Re: Can Song Rates Over 1 Count?
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1. Because there's no need to make it count for 1.0 AAAs other than "I want that 1.0 metric filled faster", which is as valid as "I don't want 1.0 metric to become easier", but the latter requires no changes. Therefore, no. 2. Having the rates as a separate completion metric adds towards replay value. Either you can go for your highest rates AAAs, or go for the original 1.0 AAAs, or both. So changing the current avrank metric ? no. 3. You keep arguing on the basis that people other than you should enjoy the game just like you do (i.e. time invested, current achievements and grind-based metrics aren't important to you). just no. |
Re: Can Song Rates Over 1 Count?
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Just to clean stuff up we need to make sure that we can only allow fixed rate intervals like .1 .05 or .025 etc. to avoid some phenomenon that would literally look like an auction bidding and still prioritize by whoever AAA’d it on x rate first is first Quote:
Btw haven’t we literally already had this whole discussion before??? AAA’ing easy files on high rates counting as a 1.0?? God Quote:
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Should’ve stated this earlier but the metric can depend on something else that might make sense instead of difficulty if debating says otherwise, and I know it will affect my idea enough that I would have to completely change it up. |
Re: Can Song Rates Over 1 Count?
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Re: Can Song Rates Over 1 Count?
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Re: Can Song Rates Over 1 Count?
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