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-   -   Ingame Song Information (http://www.flashflashrevolution.com/vbz/showthread.php?t=34509)

rednanaki 03-4-2007 09:43 AM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by falcondude (Post 1291325)
Why is Destiny in Dance 2? Most of it is easy, especially compared to the other songs on page 1 of Dance 2. IMO Moonbeam is harder than Destiny.

Destiny is quite a bit faster than Moonbeam.

falcondude 03-4-2007 09:45 AM

Re: R1 - Actual Song Difficulties V2
 
OK. I know pass difficulty doesn't matter much, but I can pass Destiny a lot of the time, but I find Moonbeam almost impossible.

moches 03-5-2007 02:20 AM

Re: R1 - Actual Song Difficulties V2
 
That's probably because Moonbeam is composed of mainly 16th stream. Destiny has a lot of easy parts, so even if you lost a lot of life during one of the tricky parts, you can gain it all back. Most novices aren't capable of doing that on streamy songs like Moonbeam. They can only clear Moonbeam if they make it to the really easy middle part. Yeah, Moonbeam is probably like right below Destiny, I find them on par, but that's just my opinion.

RB_Pwner 03-5-2007 06:45 PM

Re: R1 - Actual Song Difficulties V2
 
moonbeam and destiny are easy but i cnt FC them which sucks

Brilliant Dynamite Neon 03-6-2007 11:54 AM

Re: R1 - Actual Song Difficulties V2
 
I realize that See You Dance should be about a 23. The 16th-16th-jump thing makes it harder than the rest. Perhaps an Easy of the highest order, or a standard of the lowest.

GamerShadow 03-6-2007 02:47 PM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by Brilliant Dynamite Neon (Post 1300532)
I realize that See You Dance should be about a 23. The 16th-16th-jump thing makes it harder than the rest. Perhaps an Easy of the highest order, or a standard of the lowest.

I diasgree. There are so few of those patterns, it would raise diffuculty AT MAX by one point, which I am sure Shash, Jim, and the others have already taken into account.

Also, 140bpm 16ths are extremely easy, the worst they should be causing you is an average.

20 is a fine level of diffuculty, and it does not need to be moved up.

Shashakiro 03-6-2007 03:46 PM

Re: R1 - Actual Song Difficulties V2
 
IMO it's more like a 25 than a 20...there really aren't any long easy parts.

People actually did better on I Can See the Light than See You Dance for the tourney.

Shashakiro 03-9-2007 01:44 PM

Re: R1 - Actual Song Difficulties V2
 
wow I just realized something

[5/6 - Very Challenging]
68 (D2) Carrousel Paradise (947 Notes / BPM 180)
68 (D2) dot death (Steath Remix) (966 Notes / BPM 180)
68 (D2) {Rose} (1301 Notes / BPM 182)
69 (C) Hungarian Dance #7 (510 Notes / BPM 220)
69 (D2) Lovely Lovely Lovely (826 Notes / BPM 192)
69 (D2) Wish (For FFR) (1127 Notes / BPM 155)
69 (T) Takecore of Yourself (1489 Notes / BPM 184)
69 (C) Classical Insanity (1101 Notes / BPM 175)
69 (D2) {Frozen} (1438 Notes / BPM 140)
70 (D2) Cutting Circles (900 Notes / BPM 160)
70 (S) Kick Your A (1038 Notes / BPM 186)
70 (D2) Be Princess (906 Notes / BPM 190)
70 (D2) Klung Kung (1668 Notes / BPM 175)
71 (D2) Get Down (1151 Notes / BPM 165)
71 (D2) Air (1940 Notes / BPM 178)
71 (D2) Aztec Templing (Techno-Titlan mix) (962 Notes / BPM 205)
71 (D2) Epic (1175 Notes / BPM 170)
72 (D2) Legend (1139 Notes / BPM 190)
72 (S) Gradeus (1505 Notes / BPM 180)[*]
73 (A) The Games We Played, Part 3 (1301 Notes / BPM 21-230)
73 (D2) Splash Beats (842 Notes / BPM 190)
74 (D2) Turbulence (756 Notes / BPM 150)
74 (S) End Night (1126 Notes / BPM 150)
75 (S) For FFR (866 Notes / BPM 180)
75 (A) The Games We Played, Part 1 (1189 Notes / BPM 25-190)[*]
76 (M) Jelly Roll Blues (778 Notes / BPM 144)
76 (D2) Nova Pulser (762 Notes / BPM 180)[*]

all the blue-skinned songs rated 5 in this list are bolded

lol

Tasselfoot 03-9-2007 01:51 PM

Re: R1 - Actual Song Difficulties V2
 
and the only reason for ffr is a 5 vs a 4.5 is the ending.

