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-   -   FFR 6-key Prototype Files (http://www.flashflashrevolution.com/vbz/showthread.php?t=111314)

who_cares973 08-9-2009 11:00 PM

Re: FFR 6-key Prototype Files
 
metabar would be a +

dore 08-9-2009 11:00 PM

Re: FFR 6-key Prototype Files
 
a noteskin with colors based on lanes rather than timing would be awesome

bLasTamos 08-9-2009 11:11 PM

Re: FFR 6-key Prototype Files
 
Those are all easy things to do with this engine.
These files were made to prove it's easy as hell to rewrite the engine, since it took me 2 days to write it from scratch, but I don't think this will be implemented in the current FFR engine, which is written in AS2 and has very little room for change. I don't even think they could easily add up 2 more arrows, but who knows. At least multiplayer would get screwed up for good.

Xiaounlimited 08-9-2009 11:13 PM

Re: FFR 6-key Prototype Files
 
Did you rewrite it in AS3?

stargroup 08-9-2009 11:20 PM

Re: FFR 6-key Prototype Files
 
yeah so we hit a snag with the sync issue

turns out you guys aren't getting the updates as soon as I expected

but you'll get them soon enough that's for sure

bLasTamos 08-9-2009 11:23 PM

Re: FFR 6-key Prototype Files
 
Yes build it in AS3.
The only things from FFR are the arrows, combo, hp bar and score bar. Everything else was built from scratch in AS3.
Speaking of which, since AS3 is a lot faster than AS2, I wanted to ask anyone with vista to see if these files lag?
I have a hunch they don't.

jugglinguy 08-9-2009 11:39 PM

Re: FFR 6-key Prototype Files
 
The song's on beat for me... annoying jack-thing to PA though lol

MrRubix 08-9-2009 11:44 PM

Re: FFR 6-key Prototype Files
 
I don't know how you guys are syncing, but generally ffr does it by placing the mp3 on its own timeline so that the sound is consistent with the frames. And then the note data is created such that it coincides with the correct frames.

Plan_Bsk81127 08-9-2009 11:48 PM

Re: FFR 6-key Prototype Files
 
I wanna say song suggestions. :)

Lune Noir(heavy or oni)
Nightfall(any diff.)
Rockhill(heavy or oni)
St. Scarhand(for giggles and toughness :twisted:)

These are just some song i like. If any are used, difficulty up to you, I just suggested the ones I preferred.

stargroup 08-9-2009 11:59 PM

Re: FFR 6-key Prototype Files
 
probably not gonna add those, so don't cross your fingers on them haha

Plan_Bsk81127 08-10-2009 12:14 AM

Re: FFR 6-key Prototype Files
 
Quote:

Originally Posted by stargroup (Post 3182742)
probably not gonna add those, so don't cross your fingers on them haha

oh darn. :P Well, they are just suggestions, cant assure from them. ;)

TC_goelo 08-10-2009 12:16 AM

Re: FFR 6-key Prototype Files
 
Quote:

Originally Posted by Plan_Bsk81127 (Post 3182729)
I wanna say song suggestions. :)

Lune Noir(heavy or oni)
Nightfall(any diff.)
Rockhill(heavy or oni)
St. Scarhand(for giggles and toughness :twisted:)

haha almost there lul
nuff said

ninjaKIWI 08-10-2009 12:39 AM

Re: FFR 6-key Prototype Files
 
did someone say 3y3s?

Also awesome work guys, this is the new third style.

Devilution 08-10-2009 12:42 AM

Re: FFR 6-key Prototype Files
 
good stuff.. hope to see 6 key officially on FFR in the (near) future

The5thMoon 08-10-2009 12:52 AM

Re: FFR 6-key Prototype Files
 
Can we get more 4, 5, and 6 lvl'd songs?

NekoGon 08-10-2009 01:19 AM

Re: FFR 6-key Prototype Files
 
can we get world's end yama xanadu?

Vanilla Mnm 08-10-2009 01:32 AM

Re: FFR 6-key Prototype Files
 
Stupid question.
Does FFR 6 key have the same difficulty scale as FFR 4 key?

Garquillex 08-10-2009 01:32 AM

Re: FFR 6-key Prototype Files
 
Waiting for Vertex Beta vsolorofl

Patashu 08-10-2009 01:51 AM

Re: FFR 6-key Prototype Files
 
river flows in you plz

[TeRa] 08-10-2009 03:50 AM

Re: FFR 6-key Prototype Files
 
Could you make this 60fps by any chance?


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