Re: ODIPack3 submissions (it's happening!)
sent in legend of steel by luca turilli 3rd file ever made, but i've gotten good feedback from people i showed it to. really looking forward to feedback on what to improve :D
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Re: ODIPack3 submissions (it's happening!)
fixed up (sent the right version) of jack-the-ripper and such.
also, look out for ge4ce... |
Re: ODIPack3 submissions (it's happening!)
sending xmod collab with macgravel
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Re: ODIPack3 submissions (it's happening!)
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Re: ODIPack3 submissions (it's happening!)
i sent bit howl
(it's bs) |
Re: ODIPack3 submissions (it's happening!)
Sent revision for Howling. (will send Aegis revision later)
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P.S: Reefer Man is an eXpReSsIvE file, so no harm done rejecting it :P |
Re: ODIPack3 submissions (it's happening!)
hm ok i will look at it later scintill
didn't play any newly submitted files, only played revisions, i'll get to the new submissions later. oblivion again fix up the file and i'll accept it's a cool file =). the reason it's purple and not green is really some of the minijacks which is not a minor error like my other notes but something that takes away from some of the coolest parts of the file fatal tragedy accepted. got your notes in the e-mail, the file is incredibly good now. i can accept that style of stepping in measure 76-85 and leaving the 2 piano notes out in the end is also cool. i only changed 2 arrows in the file myself now, the kettledrums you added in measure 96 were put as 3 16ths, changed it to 32nds, is this ok? howling accepted, awesome as hell. i added the 16th in measure 2 myself since i thought it was very obvious, you must just have looked in the wrong place. is this ok? jack-the-ripper accepted, also a fantastic file now. i thought changing the mines to arrows in measure 82-84 turned out fantastic just one thing that annoys me about playing it: the 3 mines in measure 78, can i remove them? if not that is of course fine poppin shower ok so i ended up remaking a lot of this as i was looking more and more at it. if you want to collab i can remake it completly otherwise just use whatever you want from my chart. here are all the notes for everything i changed, challenge is my chart. Kanon Kanon accepted!! it's great now. the rambling vocals part is so awesome haha. also it's hard and intense as hell, i'm looking for more hard files! it's a lot better with the freezes between 60-76 too. we got a bunch of accepted files now!! feels awesome, the quality of the pack is ridiculously high so far |
Re: ODIPack3 submissions (it's happening!)
This pack looks like it's going well so far, to say the least :D i'll try to finish up something too!
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Re: ODIPack3 submissions (it's happening!)
just sent in a revision for Toki!
notes: -Heavy and Oni are the same chart with one difference: Oni has 13-36 completely unchanged, while Heavy rearranges some of the layering and removes a lot of the overly hard jacks. I wasn't quite satisfied with either, but I'm sure there's a happy medium somewhere in the middle. or maybe we can just keep both charts as is. if you want me to tweak something, lemme know! -everything from 51 to the end has been fixed, messed around with the patterns a little and it turned out baller I have three more charts for this in the pipeline and one of them's almost finished (the other two are around halfway done). this pack looks great so far, I'm seeing tons of new faces, which is awesome. |
Re: ODIPack3 submissions (it's happening!)
Go ahead and remove the mines haha, that's perfectly fine :3
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Re: ODIPack3 submissions (it's happening!)
Yea it's fine to put those as 32nds. Two accepted files now! :D
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Re: ODIPack3 submissions (it's happening!)
Hey Glove what's the maximum amount of files you're willing to take to complete this pack?
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Re: ODIPack3 submissions (it's happening!)
there is no max amount but wtf you guys are sending me so many simfiles i have no life!!!
there are still 5 files yet to be reviewed including revisions Demonish animal appearance accepted. it's challenging in a fun and consistent way and has great replay value. o_O the file doesn't have a single error as far as i can tell. should be added that it's a generic SSH song but still, great job! Ehhen doyadosu? tengujiman LOVE IT. superfun and challenging great job, although it has some quite significant errors. fix it up and it's accepted for suure. op 39 no 10 really nice try some parts are awesome and you actually managed very well to keep a good consistent level of difficulty. many parts feel offsync though and it feels like there are lots of notes left out here and there (i know youre not following the bass notes all the time). i won't look at this one in the editor because i have so much to do, but this can be accepted after revision but you're gonna have to work really hard on this one ge4ce vfur i quaded sightread. lol. this pack needs more hard simfiles so yes but it needs to be a bit better as well lol. mostly it's just a million staircases/rolls eh i can't make more comments because i broke edit wtf. i accidentally saved in the editor and now i cant get edit back, trying reloading and renaming the folder :S wtf anyway heavy was pretty fun even though dumphard, but you need to make it a bit more diverse than just a billion rolls max 888 eeeh i don't even know what to say hahaha. good job with all the bpm tricks but this would obviously be impossible on xmod XD. on cmod its not that much fun it obvious completly lacks any kind of flow lol. meh like i said i don't even know what to say about this one XD not the typical simfile pack file that's for sure! orbital finally someone submits a file with really fun jacks that are longer than minijacks!! it needs a harder difficulty for cmod with more layering and just more going on basically for most part, most of my notes are aimed at that. not that many people play x-mod, although i can appreciate it being made like this for x-mod very much, it's suuupercool, but it also needs another chart for cmod (which will obviously be fun on x-mod too if you know the song) |
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(also) ded |
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