jimerax 03-9-2007 09:50 PM

Re: R1 - Actual Song Difficulties V2
 
haven't updated for a while.. then did.

Sepia - 58
Jurs OP - 55
Let Mom Sleep - 45
That Tethnic Vibe - 29
Tribal Revival - 52
Brightone - 53
From Mount Chorus - 38
Psychosis - 44
Sifon - 49

also, changed SYD to 23.

Tasselfoot 03-9-2007 11:29 PM

Re: R1 - Actual Song Difficulties V2
 
not at my desktop jx... how does your list compare with my current placement and rating of all those files?

dore 03-10-2007 03:31 PM

Re: R1 - Actual Song Difficulties V2
 
Quote:

Originally Posted by Shashakiro (Post 1301268)
IMO it's more like a 25 than a 20...there really aren't any long easy parts.

People actually did better on I Can See the Light than See You Dance for the tourney.

I agree, right between She Bangs and LLC is the perfect place. The constant 8th stream can be difficult to keep steady for a less experienced player, along with the gallops.

damanwithdaskillz 03-16-2007 04:13 PM

Re: R1 - Actual Song Difficulties V2
 
sorry, I must be annoying the hell out of you guys, but once more, just please I think EHHS V2 is harder than Kick Your A so if you could make it very challenging that would be nice, sorry to bother you once more,

Tasselfoot 03-16-2007 04:37 PM

Re: R1 - Actual Song Difficulties V2
 
no. Kick You A = 186bpm. has solid streams with jumps in it. EHHS v2 is 180bpm, almost all gallops or bursts, huge section of 8th jumps... very easy jump in 8 of the bursts, 4 in each section.

it's a high 4.5, not a 5. the songs that are low 5 are MUCH more stream intensive of 180bpm, like carrousel or rose (182) or dot death (bursts, but harder bursts, longer, and trickier patterns).

and stop making new threads every time you disagree with a rating. you were right the last time, and i changed it. this time, i'd have to disagree with you.

Rebirth0 03-21-2007 10:16 AM

Re: R1 - Actual Song Difficulties V2
 
EHHS v2 is fine as a 4.5. Maybe just above Torinouta (as in a little easier). But Kick Your A isn't as hard as you make it seem, the jumpstream is piss easy.

moches 03-22-2007 10:53 PM

Re: R1 - Actual Song Difficulties V2
 
Okay, I just got my post locked after 5 minutes so this may not be the best time to complain about this but I have a little urge Sonic 1 Final Zone is underrated. It has a decent bit of 16th triples and some small 16th sections. I don't recall seeing those in songs like I Can See The Light and Dendrite. Even if they are a LOT faster (Dendrite, anyway), 16ths at 120 bpm are a lot faster than 8ths at 180 bpm. For me, 20 or 21 seems ideal.

Joemaster01089 03-24-2007 10:36 PM

Re: R1 - Actual Song Difficulties V2
 
List seems ok but i think uber rave v2 should be moved to 5

Brilliant Dynamite Neon 03-24-2007 10:39 PM

Re: R1 - Actual Song Difficulties V2
 
Long time, no update.

Tasselfoot 03-25-2007 08:06 AM

Re: R1 - Actual Song Difficulties V2
 
joe: if you are going to say something like that, you must give a REASON. besides... uber2 is definitely not a 5. the only hard part is the runningmen, and that is only hard for spread. 175bpm with fairly simple patterns.

rel89 03-25-2007 10:59 AM

Re: R1 - Actual Song Difficulties V2
 
Heh cool they finally got a character section!

And no, EHHS v2 is easier than Kick Your A.*

*By 240 kilometers.


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