|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
p.s. "black" usernames are actually dark blue, fuccen stepman racist get out :monkey: |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
oh wtf i never knew they were dark blue until now......
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
#003366 to be specific
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
any ETA on the list of queued files?
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
I just re-read my reviews. I agree with most of them, but this one just irks me:
Quote:
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
Thing is, Stepmania has a lot more pure JS files than FFR does. |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
attention CBR:
nobody likes a stargroup get over yourself also legitimacy of scores doesn't make kommi's files any less good and lol if you think you're better than someone who's been doing this since like 2004 Quote:
also who do i have to blow to get myself added to the R1 Simfile Author group already |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Fixed up some jumps, the end, and that retarded trill and rolls in Punch You.
Re-did the slow middle section with less jumps in Star Wars Anthology. \o/ |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
So yeah, judging for FFR and SM are obviously going to be pretty similar. The same basic rules all apply. But if you treat the FFR batch exactly like you'd treat an SM pack, you are going to make some pretty poor decisions on which files to let through and which to reject. |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
When will the batch reopen actually?
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
Combo scoring (important consideration), framer gaps (even more important consideration) and most importantly, BOOS Chord cohesion vs. boos is a HUGE difference between FFR and SM, it's why everyone hates the awkward shit patterns on FFR that are actually not that bad when you play them on SM (when bmah sent me Halcyon I found it a hell of a lot more fun on SM, for example- the transitions are much less of a problem on SM because of chord cohesion, which you can't get away with on FFR) EDIT- and before anyone jumps down my throat, no I'm not saying Halcyon is a shit file (I love 90% of it), I'm talking about the awkward transitions that I haven't seen a single person say something positive about. you know what I'm talking about, tired of people putting words in my mouth |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
it seriously looks black on my screen :(
crank down your contrast and you'll see |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
qqwref, my apologies. I wasn't trying to suggest you thought that, but needed the quote to make the statement have context. You actually seem like one of the few level-headed judges lmao.
Quote:
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
But I would hope at least some of the FFR judges would have a grasp of the nuances that make FFR stepping different from SM. Then again I've been told repeatedly that I am too opinionated so what do I know ._. |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Yeah haha, and that was my fault for phrasing it poorly.
I think the majority of them do, it's just really easy to call "W-W-WELL... YOU MAKE FILES FOR SM... YOU... YOU CAN'T HAVE AN OPINION ON MY... M-MY. MY PERFECTLY CONSTRUCTED... FILE YOU... YOU... WORTHLESSSMPLAYERIMGOINGTOKILLYOUINYOURSLEEPHOWDAREYOUINSULTMYFILEYOUDONTKNOWWHATMAKESAGOODFFRFILEYOUSCUMIHATEYOUIHOPEYOUDIEEEEEEE" when someone disagrees with a judgement |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
To sum it up:
FFR: If a file ends up having framer issues or if it is "too hard" to hit for most people (in other words, if it contains awkward patterns), it is considered to be a BAD file for most people. It seems like nowadays even song choices plays a HUGE role in the FFR community as well. (EX: Long rock songs is considered to be a no-no) That also includes files with a lot of JS, jacks, and non-trillable/hard to trill roll patterns. SM: A file judged for a stepmania pack is reviewed much more in-depth/strictly compared to files submitted to FFR because of the fact that SM files have more things that they take consider of such as hold usage, mine usage, and empty space. Most files are considered bad/dump on SM if the file contains vibra patterns, if it lacks consistency, if it contains basic errors, if it lacks variety and if the stepping "theory" you used makes the file look really bad (there are too much things to list) Song choice is judged MUCH more lenient on SM compared to FFR and JS files, jacky files and files with rolls/spins are things most people enjoy on SM (which most people on FFR hates more). Problem for FFR: When you sometimes step files for FFR on stepmania (or ddream), there will be times when the file actually looks really good on stepmania but then when converted to FFR, it turns out being a piece of shit file that most people does not like (which usually causes most people to start hating on the person who stepped the file even though most of the time, it is not even their fault to begin with). This problem is avoidable if the stepper takes the time to convert his/her file into FFR to see how it would look on it but the problem with doing this is that it is more time consuming, there are some people do not know how to convert files, and they are some people (like me) who are too lazy for all that. So pretty much, this problem is unavoidable overall and there is nothing we can do about it unless if it were possible to make a FFR engine that was framer free with a converter that will work with it properly. Problem for SM: Most files in FFR are basically too watered down for most SM people and so to them, most FFR files are considered bad because of that aspect. They are so used to files being more "full", "complete", and somewhat challenging which is why most SM players who comes to play FFR usually sticks with the harder FFR files more then the easier ones. EDIT: This is just the way I see it so it is probably save to just not agree with me and argue :3 (I doubt I even made sense LOLOL) |
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
|
Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
judges may reject the song itself for more objective reasons, such as being overly repetitive that creating an interesting simfile is difficult; that's perfectly reasonable, and is most often the case Quote:
which means Quote:
|
All times are GMT -5. The time now is 06:15 PM. |
|
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution