55-60 FPS. Input will still come in every one of those frames.
• 64-bit client will be introduced at final release.
• Songs now play as bytestreams instead of SWFs.
• Upgraded Greensock animation/tween/fading software.
• Always prefers discrete GPUs over integrated GPU.
• Dropped legacy com.adobe package.
• Dropped Adobe Flex, Flash-only SDK.
• Results graph state is saved.
• Byron invited to the party.

Quote:

On a scale of 1-10, please rate your experience playing:

Flash in-browser:
Flash standalone:
Air Edition 0.0.7:
Air Edition 1.0.0 ALPHA:

How does the Alpha build compare to Air Edition 0.0.7 and Flash? Has it fixed any issues that prevented you from playing Air Edition 0.0.7 (lower FPS, lag spikes, input delay, etc.)? Do you notice any new screen tearing?

Dezastru 05-17-2018 02:40 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
First post for sale.

Time to give it a whirl.

SubaruPoptart 05-17-2018 02:49 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Who's Byron, and where would I find the Vertical Sync in the NVIDIA menu?

PrawnSkunk 05-17-2018 02:53 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Quote:

Originally Posted by SubaruPoptart (Post 4620279)
Who's Byron, and where would I find the Vertical Sync in the NVIDIA menu?

AIR 29 is code-named Byron, and we needed a differentiator because both versions have the 0.0.7 watermark.

I included an image of the location in the first post.

Fantasticone 05-17-2018 03:13 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
I'll test.

SK8R43 05-17-2018 03:31 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
YAY so no more lag/choppyness? :D

PrawnSkunk 05-17-2018 03:35 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Quote:

Originally Posted by SK8R43 (Post 4620295)
YAY so no more lag/choppyness? :D

Try it, and fill out the questionnaire to let us know! :D

Zageron 05-17-2018 04:11 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Hello

Rapta 05-17-2018 04:13 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
lol



Edit: lol



Edit: ok i give up


Zageron 05-17-2018 04:17 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Quote:

Originally Posted by Rapta (Post 4620299)
lol

..

Edit: lol

..

Did this happen with previous releases Rapta? Or just this one?

Rapta 05-17-2018 04:19 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Quote:

Originally Posted by Zageron (Post 4620300)
Did this happen with previous releases Rapta? Or just this one?

Never seen the first two popups before until now.

Did you see the third picture?

WhatWhat123 05-17-2018 04:21 PM

Re: R^3 Air 1.0.0 ALPHA Test
 


me_irl

TC_Halogen 05-17-2018 04:27 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Quote:

On a scale of 1-10, please rate your experience playing:

Flash in-browser:
Flash standalone:
Air Edition 0.0.7:
Air Edition 1.0.0 ALPHA:

How does the Alpha build compare to Air Edition 0.0.7 and Flash? Has it fixed any issues that prevented you from playing Air Edition 0.0.7 (lower FPS, lag spikes, input delay, etc.)? Do you notice any new screen tearing?
Pre-face: I use a simple app called Sizer to allow me to set the window size to my choice (in this case, 1280x720).

Flash in-browser: 7/10 — Runs rather well. No screen tearing, and very rare/intermittent micro-spikes that do nothing to impact gameplay. I'm able to play this at any frame rate above 60 without any sort of noticeable impact. Sizer does not work in my case because it is in browser and I play with a full window for the browser, no zoom or anything. Occasionally, I get a tiny spike that causes the song/chart to desynchronize, causing me to get huge amounts of perfect judgments as opposed to amazing judgments, and continued judgments will push normal-timed taps further away from the center.

Flash standalone: 4/10 — Noticeable performance degradation, at just about any frame-rate. Lag is barely tolerable and really tough to deal with on a visual level, but the game seems to process input well enough to at least get AAAs on harder content.

Air Edition 0.0.7: 9/10 — Runs flawlessly with regards to visual at any framerate above 60. However, framerates above 60 FPS are substantially more prone to input splitting (can be very easily proven in R^3’s editor mode). Very rarely, I get those tiny microspikes that cause input to desynchronize that I mentioned with Flash in-browser, but they seem to have much smaller of an impact and many times I can get through songs from start to finish without suffering any good judgments.

Air Edition 1.0.0 ALPHA: 3/10 — Unfortunately, this plays even worse than the standalone for me. The choppiness is substantially worse, and input seems to be slightly delayed. Spikes are occasionally large enough to cause note inputs to be processed past their intended time. Even 30 FPS mode has spikes for me that make the visual irregular and impossible to contend with.

EDIT: specs:
Windows 10
AMD FX-770K Quad-Core @ 3.50 GHz
8GB RAM
AMD Radeon R9 360
128 GB SSD + 1 TB HDD

Xiz 05-17-2018 04:48 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
also getting virus warnings

donuts42 05-17-2018 04:48 PM

Re: R^3 Air 1.0.0 ALPHA Test
 


damn the FPS is only capped at 250

TC_Halogen 05-17-2018 05:03 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Not sure if anyone is having this issue as well: I initially thought this was a by-product of having a very high frame-rate, but I set the FPS to 60 and noticed that my judgments weren't showing up for every note (and no, I don't have amazings or perfects disabled).

TheSaxRunner05 05-17-2018 05:13 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Some judgements aren't appearing on my screen in the new engine - even when AAAing. It's not marvelouses either because the ratio is off for how many Im getting versus how many judgements are not popping up. (I play with Marv judgements hidden)

Zageron 05-17-2018 05:40 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
Halogen could you please send me a spec list and dxdiag export?

l1luminati 05-17-2018 06:41 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
This new version of FFR is GREAT! Its the best I've ever seen it run its smooth as silk has almost 0 delay i am thoroughly enjoying myself playing the new version.

SK8R43 05-17-2018 06:44 PM

Re: R^3 Air 1.0.0 ALPHA Test
 
I had the same issue as AJ but was too busy to say anything. Its running way worse than the current AIR for me. Dont think its on my end since i have a router thats for 30 computers at once and pretty expensive although AIR has been choppy for me for at least 2 weeks. Prior to this it was flawless for me and RARELY did i see lag.

I use windows 7, if that matters. But it shouldnt because before AIR was flawless for me.


All times are GMT -5. The time now is 09:31 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution