Re: FFR Suggestions
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Re: FFR Suggestions
lol anyone else notice that AlexDest is on the in-game top 10 (for songs he's AAAd) nearly 100% of the time?
At least the last 150 songs I've AAAd. |
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Does it matter? As long as you have the AAA shouldnt matter if he is up there all the time. :P
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How about putting a pause button back on the replays?
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I would prefer a way to just skip to the part I want to see in the replay than a pause button. |
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Sub-frame syncing would use milliseconds, rather than frames. And I agree, shifting frames within Velocity's global offset seems to shift them really widely, at least more considerably than converting stepcharts using Summerschool's SSFFRC converter. |
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I would probably be willing to have FFR go down for a week to have just PA based scoring, rather combo based scoring. (I read on this thread somewhere I think that FFR would need to go down for like another week to get it right)
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Alright, my two cents:
* Either fix the bug where if the genre you're in is over 12 pages, 13 and 14, etc continue to show up after you leave, or make a dance3 and misc2 genre. * Order songs according to their difficulty in jimerax's thread over in the main forum. * Do the level-rank menu Ajax-style, like the one here: http://www.smogon.com/dp/pokemon/. What I'm getting at here is the arrows next to the column titles that allow you to instantly order the rows by name, or whatever, forwards or backwards. * Get rid of the [Heavy] in all those widget songs that don't have a light or standard version. * HTML/BB support in random thoughts * Up the filesize limit to 1MB so we don't have to posterize our layouts so much Thanks. |
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Really don't want to go and read 160 other replies, so I apologize if this has been suggested before.
A way to sort songs by their "actual" genre. (J-Pop, Hardcore, Trance, etc.) Actually - I feel there might be a thread for this... and if not I'd be willing to make one. I enjoy playing J-Pop songs (regardless of difficulty) but can never seem to find them... same with many of the Touhou songs. |
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Replays are broken again...
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fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu SideNote: Ranks - Length Sorting with them are finally done. :D |
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why does it have to be on your engine and not the current engine ;_;
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(Perfects * 500) + (Goods * 250) + (Averages * 50) + (Highest Combo * 1000) - (Misses * 300) - (Boos * 15) + Raw Score Quote:
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Fix the miss glitch. I have no idea what causes it but when you miss and keep hitting the notes accurately afterward it just gives you misses. You accumulate about 10 misses per 1 miss. This really messed with raw score. It wasn't much of a problem for combo based scoring because any non full combo was a worthless score anyway that 1 miss is the same as 100 misses.
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I think the level stats should be ordered by miss count like if you have 1 miss those appear then 2 misses, etc. So people don't have to go crazy and look through all of the songs.
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Because flash is buggy even if your coding is flawless.
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Missing a colon. Why must it be filter out instead of search for? T_T I have to click like 19 things to filter everything I don't want out just to get what I want... D= |
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I do things backwards, I'll add that for next version. --------------------- Update: Pushed a engine update 5 mins ago. |
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Your engine on standalone doesn't load songs for me.
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It loads for me. However if it's a secret song (let's say... Final Fantasy Last Battle Festival) it doesn't load.
I also don't think it loads unlocked secret songs and I need to test songs bought from the shop. @Velocity Glad to help and thanks. Enjoying your engine more than the default one right now. =P Makes finding songs so much faster... especially since the name search wants to work now. (My first load it didn't work...) Also I don't know how it was caused - but there's a glitch with your filters. I filtered everything but Difficulty 1-3 and 0:00-1:00 and 1:00-2:00 and played a song. Upon returning the filter loaded only those songs. When I removed all of the filters, I could only select from those 9 or so songs.... they were the only ones to exist at the time. O_o Pretty sure that's just because Flash fails though... |
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Mirror replays are still broken.
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--------------------- EDIT: Uploaded. |
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Is there any reason for it to be "Difficult" instead of "Difficulty" under Sort?
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Ball of Malts is still glitched, if you click try again the background will appear, then after 2 seconds, the game throws you to the score/result screen.
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The real Multiplayer? D:
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Rephrased. |
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couldn't you heuristically detect if a replay was probably on mirror by comparing the first X keytaps to the first X notes?
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as long as the file doesn't start off with a billion 14 or 23 jumps haha
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In game avatar is the best feature ever. =) |
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Loving the in-game avatar, but it's displaying extremely small for me for some reason...
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mirrored replays work for me now velo, dunno if you did something in this past hour or so but awesome job if you did haha
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Oh, I noticed this after trying out AJ's glitch:
When you press the restart button, the life bar stays the same. So if you restart with it full, it will be full. If you restart with it near empty, it will be the same. Also, when you sort by rank, it takes the most recent rank you got on the song, rather than your level rank. I would assume you have to get the rank from the "Your Best Rank" box, instead of the "Your Rank" box. I don't do lots of coding, but I assume it shouldn't be too hard. Those would be cool fixes. The life bar isn't THAT important, who fails songs anyway XD But for stuff like OMGWTFTOK3N unlock, the extra life can help. |
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I noticed the life glitch too. When you reset it doesn't reset the life bar - just the song. That's the problem. <_< Trivial fix.
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instead of posting a new thread for new songs every week, just make a "new songs" genre in game and then replace every month, so this month would have decembers new songs, then when december is up, place them in the right spot then start it all over again with januray
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Could the "Legacy" genre be changed from support to legacy sometime soon? Like so it says legacy. |
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How does the replay feature work? I tried http://www.flashflashrevolution.com/...ity/replaycode but got a 403
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Rank Update Fixed. Quote:
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Yours would be here. |
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Oh, something that has always bugged me:
Random Max category only goes up to 12, and we have thirteens. I'd like to have those included in random at times. |
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But you already know that the thirteens are rato and death piano. You can search for those individually.
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But if I'm playing random and don't mind playing those, I'd like for them to be included.
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pffft, you and your practical solutions
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Not a great deal, but maybe it'll be good for profiles: Raising filesize limit from 512KB to, I don't know, 1 MB. Or a 700-ish number.
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Velocity says there has been storage space issues recently. I think limiting file sizes is one of the easiest ways to combat this problem. Probably wont change until they have a ton of extra space.
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I heard from someone on staff that there was going to be plans on some sort of a storage expansion to 3TB total space? |
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foxfire667 compressed this image to 507 KB, but FFR keeps saying that "filesize is too large". |
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In general jpegs are smaller file sizes then equivalent uncompressed png's, but isn't always true.
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usually pngs look a lot better than jpgs though.
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Just had a good idea but the coding involved might be complicated. Make a varient on the auto-fail system that deals with points instead of accuracy. I.E. I'm in a tourney and need to get x amount of points to stay in. I set the point autofail to that amount and if at any point in the song it is no longer possible to acheive that goal it quits.
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I could write the psuedo code for that if we used Raw Score...
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My engine already has points autofail.
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For some reason, if I press the enter key when using the search function for Velo's engine, then try to search a song, my results will always remain blank. That is, until I either restart the engine or play a song and go back to the main menu. (I pressed the enter key because I thought that would execute my search, but it doesn't.)
Also, the arrow buttons when scrolling through the genre wheel seem less responsive; I have to click a few times (or click within a few seconds of each other). Finally, if you were looking through the settings menu while you are loading a song, and that song loads, the game will commence, despite the fact that the settings menu is still in the way. You can't remove the settings menu until you press the "settings" button again which is only available at the main menu. If one hasn't decided on the settings, the settings menu should disappear if a song has loaded (presumably with the previous settings you've had). |
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(past most of the boring object-creation)
NumGoods * 25 + (NumAvgs + NumMisses) * 40 + NumBoos * 5 = CurrentScoreDeficit Lbl thisdoesn'tneedaname If Keytap { NumArrows * 50 - CurrentRawScore = ScoreDeficit If ScoreDeficit > MaxScoreDeficit { Fail() } } Goto thisdoesn'tneedaname Some minor errors in the code, I'm sure, and it's written in some bat**** combo of calculator BASIC and JS, which is the way I think, but eh the idea gets across Course, if Velocity just copies and pastes whatever he does in his engine, then that's totally unnecessary. |
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Edit: How would this coding work as far as lag btw? Running a multistep calculation at every keystroke can't be good. vROFL is gonna start crashing computers. |
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Once the game is loaded it is running from your own cpu. It would be a negligible amount of calculation for any computer made in the past 5 years. It could easily lag on older computers though.
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6 key engine please :D
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Just a suggestion but maybe, the amount of arrows we've hit TOTAL, out of all of our games ever played.
Not sure if this would be possible at this point, but just an idea! |
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Genre arrows have indeed slowed down, not sure what's causing it, but I'll look into when I get home. The autoclose of settings broke at one point and needs to be fixed, should be easy. Quote:
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I want that Perfect/Good/Avg/Miss/Boo pull down on the replays to be implemented in the real thing.. Make it optional or something.. Would be awesome cause I fail at seeing my goods cause I actually have to read "good" in order to know it happened.
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